Player Matchup

Ne Zha
Ne Zha
Itola
Ne Zha
Level 117
God Stats
1W - 2L
1,646 SR
Queue Stats
17W - 15L
1,417 Elo+
Solo
Chaac
Chaac
Riylyfreeman
Chaac
Level 99
God Stats
6W - 5L
1,552 SR
Queue Stats
46W - 49L
1,436 Elo+
Party 2
Janus
Janus
TFPGaffle
Janus
Level 28
God Stats
8W - 14L
1,397 SR
Queue Stats
81W - 106L
1,384 Elo+
Party 2
Team Averages
Level 81
1,532 SR
1,412 Elo+

VS

Team Averages
Level 64
1,621 SR
1,439 Elo+
Ishtar
Ishtar
KillerQuake1
Ishtar
Level 48
God Stats
10W - 12L
1,379 SR
Queue Stats
45W - 60L
1,388 Elo+
Party 1
Anubis
Anubis
NobleSíx
Anubis
Level 84
God Stats
14W - 8L
1,619 SR
Queue Stats
45W - 60L
1,388 Elo+
Party 1
Ravana
Ravana
RetsuSenpai
Ravana
Level 60
God Stats
0W - 1L
1,864 SR
Queue Stats
2W - 4L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Itola
Ne Zha
13
2 / 1 / 5
7,777
778
7,332
7,299
2,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 0 / 3
7,990
799
8,144
6,349
6,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
TFPGaffle
Janus
11
1 / 3 / 2
7,101
710
6,128
4,208
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
0 / 3 / 3
6,573
657
2,720
9,539
3,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
NobleSíx
Anubis
12
2 / 3 / 2
7,170
717
5,918
8,298
3,795
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
12
2 / 1 / 1
7,024
702
3,885
6,571
3,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
7
Kills
4
4
Deaths
7
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Itola
Ne Zha
2
1
5
4.5
L
Ishtar
0
3
3
0.5
L
Anubis
NobleSíx
Anubis
2
3
2
1
L
Ravana
2
1
1
2.5
W
4
0
3
5.5
W
Janus
TFPGaffle
Janus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,604
Damage
12,523
17,856
Taken
24,408
10,184
Mitigated
10,528
2,431
Healing
3,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Itola
Ne Zha
7,332
966
0
693
7,299
2,697
389
2,208
4,926
0
34,797
L
Ishtar
2,720
1,776
0
763
9,539
3,461
399
2,089
7,450
0
18,736
L
Anubis
NobleSíx
Anubis
5,918
540
0
1,908
8,298
3,795
279
2,740
5,558
22,794
0
L
Ravana
3,885
1,281
0
427
6,571
3,272
393
1,305
5,266
0
19,322
W
8,144
1,152
0
1,738
6,349
6,308
82
834
5,318
0
14,805
W
Janus
TFPGaffle
Janus
6,128
101
0
0
4,208
1,179
188
2,892
1,316
28,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,868
Gold Earned
20,767
117
Minions Killed
114
0
Camps Cleared
0
596,601
Distance Traveled
587,900
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,777
778
47
5
0
214,272
2
L
Ishtar
6,573
657
40
4
0
172,192
0
L
Anubis
7,170
717
44
4
0
199,676
0
L
Ravana
7,024
702
30
3
0
216,032
0
W
Chaac
7,990
799
6
1
0
212,987
1
W
Janus
7,101
710
64
6
0
169,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role