Player Matchup

He Bo
He Bo
Clebio
He Bo
Level 107
God Stats
7W - 6L
1,462 SR
Queue Stats
192W - 200L
1,396 Elo+
Solo
Zhong Kui
Zhong Kui
GrandPappyClean
Zhong Kui
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 133L
1,531 Elo+
Party 2
Vulcan
Vulcan
RyanTheGreat694
Vulcan
Level 124
God Stats
4W - 2L
1,733 SR
Queue Stats
273W - 253L
1,546 Elo+
Party 2
Olorun
Olorun
Wisedrop7213
Olorun
Level 81
God Stats
1W - 1L
1,297 SR
Queue Stats
171W - 211L
1,423 Elo+
Solo
Ares
Ares
longbranchp
Ares
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 31L
1,511 Elo+
Party 2
Team Averages
Level 98
1,498 SR
1,481 Elo+

VS

Team Averages
Level 103
1,521 SR
1,518 Elo+
Ratatoskr
Ratatoskr
AlgoreRhythm481
Ratatoskr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 53L
1,519 Elo+
Solo
Anhur
Anhur
London2Cold
Anhur
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 43L
1,663 Elo+
Party 3
Izanami
Izanami
MetroSol
Izanami
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,472 Elo+
Party 3
Neith
Neith
OutpatSteakhaus
Neith
Level 111
God Stats
3W - 8L
1,455 SR
Queue Stats
541W - 577L
1,458 Elo+
Party 1
Olorun
Olorun
fromance
Olorun
Level 116
God Stats
8W - 6L
1,651 SR
Queue Stats
507W - 518L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Clebio
He Bo
19
7 / 2 / 13
11,062
790
13,949
9,349
4,729
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
GrandPappyClean
Zhong Kui
18
9 / 4 / 12
11,242
803
17,264
15,359
13,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 4 / 17
11,061
790
15,676
9,703
5,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
16
2 / 3 / 13
9,703
693
4,965
9,803
5,474
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 3 / 21
9,863
705
7,619
21,143
30,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AlgoreRhythm481
Ratatoskr
15
3 / 5 / 3
9,121
652
8,658
11,276
10,822
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

13
1 / 5 / 3
8,466
605
2,305
10,129
4,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
MetroSol
Izanami
16
5 / 7 / 5
10,176
727
9,633
14,318
6,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 4 / 8
10,310
736
12,698
14,105
6,527
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
fromance
Olorun
18
3 / 5 / 7
10,155
725
12,202
13,913
6,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
40
26
Kills
14
16
Deaths
26
76
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AlgoreRhythm481
Ratatoskr
3
5
3
0.9
W
He Bo
Clebio
He Bo
7
2
13
6.75
W
Zhong Kui
GrandPappyClean
Zhong Kui
9
4
12
3.75
L
1
5
3
0.5
L
Izanami
MetroSol
Izanami
5
7
5
1.07
L
2
4
8
1.5
W
7
4
17
3.88
W
Olorun
2
3
13
2.83
L
Olorun
fromance
Olorun
3
5
7
1.3
W
1
3
21
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,473
Damage
45,496
65,357
Taken
63,741
59,631
Mitigated
34,431
21,749
Healing
18,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AlgoreRhythm481
Ratatoskr
8,658
354
2,398
1,856
11,276
10,822
137
9,666
1,610
0
12,912
W
He Bo
Clebio
He Bo
13,949
287
1,256
1,641
9,349
4,729
1,981
2,534
6,680
29,541
0
W
Zhong Kui
GrandPappyClean
Zhong Kui
17,264
1,911
1,304
4,568
15,359
13,849
2,147
3,113
12,112
28,684
0
L
2,305
1,144
0
740
10,129
4,280
98
9,958
171
0
8,834
L
Izanami
MetroSol
Izanami
9,633
6,089
183
2,053
14,318
6,084
594
13,535
783
0
25,274
L
12,698
3,807
1,065
4,703
14,105
6,527
31
13,027
1,078
0
34,171
W
15,676
2,768
1,068
241
9,703
5,573
1,374
1,137
8,439
34,701
0
W
Olorun
4,965
1,403
3,167
2,180
9,803
5,474
1,427
2,331
7,295
17,961
0
L
Olorun
fromance
Olorun
12,202
3,212
1,845
4,145
13,913
6,718
188
13,287
626
29,620
0
W
7,619
470
1,960
4,364
21,143
30,006
243
3,087
17,547
15,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,931
Gold Earned
48,228
161
Minions Killed
153
0
Camps Cleared
0
1,237,344
Distance Traveled
1,180,982
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,121
652
3
0
0
268,086
0
W
He Bo
11,062
790
34
2
0
263,641
0
W
Zhong Kui
11,242
803
39
3
0
240,670
0
L
Anhur
8,466
605
21
2
0
215,869
0
L
Izanami
10,176
727
35
3
0
227,023
0
L
Neith
10,310
736
52
4
0
238,902
0
W
Vulcan
11,061
790
51
4
0
255,216
0
W
Olorun
9,703
693
25
2
0
221,035
0
L
Olorun
10,155
725
42
3
0
231,102
0
W
Ares
9,863
705
12
1
0
256,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role