Player Matchup

Izanami
Izanami
Asellus-13
Izanami
Level 125
God Stats
19W - 24L
1,499 SR
Queue Stats
197W - 204L
1,427 Elo+
Party 2
Chang'e
Chang'e
EmeraldSpike
Chang'e
Level 28
God Stats
39W - 32L
1,617 SR
Queue Stats
76W - 66L
1,500 Elo+
Party 2
Nemesis
Nemesis
ImMyles11
Nemesis
Level 60
God Stats
6W - 2L
1,500 SR
Queue Stats
45W - 34L
1,404 Elo+
Party 3
Sol
Sol
JericaFae
Sol
Level 129
God Stats
7W - 3L
1,589 SR
Queue Stats
347W - 337L
1,534 Elo+
Party 2
Khepri
Khepri
aggiespider
Khepri
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
76W - 65L
1,404 Elo+
Party 3
Team Averages
Level 86
1,541 SR
1,454 Elo+

VS

Team Averages
Level 96
1,509 SR
1,472 Elo+
He Bo
He Bo
Banty Roosters
He Bo
Level 121
God Stats
0W - 2L
1,545 SR
Queue Stats
130W - 134L
1,465 Elo+
Party 1
Jormungandr
Jormungandr
JacobDicky
Jormungandr
Level 48
God Stats
1W - 6L
1,401 SR
Queue Stats
111W - 112L
1,464 Elo+
Party 1
Ymir
Ymir
PooprCheeks
Ymir
Level 54
God Stats
1W - 2L
1,524 SR
Queue Stats
85W - 93L
1,445 Elo+
Party 1
Thor
Thor
ThatDudeMan2141
Thor
Level 147
God Stats
3W - 5L
1,799 SR
Queue Stats
178W - 163L
1,512 Elo+
Solo
Hou Yi
Hou Yi
aL Nacho
Hou Yi
Level 108
God Stats
1W - 2L
1,274 SR
Queue Stats
174W - 174L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Asellus-13
Izanami
10
0 / 0 / 3
6,072
552
4,087
4,976
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
EmeraldSpike
Chang'e
11
3 / 3 / 1
6,680
607
4,413
8,976
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
ImMyles11
Nemesis
10
3 / 2 / 1
6,167
561
3,438
8,117
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
6 / 0 / 4
7,968
724
12,186
7,613
3,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
10
1 / 1 / 5
6,371
579
3,782
8,333
6,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 1
5,742
522
6,444
7,789
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
JacobDicky
Jormungandr
8
0 / 4 / 0
5,061
460
2,644
8,447
4,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 2 / 1
5,283
480
1,694
9,946
7,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 0 / 1
6,453
587
5,820
7,036
2,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
aL Nacho
Hou Yi
9
1 / 2 / 0
5,078
462
5,884
6,694
2,324
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
13
Kills
6
6
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
Asellus-13
Izanami
0
0
3
1.5
L
2
5
1
0.5
W
Chang'e
EmeraldSpike
Chang'e
3
3
1
1.17
W
Nemesis
ImMyles11
Nemesis
3
2
1
1.75
L
Jormungandr
JacobDicky
Jormungandr
0
4
0
0
W
6
0
4
8
L
0
2
1
0.25
L
3
0
1
3.5
L
Hou Yi
aL Nacho
Hou Yi
1
2
0
0.5
W
Khepri
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,906
Damage
22,486
38,015
Taken
39,912
17,736
Mitigated
18,966
13,865
Healing
6,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Asellus-13
Izanami
4,087
2,411
0
1,424
4,976
2,070
2,270
448
4,528
0
50,647
L
6,444
251
0
779
7,789
2,488
0
3,801
3,786
34,183
0
W
Chang'e
EmeraldSpike
Chang'e
4,413
366
232
3,819
8,976
3,206
320
4,162
4,814
37,422
0
W
Nemesis
ImMyles11
Nemesis
3,438
1,280
0
2,000
8,117
2,549
0
1,730
6,346
0
26,852
L
Jormungandr
JacobDicky
Jormungandr
2,644
327
0
781
8,447
4,508
0
6,195
2,252
27,364
0
W
12,186
6,051
0
4,746
7,613
3,158
681
2,219
5,055
54,383
8,382
L
1,694
581
0
1,488
9,946
7,003
0
4,021
5,779
16,825
0
L
5,820
687
0
500
7,036
2,643
0
1,726
5,266
0
44,448
L
Hou Yi
aL Nacho
Hou Yi
5,884
3,332
0
2,725
6,694
2,324
0
3,305
3,347
0
36,932
W
Khepri
3,782
465
0
1,644
8,333
6,753
0
1,802
6,490
17,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,258
Gold Earned
27,617
319
Minions Killed
241
0
Camps Cleared
0
1,146,987
Distance Traveled
1,075,906
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,072
552
85
8
0
214,129
2
L
He Bo
5,742
522
60
5
0
211,627
0
W
Chang'e
6,680
607
76
7
0
224,507
1
W
Nemesis
6,167
561
49
4
0
252,620
0
L
Jormungandr
5,061
460
34
3
0
203,628
1
W
Sol
7,968
724
94
9
0
215,595
2
L
Ymir
5,283
480
17
2
0
219,015
2
L
Thor
6,453
587
78
7
0
244,131
4
L
Hou Yi
5,078
462
52
5
0
197,505
0
W
Khepri
6,371
579
15
1
0
240,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role