Player Matchup

Aphrodite
Aphrodite
Frostysaurus
Aphrodite
Level 187
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 117L
1,483 Elo+
Party 1
Horus
Horus
Funkbot3000
Horus
Level 221
God Stats
9W - 8L
1,573 SR
Queue Stats
176W - 180L
1,531 Elo+
Party 1
Neith
Neith
LadyFrost
Neith
Level 129
God Stats
2W - 4L
1,444 SR
Queue Stats
57W - 71L
1,451 Elo+
Party 1
Ix Chel
Ix Chel
ThePlaidCanadian
Ix Chel
Level 158
God Stats
7W - 5L
1,528 SR
Queue Stats
166W - 125L
1,649 Elo+
Party 3
Mercury
Mercury
maLForced
Mercury
Level 149
God Stats
9W - 7L
1,680 SR
Queue Stats
172W - 135L
1,590 Elo+
Party 3
Team Averages
Level 169
1,545 SR
1,541 Elo+

VS

Team Averages
Level 130
1,468 SR
1,558 Elo+
Freya
Freya
JingleBingle
Freya
Level 61
God Stats
0W - 1L
1,318 SR
Queue Stats
11W - 18L
1,432 Elo+
Solo
Ares
Ares
Loopy
Ares
Level 147
God Stats
4W - 7L
1,118 SR
Queue Stats
263W - 232L
1,598 Elo+
Solo
Arachne
Arachne
Mugui
Arachne
Level 153
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 59L
1,630 Elo+
Party 2
Anubis
Anubis
TacticsMaster
Anubis
Level 83
God Stats
75W - 40L
1,605 SR
Queue Stats
174W - 151L
1,503 Elo+
Solo
Apollo
Apollo
andres1333
Apollo
Level 206
God Stats
1W - 2L
1,802 SR
Queue Stats
37W - 30L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Frostysaurus
Aphrodite
14
1 / 1 / 12
9,250
544
3,543
13,697
11,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 3 / 4
10,513
618
10,786
19,314
14,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
LadyFrost
Neith
16
2 / 1 / 5
9,787
576
3,483
7,600
4,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
11 / 1 / 5
11,346
667
16,703
10,727
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
maLForced
Mercury
16
6 / 3 / 8
9,851
579
12,099
15,153
5,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
9,206
542
5,471
13,466
5,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
Loopy
Ares
13
1 / 4 / 1
8,266
486
3,877
16,832
17,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Mugui
Arachne
15
2 / 7 / 1
8,840
520
8,612
19,374
7,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
3 / 5 / 3
7,867
463
7,130
9,792
4,929
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
andres1333
Apollo
13
1 / 3 / 2
8,294
488
6,619
9,774
4,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
24
Kills
9
9
Deaths
24
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Frostysaurus
Aphrodite
1
1
12
7
W
4
3
4
2
L
2
5
1
0.5
W
Neith
LadyFrost
Neith
2
1
5
4.5
L
Ares
Loopy
Ares
1
4
1
0.38
L
Arachne
Mugui
Arachne
2
7
1
0.36
L
3
5
3
0.9
W
11
1
5
13.5
L
Apollo
andres1333
Apollo
1
3
2
0.67
W
Mercury
maLForced
Mercury
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,614
Damage
31,709
66,491
Taken
69,238
41,000
Mitigated
39,616
27,799
Healing
16,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Frostysaurus
Aphrodite
3,543
1,267
4,394
5,257
13,697
11,510
1,308
3,379
10,318
21,673
0
W
10,786
4,848
2,302
9,756
19,314
14,961
1,748
6,731
12,583
0
66,748
L
5,471
2,088
0
4,895
13,466
5,169
0
378
13,088
66,155
0
W
Neith
LadyFrost
Neith
3,483
963
0
2,709
7,600
4,209
252
1,462
6,138
0
78,620
L
Ares
Loopy
Ares
3,877
166
0
2,201
16,832
17,096
0
3,471
13,361
30,757
0
L
Arachne
Mugui
Arachne
8,612
5,910
0
3,423
19,374
7,916
580
6,117
13,257
0
77,475
L
7,130
359
0
3,568
9,792
4,929
0
6,123
3,669
48,008
0
W
16,703
1,545
720
1,943
10,727
4,471
1,481
1,903
8,824
91,240
0
L
Apollo
andres1333
Apollo
6,619
4,794
0
2,403
9,774
4,506
330
4,157
5,617
0
64,717
W
Mercury
maLForced
Mercury
12,099
6,411
0
718
15,153
5,849
3,281
3,446
11,707
0
76,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,747
Gold Earned
42,473
560
Minions Killed
472
0
Camps Cleared
0
1,734,581
Distance Traveled
1,477,105
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,250
544
35
2
0
329,090
3
W
Horus
10,513
618
108
6
0
368,781
3
L
Freya
9,206
542
113
7
0
287,004
5
W
Neith
9,787
576
141
8
0
289,393
3
L
Ares
8,266
486
38
2
0
321,785
6
L
Arachne
8,840
520
115
7
0
339,325
4
L
Anubis
7,867
463
83
5
0
216,154
0
W
Ix Chel
11,346
667
161
9
0
359,941
4
L
Apollo
8,294
488
123
7
0
312,837
4
W
Mercury
9,851
579
115
7
0
387,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role