Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Bread-Teleporter
Sylvanus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 75L
1,510 Elo+
Party 1
Surtr
Surtr
BrinkLines
Surtr
Level 118
God Stats
3W - 4L
1,594 SR
Queue Stats
100W - 103L
1,512 Elo+
Party 1
Kukulkan
Kukulkan
KingDerrick20
Kukulkan
Level 155
God Stats
12W - 8L
1,608 SR
Queue Stats
155W - 171L
1,485 Elo+
Solo
Heimdallr
Heimdallr
cavingspider
Heimdallr
Level 155
God Stats
4W - 2L
1,837 SR
Queue Stats
69W - 81L
1,505 Elo+
Party 1
Team Averages
Level 126
1,608 SR
1,502 Elo+

VS

Team Averages
Level 107
1,429 SR
1,559 Elo+
Anubis
Anubis
AncientOx
Anubis
Level 156
God Stats
49W - 40L
1,524 SR
Queue Stats
416W - 401L
1,478 Elo+
Solo
Ares
Ares
Dizzy6972
Ares
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 115L
1,580 Elo+
Party 2
Surtr
Surtr
Equalizer XL
Surtr
Level 127
God Stats
160W - 129L
1,552 SR
Queue Stats
292W - 235L
1,561 Elo+
Solo
Jing Wei
Jing Wei
Hyzas
Jing Wei
Level 45
God Stats
4W - 3L
1,401 SR
Queue Stats
119W - 95L
1,521 Elo+
Party 2
Achilles
Achilles
Shlaat
Achilles
Level 125
God Stats
2W - 4L
1,169 SR
Queue Stats
212W - 148L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 2 / 1
5,000
556
2,072
7,387
2,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8
1 / 2 / 2
5,097
566
1,697
6,083
3,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Surtr
11
1 / 1 / 2
5,956
662
5,756
8,050
6,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
KingDerrick20
Kukulkan
8
0 / 2 / 0
4,618
513
2,981
3,672
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
cavingspider
Heimdallr
9
1 / 1 / 0
5,054
562
5,248
6,394
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AncientOx
Anubis
11
5 / 0 / 1
6,460
718
6,328
4,126
1,709
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
9
1 / 0 / 3
5,060
562
2,274
5,036
2,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 0
5,018
558
3,929
7,145
3,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Hyzas
Jing Wei
9
0 / 1 / 2
5,137
571
1,942
5,420
2,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Shlaat
Achilles
8
1 / 2 / 2
4,346
483
5,063
8,375
5,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
8
8
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
2
1
0.75
L
Anubis
AncientOx
Anubis
5
0
1
5.5
W
1
2
2
1
W
Surtr
1
1
2
2
L
Ares
1
0
3
2.5
L
1
1
0
1
L
Jing Wei
Hyzas
Jing Wei
0
1
2
1
W
Kukulkan
KingDerrick20
Kukulkan
0
2
0
0
L
Achilles
Shlaat
Achilles
1
2
2
1
W
Heimdallr
cavingspider
Heimdallr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,754
Damage
19,536
31,586
Taken
30,102
14,935
Mitigated
15,403
12,353
Healing
8,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,072
294
0
3,889
7,387
2,387
0
2,055
5,293
0
30,129
L
Anubis
AncientOx
Anubis
6,328
102
0
2,601
4,126
1,709
0
1,539
2,399
48,838
0
W
1,697
564
420
2,213
6,083
3,543
0
1,699
4,178
13,506
0
W
Surtr
5,756
2,820
0
2,964
8,050
6,136
158
234
7,653
1,786
42,255
L
Ares
2,274
235
0
750
5,036
2,406
0
918
4,010
22,707
0
L
3,929
2,062
0
2,299
7,145
3,882
0
125
7,020
172
34,595
L
Jing Wei
Hyzas
Jing Wei
1,942
1,287
0
1,536
5,420
2,124
0
517
4,903
0
35,007
W
Kukulkan
KingDerrick20
Kukulkan
2,981
110
0
750
3,672
798
0
3,292
380
25,274
0
L
Achilles
Shlaat
Achilles
5,063
1,016
0
1,382
8,375
5,282
0
1,613
6,680
0
17,007
W
Heimdallr
cavingspider
Heimdallr
5,248
2,859
0
2,117
6,394
2,071
0
1,418
4,763
0
33,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,725
Gold Earned
26,021
258
Minions Killed
276
0
Camps Cleared
0
905,107
Distance Traveled
1,001,357
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,000
556
57
6
0
210,184
2
L
Anubis
6,460
718
86
10
0
177,361
0
W
Sylvanus
5,097
566
16
2
0
180,827
3
W
Surtr
5,956
662
74
8
0
174,035
0
L
Ares
5,060
562
32
4
0
232,447
0
L
Surtr
5,018
558
60
7
0
161,492
0
L
Jing Wei
5,137
571
73
8
0
214,947
2
W
Kukulkan
4,618
513
55
6
0
161,634
4
L
Achilles
4,346
483
25
3
0
215,110
0
W
Heimdallr
5,054
562
56
6
0
178,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role