Player Matchup

Guan Yu
Guan Yu
Platinum IV
Bastet_divina
Guan Yu
Platinum IV
Level 67
God Stats
7W - 3L
1,757 SR
Queue Stats
166W - 169L
1,965 MMR
Party 1
Scylla
Scylla
Platinum I
Dvotchka
Scylla
Platinum I
Level 140
God Stats
2W - 9L
1,183 SR
Queue Stats
85W - 72L
1,994 MMR
Party 1
Cthulhu
Cthulhu
Gold I
morrisyivan
Cthulhu
Gold I
Level 164
God Stats
39W - 33L
1,517 SR
Queue Stats
436W - 441L
1,758 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,485 SR
1,906 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,508 SR
1,790 MMR
Sobek
Sobek
Gold IV
Nx_SuPreM--
Sobek
Gold IV
Level 120
God Stats
4W - 2L
1,283 SR
Queue Stats
289W - 337L
1,453 MMR
Solo
He Bo
He Bo
Platinum III
iPaustarkov28
He Bo
Platinum III
Level 159
God Stats
3W - 0L
1,691 SR
Queue Stats
119W - 53L
2,020 MMR
Party 2
Hou Yi
Hou Yi
Platinum III
ignastarkov
Hou Yi
Platinum III
Level 129
God Stats
10W - 15L
1,551 SR
Queue Stats
109W - 118L
1,897 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
0 / 5 / 3
7,536
628
5,394
12,250
13,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Dvotchka
Scylla
13
2 / 4 / 0
8,112
676
7,521
6,648
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
morrisyivan
Cthulhu
14
1 / 2 / 2
8,518
710
10,559
13,010
12,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothKuzenboNe ZhaVamanaAgni

VS

Bans
AphroditeBacchusMorgan Le FayAresChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 7
9,349
779
4,550
15,508
15,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
9 / 0 / 2
10,844
904
14,544
9,089
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
15
2 / 1 / 9
9,422
785
8,011
8,814
3,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
11
11
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
0
5
3
0.3
L
Scylla
Dvotchka
Scylla
2
4
0
0.5
W
0
2
7
1.75
W
9
0
2
10
W
Hou Yi
2
1
9
6.5
L
Cthulhu
morrisyivan
Cthulhu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,474
Damage
27,105
31,908
Taken
33,411
29,305
Mitigated
22,231
6,011
Healing
12,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
5,394
250
446
1,379
12,250
13,933
0
7,124
5,126
0
15,225
L
Scylla
Dvotchka
Scylla
7,521
971
0
95
6,648
3,372
0
4,788
1,860
36,106
0
W
4,550
309
1,672
5,978
15,508
15,344
543
6,208
8,466
19,691
0
W
14,544
1,092
0
1,769
9,089
3,471
1,248
5,632
2,944
60,348
0
W
Hou Yi
8,011
5,838
0
2,876
8,814
3,416
2,107
4,454
3,754
0
42,928
L
Cthulhu
morrisyivan
Cthulhu
10,559
164
455
3,636
13,010
12,000
0
7,232
5,778
33,665
729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,166
Gold Earned
29,615
138
Minions Killed
165
0
Camps Cleared
0
695,496
Distance Traveled
700,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,536
628
19
2
0
234,246
0
L
Scylla
8,112
676
72
6
0
206,038
0
W
Sobek
9,349
779
28
2
0
221,744
0
W
He Bo
10,844
904
85
7
0
262,380
0
W
Hou Yi
9,422
785
52
4
0
215,885
0
L
Cthulhu
8,518
710
47
4
0
255,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role