Player Matchup

Anubis
Anubis
ApexBadading
Anubis
Level 104
God Stats
2W - 3L
1,486 SR
Queue Stats
286W - 301L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
BroManGuyKid1
Zhong Kui
Level 113
God Stats
2W - 3L
1,500 SR
Queue Stats
392W - 371L
1,497 Elo+
Party 3
Hercules
Hercules
Demigrosso
Hercules
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 46L
1,444 Elo+
Solo
Cernunnos
Cernunnos
Jessiwessy
Cernunnos
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 53L
1,499 Elo+
Party 3
Maui
Maui
cincinnatixd
Maui
Level 105
God Stats
1W - 1L
1,318 SR
Queue Stats
46W - 56L
1,491 Elo+
Solo
Team Averages
Level 90
1,461 SR
1,482 Elo+

VS

Team Averages
Level 65
1,547 SR
1,572 Elo+
Bacchus
Bacchus
Cosmo38
Bacchus
Level 48
God Stats
2W - 2L
1,744 SR
Queue Stats
224W - 221L
1,594 Elo+
Party 2
Skadi
Skadi
Jlugo251406
Skadi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,577 Elo+
Solo
Anubis
Anubis
Kalicc
Anubis
Level 29
God Stats
9W - 10L
1,529 SR
Queue Stats
600W - 591L
1,612 Elo+
Party 2
Ravana
Ravana
Orzhov
Ravana
Level 68
God Stats
0W - 2L
1,261 SR
Queue Stats
109W - 106L
1,539 Elo+
Party 1
Apollo
Apollo
Phabrezze
Apollo
Level 70
God Stats
1W - 1L
1,703 SR
Queue Stats
111W - 108L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
5 / 2 / 10
9,102
910
10,875
7,945
5,396
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
BroManGuyKid1
Zhong Kui
14
4 / 1 / 11
8,429
843
8,748
9,656
12,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Demigrosso
Hercules
16
3 / 1 / 12
8,977
898
7,891
13,834
20,615
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Jessiwessy
Cernunnos
14
4 / 2 / 14
8,737
874
10,726
10,156
6,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 2 / 14
8,570
857
4,170
10,870
12,001
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cosmo38
Bacchus
13
0 / 3 / 4
7,621
762
6,401
11,667
16,440
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 3 / 2
7,191
719
9,134
7,750
2,771
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
Kalicc
Anubis
15
3 / 4 / 1
8,075
808
7,568
7,755
3,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
Orzhov
Ravana
11
0 / 4 / 2
6,471
647
4,816
8,457
5,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Phabrezze
Apollo
13
1 / 5 / 5
7,492
749
8,710
10,777
3,529
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
19
19
Kills
5
8
Deaths
19
61
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
2
10
5
W
Zhong Kui
BroManGuyKid1
Zhong Kui
4
1
11
9.5
L
Bacchus
Cosmo38
Bacchus
0
3
4
0.67
W
Hercules
Demigrosso
Hercules
3
1
12
9
W
Cernunnos
Jessiwessy
Cernunnos
4
2
14
5.5
L
1
3
2
0.67
L
Anubis
Kalicc
Anubis
3
4
1
0.88
L
Ravana
Orzhov
Ravana
0
4
2
0.25
L
Apollo
Phabrezze
Apollo
1
5
5
0.7
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,410
Damage
36,629
52,461
Taken
46,406
57,162
Mitigated
31,451
20,439
Healing
11,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,875
396
560
1,132
7,945
5,396
1,161
1,779
6,166
26,826
0
W
Zhong Kui
BroManGuyKid1
Zhong Kui
8,748
326
1,351
1,784
9,656
12,982
2,282
3,355
6,126
12,159
0
L
Bacchus
Cosmo38
Bacchus
6,401
286
551
2,892
11,667
16,440
0
5,110
6,557
10,059
0
W
Hercules
Demigrosso
Hercules
7,891
2,007
1,898
6,593
13,834
20,615
778
3,790
9,879
0
19,409
W
Cernunnos
Jessiwessy
Cernunnos
10,726
3,495
1,514
2,406
10,156
6,168
3,218
2,918
7,193
0
23,332
L
9,134
2,215
571
1,513
7,750
2,771
0
4,597
3,153
0
19,500
L
Anubis
Kalicc
Anubis
7,568
378
0
1,487
7,755
3,094
0
3,289
4,466
23,227
0
L
Ravana
Orzhov
Ravana
4,816
875
274
1,172
8,457
5,617
0
4,330
4,127
0
6,714
L
Apollo
Phabrezze
Apollo
8,710
2,977
1,146
2,058
10,777
3,529
0
6,467
4,310
0
16,444
W
4,170
343
1,752
1,449
10,870
12,001
703
2,127
8,620
8,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,815
Gold Earned
36,850
111
Minions Killed
86
0
Camps Cleared
0
1,029,623
Distance Traveled
883,712
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,102
910
49
5
0
203,846
0
W
Zhong Kui
8,429
843
7
1
0
211,985
0
L
Bacchus
7,621
762
8
1
0
182,728
0
W
Hercules
8,977
898
34
3
0
222,767
0
W
Cernunnos
8,737
874
15
2
0
191,634
0
L
Skadi
7,191
719
25
3
0
180,242
0
L
Anubis
8,075
808
33
3
0
172,132
0
L
Ravana
6,471
647
4
0
0
162,565
0
L
Apollo
7,492
749
16
2
0
186,045
0
W
Maui
8,570
857
6
1
0
199,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role