Player Matchup

Ah Puch
Ah Puch
Craeg
Ah Puch
Level 104
God Stats
4W - 1L
1,646 SR
Queue Stats
139W - 149L
1,413 Elo+
Party 3
Chang'e
Chang'e
KingRicketYT
Chang'e
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 49L
1,594 Elo+
Party 2
Sun Wukong
Sun Wukong
SkoolGirlZombies
Sun Wukong
Level 126
God Stats
5W - 4L
1,703 SR
Queue Stats
292W - 299L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
UncleLester003
Kuzenbo
Level 79
God Stats
3W - 2L
1,584 SR
Queue Stats
93W - 85L
1,451 Elo+
Party 3
Nemesis
Nemesis
powermurderkid2
Nemesis
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 18L
1,943 Elo+
Party 2
Team Averages
Level 118
1,586 SR
1,576 Elo+

VS

Team Averages
Level 107
1,442 SR
1,444 Elo+
Arachne
Arachne
GAHDANGCOWBOY
Arachne
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 119L
1,456 Elo+
Party 1
Nemesis
Nemesis
Hello_Navi_
Nemesis
Level 143
God Stats
0W - 4L
1,500 SR
Queue Stats
160W - 158L
1,492 Elo+
Solo
Ra
Ra
MrDucksIII
Ra
Level 156
God Stats
0W - 2L
1,320 SR
Queue Stats
17W - 24L
1,439 Elo+
Party 1
Lancelot
Lancelot
RageWraith-37
Lancelot
Level 85
God Stats
0W - 5L
1,267 SR
Queue Stats
462W - 463L
1,391 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
player1jpg
Ah Muzen Cab
Level 103
God Stats
11W - 7L
1,621 SR
Queue Stats
912W - 891L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Craeg
Ah Puch
20
16 / 3 / 15
13,770
918
33,231
22,168
11,995
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
KingRicketYT
Chang'e
20
6 / 2 / 20
12,256
817
20,346
20,938
9,992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
SkoolGirlZombies
Sun Wukong
18
2 / 4 / 23
11,526
768
13,823
22,571
24,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 4 / 20
12,121
808
9,539
24,539
36,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
4 / 4 / 19
11,107
740
9,283
21,737
19,972
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
19
8 / 8 / 5
11,574
772
12,060
21,405
13,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
Hello_Navi_
Nemesis
14
1 / 7 / 6
8,714
581
6,787
17,749
8,650
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 7 / 8
11,029
735
27,160
17,150
8,437
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
RageWraith-37
Lancelot
17
2 / 4 / 8
10,147
676
8,647
20,265
21,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
player1jpg
Ah Muzen Cab
19
2 / 6 / 6
11,246
750
29,498
19,608
9,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
50
32
Kills
17
17
Deaths
32
97
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Craeg
Ah Puch
16
3
15
7.83
L
Arachne
8
8
5
1.31
L
Nemesis
Hello_Navi_
Nemesis
1
7
6
0.57
W
Chang'e
KingRicketYT
Chang'e
6
2
20
8
L
4
7
8
1.14
L
Lancelot
RageWraith-37
Lancelot
2
4
8
1.5
W
Sun Wukong
SkoolGirlZombies
Sun Wukong
2
4
23
3.38
W
4
4
20
3.5
L
Ah Muzen Cab
player1jpg
Ah Muzen Cab
2
6
6
0.83
W
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,222
Damage
84,152
111,953
Taken
96,177
102,812
Mitigated
61,013
48,006
Healing
30,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Craeg
Ah Puch
33,231
3,325
1,337
8,284
22,168
11,995
1,216
4,402
17,605
65,889
0
L
Arachne
12,060
9,610
1,199
4,457
21,405
13,408
0
13,876
7,529
0
19,339
L
Nemesis
Hello_Navi_
Nemesis
6,787
2,223
1,469
3,427
17,749
8,650
0
11,172
6,577
0
15,696
W
Chang'e
KingRicketYT
Chang'e
20,346
1,956
11,382
9,757
20,938
9,992
3,120
6,197
14,409
47,199
0
L
27,160
1,592
7,862
4,885
17,150
8,437
0
12,064
5,086
44,857
0
L
Lancelot
RageWraith-37
Lancelot
8,647
1,613
1,505
2,576
20,265
21,235
0
12,565
7,700
0
17,930
W
Sun Wukong
SkoolGirlZombies
Sun Wukong
13,823
2,427
1,963
4,284
22,571
24,197
1,268
5,483
16,930
0
26,272
W
9,539
4,040
1,869
1,997
24,539
36,656
1,165
4,824
19,526
21,058
0
L
Ah Muzen Cab
player1jpg
Ah Muzen Cab
29,498
7,702
1,427
1,533
19,608
9,283
0
13,439
6,169
0
61,855
W
9,283
3,734
2,500
4,633
21,737
19,972
1,626
5,354
16,323
0
22,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,780
Gold Earned
52,710
240
Minions Killed
159
0
Camps Cleared
0
1,469,914
Distance Traveled
1,266,281
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,770
918
93
6
0
274,066
0
L
Arachne
11,574
772
22
1
0
233,310
0
L
Nemesis
8,714
581
18
1
0
256,577
0
W
Chang'e
12,256
817
66
4
0
301,341
0
L
Ra
11,029
735
34
2
0
247,854
0
L
Lancelot
10,147
676
23
2
0
269,743
0
W
Sun Wukong
11,526
768
46
3
0
274,488
0
W
Kuzenbo
12,121
808
21
1
0
293,884
0
L
Ah Muzen Cab
11,246
750
62
4
0
258,797
0
W
Nemesis
11,107
740
14
1
0
326,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role