Player Matchup

Tyr
Tyr
Silver III
Alexalex1716
Tyr
Silver III
Level 89
God Stats
3W - 4L
1,627 SR
Queue Stats
44W - 41L
1,542 MMR
Party 2
Martichoras
Martichoras
Gold III
CravenBowl30172
Martichoras
Gold III
Level 127
God Stats
1W - 1L
1,682 SR
Queue Stats
47W - 49L
1,644 MMR
Solo
Zeus
Zeus
Platinum V
JeeyVii
Zeus
Platinum V
Level 126
God Stats
2W - 4L
1,566 SR
Queue Stats
131W - 141L
1,611 MMR
Solo
Athena
Athena
Silver II
MrMengeche
Athena
Silver II
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 104L
1,600 MMR
Party 2
Ratatoskr
Ratatoskr
Gold III
WinchesterSwag
Ratatoskr
Gold III
Level 168
God Stats
0W - 1L
1,799 SR
Queue Stats
146W - 149L
1,554 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,635 SR
1,591 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,459 SR
1,590 MMR
Hun Batz
Hun Batz
Gold IV
BatataPodrida
Hun Batz
Gold IV
Level 85
God Stats
3W - 5L
1,367 SR
Queue Stats
154W - 148L
1,561 MMR
Party 1
Yemoja
Yemoja
Gold III
NeoDuro
Yemoja
Gold III
Level 128
God Stats
41W - 34L
1,537 SR
Queue Stats
166W - 181L
1,543 MMR
Party 1
Ra
Ra
Platinum IV
SystemPR0
Ra
Platinum IV
Level 159
God Stats
3W - 5L
1,109 SR
Queue Stats
225W - 211L
1,600 MMR
Solo
Rama
Rama
Platinum IV
Toninhoz
Rama
Platinum IV
Level 149
God Stats
59W - 41L
1,641 SR
Queue Stats
328W - 323L
1,638 MMR
Solo
Vamana
Vamana
Gold I
vlento3
Vamana
Gold I
Level 145
God Stats
16W - 16L
1,641 SR
Queue Stats
407W - 427L
1,609 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
6,848
457
7,861
16,295
18,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
CravenBowl30172
Martichoras
15
3 / 3 / 4
8,588
573
8,811
11,173
5,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
JeeyVii
Zeus
14
2 / 6 / 4
8,456
564
8,805
11,133
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
MrMengeche
Athena
13
4 / 3 / 2
8,106
540
4,739
12,549
11,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ratatoskr
WinchesterSwag
Ratatoskr
13
3 / 9 / 3
7,782
519
6,820
16,340
6,359
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
HerculesAgniSusanoThor

VS

Bans
SerqetAphroditeHe BoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BatataPodrida
Hun Batz
15
9 / 5 / 7
9,320
621
12,464
13,732
5,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
NeoDuro
Yemoja
14
3 / 0 / 10
8,715
581
5,033
11,638
11,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

16
5 / 1 / 9
9,942
663
12,089
10,043
5,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
15
3 / 4 / 6
9,070
605
6,957
11,704
4,706
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
vlento3
Vamana
16
4 / 4 / 3
9,913
661
11,867
14,407
11,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
13
Kills
24
25
Deaths
14
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Hun Batz
BatataPodrida
Hun Batz
9
5
7
2.5
L
Martichoras
CravenBowl30172
Martichoras
3
3
4
1.67
L
Zeus
JeeyVii
Zeus
2
6
4
0.67
L
Athena
MrMengeche
Athena
4
3
2
1.67
W
Yemoja
NeoDuro
Yemoja
3
0
10
8
W
5
1
9
9.5
W
Rama
3
4
6
1.5
L
Ratatoskr
WinchesterSwag
Ratatoskr
3
9
3
0.5
W
Vamana
vlento3
Vamana
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,036
Damage
48,410
67,490
Taken
61,524
45,413
Mitigated
38,913
11,411
Healing
16,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,861
226
0
3,420
16,295
18,254
0
2,451
13,752
2,042
39,346
W
Hun Batz
BatataPodrida
Hun Batz
12,464
3,928
0
200
13,732
5,900
0
3,505
10,227
0
69,979
L
Martichoras
CravenBowl30172
Martichoras
8,811
2,410
0
2,903
11,173
5,068
0
1,794
9,379
0
60,558
L
Zeus
JeeyVii
Zeus
8,805
805
0
2,236
11,133
3,875
40
6,308
4,587
65,732
0
L
Athena
MrMengeche
Athena
4,739
1,811
0
1,806
12,549
11,857
0
2,456
10,005
20,789
0
W
Yemoja
NeoDuro
Yemoja
5,033
742
1,122
2,943
11,638
11,782
66
3,731
7,860
21,763
0
W
12,089
2,068
1,749
5,062
10,043
5,331
0
4,326
5,630
94,020
0
W
Rama
6,957
5,823
0
2,518
11,704
4,706
3,265
1,541
10,163
0
77,930
L
Ratatoskr
WinchesterSwag
Ratatoskr
6,820
2,260
0
1,046
16,340
6,359
0
3,569
12,645
0
52,894
W
Vamana
vlento3
Vamana
11,867
5,682
0
3,208
14,407
11,194
951
1,359
12,408
0
85,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,780
Gold Earned
46,960
408
Minions Killed
550
0
Camps Cleared
0
1,525,559
Distance Traveled
1,581,572
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,848
457
61
4
0
316,498
3
W
Hun Batz
9,320
621
88
6
0
340,876
1
L
Martichoras
8,588
573
101
7
0
273,001
5
L
Zeus
8,456
564
120
8
0
278,310
2
L
Athena
8,106
540
41
3
0
324,506
6
W
Yemoja
8,715
581
19
1
0
320,048
2
W
Ra
9,942
663
162
11
0
356,758
4
W
Rama
9,070
605
140
9
0
272,212
2
L
Ratatoskr
7,782
519
85
6
0
333,244
1
W
Vamana
9,913
661
141
9
0
291,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role