Player Matchup

Ix Chel
Ix Chel
DreamyMartini
Ix Chel
Level 153
God Stats
6W - 2L
1,788 SR
Queue Stats
402W - 336L
1,555 Elo+
Party 1
Sylvanus
Sylvanus
Sevinikus
Sylvanus
Level 159
God Stats
45W - 44L
1,605 SR
Queue Stats
290W - 254L
1,568 Elo+
Party 1
Hercules
Hercules
ShootcanZ
Hercules
Level 141
God Stats
1W - 2L
1,149 SR
Queue Stats
45W - 30L
1,572 Elo+
Party 1
Cupid
Cupid
jsayala97
Cupid
Level 76
God Stats
7W - 5L
1,620 SR
Queue Stats
112W - 96L
1,539 Elo+
Solo
Ne Zha
Ne Zha
xBIGxRHONDAx
Ne Zha
Level 158
God Stats
14W - 10L
1,638 SR
Queue Stats
328W - 292L
1,555 Elo+
Party 1
Team Averages
Level 137
1,560 SR
1,558 Elo+

VS

Team Averages
Level 133
1,599 SR
1,559 Elo+
Maui
Maui
BBBulls 2pt0
Maui
Level 75
God Stats
20W - 27L
1,432 SR
Queue Stats
41W - 48L
1,471 Elo+
Party 2
Aphrodite
Aphrodite
Lavish Scion
Aphrodite
Level 147
God Stats
41W - 24L
1,629 SR
Queue Stats
231W - 237L
1,550 Elo+
Party 2
Ishtar
Ishtar
Slayerlv99
Ishtar
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 58L
1,572 Elo+
Party 2
Medusa
Medusa
Soruto3
Medusa
Level 131
God Stats
12W - 10L
1,719 SR
Queue Stats
232W - 252L
1,585 Elo+
Party 2
Bellona
Bellona
Wicked Uno
Bellona
Level 186
God Stats
1W - 6L
1,715 SR
Queue Stats
568W - 497L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
19
14 / 0 / 5
12,470
594
27,777
12,084
6,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Sevinikus
Sylvanus
16
1 / 0 / 10
10,180
485
12,032
15,762
16,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
ShootcanZ
Hercules
16
0 / 0 / 0
8,719
415
6,268
19,304
27,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
jsayala97
Cupid
18
5 / 2 / 3
10,765
513
13,692
21,830
10,990
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
18
3 / 1 / 14
10,798
514
17,283
20,021
18,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,767
417
7,021
30,189
26,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Aphrodite
Lavish Scion
Aphrodite
14
1 / 10 / 0
9,216
439
10,701
21,594
8,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Ishtar
Slayerlv99
Ishtar
15
0 / 6 / 1
9,270
441
7,772
20,612
7,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Medusa
Soruto3
Medusa
18
2 / 3 / 0
11,339
540
18,532
15,474
6,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Wicked Uno
Bellona
18
0 / 0 / 0
10,814
515
13,144
18,827
23,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
23
Kills
3
3
Deaths
24
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Ix Chel
14
0
5
16.5
L
Aphrodite
Lavish Scion
Aphrodite
1
10
0
0.1
W
Sylvanus
Sevinikus
Sylvanus
1
0
10
6
W
Hercules
ShootcanZ
Hercules
0
0
0
0
L
Ishtar
Slayerlv99
Ishtar
0
6
1
0.08
L
Medusa
Soruto3
Medusa
2
3
0
0.67
L
Bellona
Wicked Uno
Bellona
0
0
0
0
W
Cupid
jsayala97
Cupid
5
2
3
3.25
W
Ne Zha
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,052
Damage
57,170
89,001
Taken
106,696
79,549
Mitigated
72,273
44,424
Healing
29,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,021
1,359
2,997
5,902
30,189
26,815
87
16,201
13,544
32,681
0
W
Ix Chel
27,777
3,571
1,937
3,322
12,084
6,609
0
4,971
7,113
114,003
0
L
Aphrodite
Lavish Scion
Aphrodite
10,701
368
4,038
7,099
21,594
8,392
0
8,306
13,037
75,590
0
W
Sylvanus
Sevinikus
Sylvanus
12,032
3,279
7,552
8,098
15,762
16,170
15
4,324
11,222
42,457
0
W
Hercules
ShootcanZ
Hercules
6,268
2,739
0
9,018
19,304
27,330
0
169
17,588
0
52,199
L
Ishtar
Slayerlv99
Ishtar
7,772
4,112
0
500
20,612
7,707
47
8,610
11,738
0
87,739
L
Medusa
Soruto3
Medusa
18,532
6,684
0
2,082
15,474
6,292
2,773
2,842
12,578
0
111,808
L
Bellona
Wicked Uno
Bellona
13,144
5,441
0
6,417
18,827
23,067
0
2,837
15,990
0
80,784
W
Cupid
jsayala97
Cupid
13,692
9,201
424
8,329
21,830
10,990
560
3,112
18,718
0
92,671
W
Ne Zha
17,283
4,390
0
5,744
20,021
18,450
0
5,146
14,826
0
115,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,932
Gold Earned
49,406
576
Minions Killed
608
0
Camps Cleared
0
2,129,274
Distance Traveled
1,977,517
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,767
417
68
3
0
391,996
3
W
Ix Chel
12,470
594
177
8
0
428,006
4
L
Aphrodite
9,216
439
113
5
0
367,767
8
W
Sylvanus
10,180
485
33
2
0
407,667
4
W
Hercules
8,719
415
76
4
0
430,199
0
L
Ishtar
9,270
441
118
6
0
418,152
0
L
Medusa
11,339
540
174
8
0
394,433
6
L
Bellona
10,814
515
135
6
0
405,169
1
W
Cupid
10,765
513
147
7
0
401,053
3
W
Ne Zha
10,798
514
143
7
0
462,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role