Player Matchup

Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
BIGbuBEN
Maui
Level 152
God Stats
13W - 13L
1,689 SR
Queue Stats
364W - 328L
1,576 Elo+
Party 2
Chronos
Chronos
Ben90Ox
Chronos
Level 61
God Stats
30W - 14L
1,600 SR
Queue Stats
129W - 113L
1,556 Elo+
Solo
Fenrir
Fenrir
RoboticGhost
Fenrir
Level 135
God Stats
16W - 9L
1,820 SR
Queue Stats
218W - 186L
1,507 Elo+
Solo
Team Averages
Level 122
1,622 SR
1,528 Elo+

VS

Team Averages
Level 117
1,585 SR
1,551 Elo+
Baba Yaga
Baba Yaga
Atteboi97
Baba Yaga
Level 174
God Stats
29W - 30L
1,659 SR
Queue Stats
390W - 385L
1,625 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Good Guy Geb
Cu Chulainn
Level 158
God Stats
5W - 1L
1,871 SR
Queue Stats
318W - 327L
1,617 Elo+
Party 3
Loki
Loki
KINGKUZENB0
Loki
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 62L
1,523 Elo+
Party 1
Anhur
Anhur
Vuchthebeast
Anhur
Level 98
God Stats
6W - 9L
1,475 SR
Queue Stats
144W - 129L
1,548 Elo+
Party 1
Kumbhakarna
Kumbhakarna
humppy
Kumbhakarna
Level 37
God Stats
1W - 4L
1,420 SR
Queue Stats
7W - 9L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
3 / 2 / 3
6,457
646
4,878
8,244
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
 
Artemis
11
1 / 1 / 5
6,127
613
5,429
5,949
2,024
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maui
10
2 / 1 / 8
6,296
630
3,267
6,750
5,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
Ben90Ox
Chronos
11
3 / 0 / 1
6,732
673
5,633
7,292
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
12
8 / 2 / 0
7,582
758
5,582
7,211
2,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Atteboi97
Baba Yaga
11
4 / 2 / 0
6,208
621
7,250
6,396
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Good Guy Geb
Cu Chulainn
10
1 / 5 / 1
5,804
580
5,413
11,031
4,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 4 / 1
5,021
502
3,694
8,993
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 3 / 0
4,513
451
1,428
7,636
2,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
humppy
Kumbhakarna
7
0 / 3 / 2
4,552
455
1,574
7,479
5,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
17
Kills
5
6
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
3
2.25
W
Artemis
 
Artemis
1
1
5
3.5
L
Baba Yaga
Atteboi97
Baba Yaga
4
2
0
2
W
Maui
2
1
8
6
W
Chronos
Ben90Ox
Chronos
3
0
1
3.5
L
Cu Chulainn
Good Guy Geb
Cu Chulainn
1
5
1
0.3
L
0
4
1
0.13
W
Fenrir
8
2
0
4
L
0
3
0
0
L
Kumbhakarna
humppy
Kumbhakarna
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,789
Damage
19,359
35,446
Taken
41,535
15,177
Mitigated
17,869
15,637
Healing
8,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,878
1,578
0
4,216
8,244
2,734
971
4,032
4,212
45,095
0
W
Artemis
 
Artemis
5,429
2,736
0
3,252
5,949
2,024
60
621
5,328
0
39,434
L
Baba Yaga
Atteboi97
Baba Yaga
7,250
88
0
1,068
6,396
2,749
0
2,639
3,757
38,295
0
W
Maui
3,267
842
0
2,493
6,750
5,151
30
2,820
3,930
17,257
0
W
Chronos
Ben90Ox
Chronos
5,633
2,451
0
4,138
7,292
2,323
805
0
7,292
44,038
0
L
Cu Chulainn
Good Guy Geb
Cu Chulainn
5,413
736
0
2,926
11,031
4,587
10
5,259
5,772
0
40,413
L
3,694
1,106
0
2,802
8,993
2,852
0
1,898
7,095
0
33,496
W
Fenrir
5,582
1,899
0
1,538
7,211
2,945
0
1,351
5,860
0
47,157
L
1,428
771
0
1,430
7,636
2,438
0
1,724
5,912
0
24,755
L
Kumbhakarna
humppy
Kumbhakarna
1,574
251
0
276
7,479
5,243
0
2,258
5,221
6,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,194
Gold Earned
26,098
319
Minions Killed
227
0
Camps Cleared
0
978,125
Distance Traveled
1,034,751
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,457
646
73
7
0
182,367
0
W
Artemis
6,127
613
65
7
0
170,412
0
L
Baba Yaga
6,208
621
71
7
0
213,145
4
W
Maui
6,296
630
27
3
0
195,262
0
W
Chronos
6,732
673
76
8
0
190,224
0
L
Cu Chulainn
5,804
580
51
5
0
200,366
3
L
Loki
5,021
502
59
6
0
221,963
0
W
Fenrir
7,582
758
78
8
0
239,860
3
L
Anhur
4,513
451
35
4
0
187,183
0
L
Kumbhakarna
4,552
455
11
1
0
212,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role