Player Matchup

Sylvanus
Sylvanus
Bytraxx1
Sylvanus
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
123W - 107L
1,597 Elo+
Solo
Set
Set
Gtown1228
Set
Level 137
God Stats
1W - 2L
1,518 SR
Queue Stats
359W - 338L
1,580 Elo+
Solo
Martichoras
Martichoras
XtremeLeeArti
Martichoras
Level 156
God Stats
10W - 7L
1,635 SR
Queue Stats
36W - 32L
1,560 Elo+
Solo
The Morrigan
The Morrigan
dkgk1
The Morrigan
Level 129
God Stats
2W - 1L
1,618 SR
Queue Stats
252W - 239L
1,569 Elo+
Party 1
Medusa
Medusa
gabbym101
Medusa
Level 80
God Stats
1W - 1L
1,314 SR
Queue Stats
68W - 62L
1,529 Elo+
Party 1
Team Averages
Level 129
1,517 SR
1,567 Elo+

VS

Team Averages
Level 113
1,505 SR
1,555 Elo+
Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
EtheriousND3
Janus
Level 149
God Stats
9W - 8L
1,448 SR
Queue Stats
354W - 310L
1,625 Elo+
Solo
Cerberus
Cerberus
TrashOrTroll
Cerberus
Level 159
God Stats
2W - 8L
1,297 SR
Queue Stats
25W - 26L
1,586 Elo+
Solo
Thanatos
Thanatos
TrevmitMK
Thanatos
Level 127
God Stats
43W - 25L
1,778 SR
Queue Stats
411W - 357L
1,562 Elo+
Solo
Ganesha
Ganesha
trymedaddy
Ganesha
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bytraxx1
Sylvanus
11
2 / 2 / 2
7,154
511
6,188
11,408
8,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
8 / 2 / 1
9,100
650
10,567
12,417
5,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
XtremeLeeArti
Martichoras
13
1 / 4 / 3
7,658
547
7,102
12,817
5,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
dkgk1
The Morrigan
12
0 / 6 / 3
7,098
507
5,300
10,550
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
gabbym101
Medusa
12
0 / 5 / 0
6,708
479
2,111
7,469
2,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 4 / 2
7,496
535
9,731
13,103
5,090
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 2 / 1
7,793
557
8,689
7,290
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
TrashOrTroll
Cerberus
13
4 / 0 / 2
8,236
588
7,185
6,895
8,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
TrevmitMK
Thanatos
13
8 / 4 / 3
7,942
567
9,850
12,163
5,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
trymedaddy
Ganesha
12
1 / 1 / 5
7,504
536
4,086
11,535
8,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
11
Kills
19
19
Deaths
11
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
4
2
0.75
W
Sylvanus
Bytraxx1
Sylvanus
2
2
2
1.5
L
4
2
1
2.25
W
8
2
1
4.25
L
Cerberus
TrashOrTroll
Cerberus
4
0
2
5
L
Thanatos
TrevmitMK
Thanatos
8
4
3
2.38
W
Martichoras
XtremeLeeArti
Martichoras
1
4
3
0.63
W
The Morrigan
dkgk1
The Morrigan
0
6
3
0.25
W
Medusa
gabbym101
Medusa
0
5
0
0
L
Ganesha
trymedaddy
Ganesha
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,268
Damage
39,541
54,661
Taken
50,986
24,556
Mitigated
30,689
13,400
Healing
20,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,731
5,786
0
3,246
13,103
5,090
0
866
12,237
0
63,113
W
Sylvanus
Bytraxx1
Sylvanus
6,188
1,704
2,594
4,512
11,408
8,120
0
5,432
5,976
20,841
0
L
8,689
1,137
0
1,173
7,290
2,535
0
3,093
4,197
69,845
0
W
10,567
5,834
0
1,142
12,417
5,054
0
3,712
8,705
0
77,075
L
Cerberus
TrashOrTroll
Cerberus
7,185
434
0
2,610
6,895
8,585
272
852
6,043
52,035
0
L
Thanatos
TrevmitMK
Thanatos
9,850
2,614
0
8,665
12,163
5,636
0
2,876
9,287
0
48,580
W
Martichoras
XtremeLeeArti
Martichoras
7,102
3,333
0
3,944
12,817
5,564
729
1,192
11,625
0
58,724
W
The Morrigan
dkgk1
The Morrigan
5,300
943
0
685
10,550
3,472
0
5,340
5,173
55,381
1,107
W
Medusa
gabbym101
Medusa
2,111
841
0
523
7,469
2,346
0
4,247
3,222
0
36,318
L
Ganesha
trymedaddy
Ganesha
4,086
622
154
4,539
11,535
8,843
0
3,505
8,030
28,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,718
Gold Earned
38,971
384
Minions Killed
428
0
Camps Cleared
0
1,312,711
Distance Traveled
1,435,076
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,496
535
118
8
0
264,964
2
W
Sylvanus
7,154
511
26
2
0
271,510
0
L
Janus
7,793
557
132
9
0
277,646
3
W
Set
9,100
650
118
8
0
300,846
1
L
Cerberus
8,236
588
105
8
0
253,534
4
L
Thanatos
7,942
567
60
4
0
343,878
3
W
Martichoras
7,658
547
81
6
0
242,371
0
W
The Morrigan
7,098
507
95
7
0
271,867
0
W
Medusa
6,708
479
64
5
0
226,117
2
L
Ganesha
7,504
536
13
1
0
295,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role