Player Matchup

Hercules
Hercules
 
Hercules
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
CtrlAltGank
Chernobog
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
294W - 254L
1,638 Elo+
Party 1
Ix Chel
Ix Chel
Genjijoe
Ix Chel
Level 149
God Stats
52W - 34L
1,597 SR
Queue Stats
228W - 193L
1,636 Elo+
Solo
Nu Wa
Nu Wa
MaiOfTheFey
Nu Wa
Level 158
God Stats
3W - 3L
1,554 SR
Queue Stats
153W - 192L
1,608 Elo+
Party 1
Thanatos
Thanatos
Teddy522
Thanatos
Level 159
God Stats
5W - 2L
1,779 SR
Queue Stats
89W - 50L
1,738 Elo+
Party 1
Team Averages
Level 154
1,586 SR
1,624 Elo+

VS

Team Averages
Level 129
1,574 SR
1,612 Elo+
Ares
Ares
Azuci
Ares
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 49L
1,646 Elo+
Party 2
King Arthur
King Arthur
Denseterror69
King Arthur
Level 156
God Stats
8W - 9L
1,721 SR
Queue Stats
311W - 288L
1,621 Elo+
Party 2
Thor
Thor
MaybeYouAreTrash
Thor
Level 45
God Stats
0W - 3L
1,646 SR
Queue Stats
34W - 46L
1,472 Elo+
Solo
Hou Yi
Hou Yi
Siffeon
Hou Yi
Level 158
God Stats
5W - 2L
1,775 SR
Queue Stats
167W - 100L
1,680 Elo+
Party 2
Janus
Janus
Tailwhipptundra
Janus
Level 128
God Stats
1W - 5L
1,231 SR
Queue Stats
220W - 206L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
5 / 1 / 0
9,718
748
11,870
9,969
10,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
CtrlAltGank
Chernobog
13
1 / 2 / 5
8,131
625
3,406
6,702
3,012
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Genjijoe
Ix Chel
13
0 / 0 / 5
8,322
640
7,651
4,160
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 9
7,434
572
3,829
5,550
4,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Teddy522
Thanatos
15
14 / 1 / 0
9,949
765
13,461
12,077
5,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Azuci
Ares
9
0 / 3 / 1
5,997
461
2,317
9,897
7,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Denseterror69
King Arthur
13
0 / 4 / 1
6,826
525
4,187
14,255
13,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 5 / 2
6,484
499
4,173
13,182
3,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hou Yi
Siffeon
Hou Yi
13
3 / 3 / 0
8,229
633
6,637
10,624
3,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 5 / 0
6,557
504
4,396
9,680
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
20
Kills
4
4
Deaths
20
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
1
0
5
L
Ares
Azuci
Ares
0
3
1
0.17
W
Chernobog
CtrlAltGank
Chernobog
1
2
5
1.75
L
King Arthur
Denseterror69
King Arthur
0
4
1
0.13
W
Ix Chel
Genjijoe
Ix Chel
0
0
5
2.5
W
0
0
9
4.5
L
1
5
2
0.4
L
Hou Yi
Siffeon
Hou Yi
3
3
0
1
L
0
5
0
0
W
Thanatos
Teddy522
Thanatos
14
1
0
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,217
Damage
21,710
38,458
Taken
57,638
24,550
Mitigated
31,158
21,663
Healing
11,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,870
5,452
0
5,490
9,969
10,329
0
0
9,969
0
82,988
L
Ares
Azuci
Ares
2,317
0
0
1,554
9,897
7,896
0
3,481
6,416
17,697
0
W
Chernobog
CtrlAltGank
Chernobog
3,406
2,107
0
2,850
6,702
3,012
1,926
1,109
5,593
0
60,130
L
King Arthur
Denseterror69
King Arthur
4,187
421
0
2,168
14,255
13,556
0
296
13,188
0
51,281
W
Ix Chel
Genjijoe
Ix Chel
7,651
752
454
1,218
4,160
1,555
1,061
2,389
1,677
68,817
0
W
3,829
838
0
654
5,550
4,360
370
1,713
3,819
18,440
0
L
4,173
955
0
3,110
13,182
3,838
0
2,112
10,932
0
37,399
L
Hou Yi
Siffeon
Hou Yi
6,637
3,715
0
3,830
10,624
3,196
0
1,084
9,352
0
64,760
L
4,396
492
0
1,019
9,680
2,672
0
4,319
5,361
51,263
0
W
Thanatos
Teddy522
Thanatos
13,461
5,169
0
10,997
12,077
5,294
0
2,100
9,917
0
71,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,554
Gold Earned
34,093
489
Minions Killed
384
0
Camps Cleared
0
1,445,685
Distance Traveled
1,286,098
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,718
748
135
10
0
275,287
0
L
Ares
5,997
461
13
1
0
259,778
5
W
Chernobog
8,131
625
113
9
0
293,015
2
L
King Arthur
6,826
525
79
6
0
260,652
0
W
Ix Chel
8,322
640
113
9
0
296,576
0
W
Nu Wa
7,434
572
21
2
0
256,013
1
L
Thor
6,484
499
64
5
0
263,250
2
L
Hou Yi
8,229
633
119
9
0
239,011
0
L
Janus
6,557
504
109
8
0
263,407
1
W
Thanatos
9,949
765
107
8
0
324,794
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role