Player Matchup

Mercury
Mercury
Geminice_-_
Mercury
Level 158
God Stats
12W - 9L
1,711 SR
Queue Stats
586W - 725L
1,520 Elo+
Party 1
Ah Puch
Ah Puch
ITKJethro
Ah Puch
Level 122
God Stats
22W - 11L
1,821 SR
Queue Stats
316W - 333L
1,511 Elo+
Party 1
Bacchus
Bacchus
ITKRealG
Bacchus
Level 82
God Stats
14W - 17L
1,375 SR
Queue Stats
217W - 231L
1,439 Elo+
Party 1
Anubis
Anubis
joe2990
Anubis
Level 128
God Stats
14W - 8L
1,618 SR
Queue Stats
125W - 117L
1,437 Elo+
Solo
Danzaburou
Danzaburou
kmp_2589
Danzaburou
Level 145
God Stats
1W - 1L
1,344 SR
Queue Stats
192W - 246L
1,507 Elo+
Party 1
Team Averages
Level 127
1,574 SR
1,483 Elo+

VS

Team Averages
Level 104
1,431 SR
1,510 Elo+
Camazotz
Camazotz
DaddyStacc
Camazotz
Level 86
God Stats
0W - 1L
1,165 SR
Queue Stats
122W - 116L
1,475 Elo+
Solo
Vulcan
Vulcan
DrSimi9389
Vulcan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,451 Elo+
Solo
Ymir
Ymir
FA Sweet Tea
Ymir
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 139L
1,498 Elo+
Party 2
Heimdallr
Heimdallr
Liam MacSween
Heimdallr
Level 87
God Stats
2W - 1L
1,490 SR
Queue Stats
93W - 94L
1,523 Elo+
Party 2
Bellona
Bellona
Nikki_Rat_Girl
Bellona
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Geminice_-_
Mercury
19
7 / 3 / 11
12,392
620
12,975
17,979
7,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
ITKJethro
Ah Puch
17
5 / 1 / 6
11,574
579
16,765
12,459
5,306
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
ITKRealG
Bacchus
14
3 / 2 / 10
9,758
488
8,560
15,002
19,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
joe2990
Anubis
17
5 / 6 / 1
11,335
567
14,961
14,270
7,767
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
kmp_2589
Danzaburou
16
5 / 3 / 9
11,143
557
17,837
14,532
7,360
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DaddyStacc
Camazotz
15
2 / 4 / 1
8,939
447
7,426
20,690
8,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
DrSimi9389
Vulcan
15
2 / 8 / 1
9,990
500
11,103
14,815
6,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

15
5 / 5 / 2
10,303
515
6,232
21,244
23,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
Liam MacSween
Heimdallr
13
1 / 6 / 6
8,571
429
10,298
17,564
10,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 3 / 2
10,787
539
12,114
23,835
27,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
25
Kills
15
15
Deaths
26
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Camazotz
DaddyStacc
Camazotz
2
4
1
0.63
L
Vulcan
DrSimi9389
Vulcan
2
8
1
0.31
L
5
5
2
1.2
W
Mercury
Geminice_-_
Mercury
7
3
11
4.17
W
Ah Puch
ITKJethro
Ah Puch
5
1
6
8
W
Bacchus
ITKRealG
Bacchus
3
2
10
4
L
Heimdallr
Liam MacSween
Heimdallr
1
6
6
0.67
L
5
3
2
2
W
Anubis
joe2990
Anubis
5
6
1
0.92
W
Danzaburou
kmp_2589
Danzaburou
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,098
Damage
47,173
74,242
Taken
98,148
47,244
Mitigated
75,929
22,795
Healing
20,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
DaddyStacc
Camazotz
7,426
1,899
0
5,965
20,690
8,438
0
7,479
13,211
0
61,253
L
Vulcan
DrSimi9389
Vulcan
11,103
4,407
0
1,252
14,815
6,474
156
8,242
6,573
82,984
0
L
6,232
827
0
3,433
21,244
23,318
26
5,642
15,602
33,298
0
W
Mercury
Geminice_-_
Mercury
12,975
7,951
0
3,452
17,979
7,359
2,285
4,910
13,069
0
111,758
W
Ah Puch
ITKJethro
Ah Puch
16,765
487
0
5,706
12,459
5,306
1,212
5,406
7,053
90,063
0
W
Bacchus
ITKRealG
Bacchus
8,560
1,508
292
2,218
15,002
19,452
279
3,725
11,277
21,087
0
L
Heimdallr
Liam MacSween
Heimdallr
10,298
4,984
530
3,102
17,564
10,191
940
5,240
12,324
0
51,792
L
12,114
3,548
0
6,042
23,835
27,508
69
13,683
10,152
0
70,092
W
Anubis
joe2990
Anubis
14,961
1,357
57
5,053
14,270
7,767
2,878
1,199
13,071
82,993
0
W
Danzaburou
kmp_2589
Danzaburou
17,837
9,498
0
6,017
14,532
7,360
2,388
2,981
11,548
0
80,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,202
Gold Earned
48,590
520
Minions Killed
414
0
Camps Cleared
0
2,085,985
Distance Traveled
1,839,844
28
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,939
447
74
4
0
403,958
0
L
Vulcan
9,990
500
115
6
0
342,701
0
L
Ymir
10,303
515
39
2
0
368,015
4
W
Mercury
12,392
620
137
7
0
469,471
8
W
Ah Puch
11,574
579
144
7
0
373,399
11
W
Bacchus
9,758
488
12
1
0
396,055
2
L
Heimdallr
8,571
429
84
4
0
336,101
2
L
Bellona
10,787
539
102
5
0
389,069
0
W
Anubis
11,335
567
120
6
0
366,044
4
W
Danzaburou
11,143
557
107
5
0
481,016
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role