Player Matchup

Xing Tian
Xing Tian
Gold V
I-StormU
Xing Tian
Gold V
Level 99
God Stats
13W - 20L
1,504 SR
Queue Stats
391W - 406L
1,296 MMR
Solo
Nike
Nike
Silver III
McPixel91
Nike
Silver III
Level 148
God Stats
8W - 8L
1,556 SR
Queue Stats
123W - 128L
1,237 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold IV
elguajeavuelto
Morgan Le Fay
Gold IV
Level 179
God Stats
38W - 21L
1,651 SR
Queue Stats
317W - 326L
1,282 MMR
Solo
Pele
Pele
Gold V
extremespartan6
Pele
Gold V
Level 144
God Stats
40W - 31L
1,638 SR
Queue Stats
121W - 114L
1,439 MMR
Party 2
Izanami
Izanami
Gold V
zxzcamperzxz
Izanami
Gold V
Level 47
God Stats
26W - 19L
1,533 SR
Queue Stats
291W - 313L
1,332 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,576 SR
1,317 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,524 SR
1,317 MMR
Set
Set
Gold IV
BeanieBlinkGone
Set
Gold IV
Level 143
God Stats
6W - 4L
1,645 SR
Queue Stats
269W - 272L
1,396 MMR
Party 1
Scylla
Scylla
Silver II
ILLxINF0RMED
Scylla
Silver II
Level 57
God Stats
5W - 3L
1,862 SR
Queue Stats
63W - 68L
1,282 MMR
Party 1
Cthulhu
Cthulhu
Bronze IV
Maxidf3499
Cthulhu
Bronze IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,278 MMR
Solo
Cernunnos
Cernunnos
Bronze III
MoonBearz
Cernunnos
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,327 MMR
Solo
King Arthur
King Arthur
Silver I
OctoKraken115
King Arthur
Silver I
Level 144
God Stats
1W - 7L
1,115 SR
Queue Stats
138W - 144L
1,303 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
I-StormU
Xing Tian
15
0 / 0 / 6
7,883
415
6,952
18,720
19,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
17
2 / 1 / 0
10,750
566
11,630
17,116
14,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
elguajeavuelto
Morgan Le Fay
17
5 / 2 / 0
10,907
574
14,444
10,036
4,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
8 / 0 / 4
10,919
575
11,023
13,672
5,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
zxzcamperzxz
Izanami
19
5 / 1 / 3
11,277
594
14,396
14,297
5,966
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SusanoDanzaburouVamanaJormungandrMartichoras

VS

Bans
LokiHadesHe BoBaba YagaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
9,447
497
6,814
17,184
8,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
16
2 / 4 / 0
9,321
491
5,610
10,269
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Maxidf3499
Cthulhu
13
0 / 2 / 0
8,130
428
7,475
15,069
12,697
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
MoonBearz
Cernunnos
14
0 / 6 / 1
8,825
464
10,848
18,733
6,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

King Arthur
OctoKraken115
King Arthur
17
1 / 2 / 0
10,241
539
14,744
19,314
18,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
20
Kills
4
4
Deaths
20
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Xing Tian
I-StormU
Xing Tian
0
0
6
3
L
Scylla
2
4
0
0.5
L
Cthulhu
Maxidf3499
Cthulhu
0
2
0
0
W
Nike
2
1
0
2
L
Cernunnos
MoonBearz
Cernunnos
0
6
1
0.08
L
King Arthur
OctoKraken115
King Arthur
1
2
0
0.5
W
Morgan Le Fay
elguajeavuelto
Morgan Le Fay
5
2
0
2.5
W
8
0
4
10
W
Izanami
zxzcamperzxz
Izanami
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,445
Damage
45,491
73,841
Taken
80,569
49,971
Mitigated
49,765
26,171
Healing
19,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,814
3,083
0
1,378
17,184
8,008
0
3,929
13,255
0
82,607
W
Xing Tian
I-StormU
Xing Tian
6,952
838
364
4,646
18,720
19,421
204
6,139
12,581
28,017
0
L
Scylla
5,610
49
0
875
10,269
3,864
0
7,689
2,580
65,715
0
L
Cthulhu
Maxidf3499
Cthulhu
7,475
457
2,716
3,016
15,069
12,697
0
7,721
7,348
36,969
0
W
Nike
11,630
1,798
0
6,923
17,116
14,026
268
175
16,941
0
101,575
L
Cernunnos
MoonBearz
Cernunnos
10,848
7,195
0
6,359
18,733
6,249
808
1,801
16,932
0
71,661
L
King Arthur
OctoKraken115
King Arthur
14,744
1,567
0
5,418
19,314
18,947
0
256
19,058
0
100,766
W
Morgan Le Fay
elguajeavuelto
Morgan Le Fay
14,444
2,221
0
1,886
10,036
4,725
328
3,713
6,323
103,860
0
W
11,023
2,618
0
4,967
13,672
5,833
0
1,943
11,729
0
100,177
W
Izanami
zxzcamperzxz
Izanami
14,396
11,442
0
7,385
14,297
5,966
0
1,706
12,591
0
123,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,736
Gold Earned
45,964
682
Minions Killed
583
0
Camps Cleared
0
1,969,454
Distance Traveled
1,785,884
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,447
497
124
7
0
377,854
0
W
Xing Tian
7,883
415
29
2
0
406,611
5
L
Scylla
9,321
491
142
7
0
357,229
1
L
Cthulhu
8,130
428
30
2
0
373,601
10
W
Nike
10,750
566
180
9
0
346,835
8
L
Cernunnos
8,825
464
122
6
0
290,353
0
L
King Arthur
10,241
539
165
9
0
386,847
0
W
Morgan Le Fay
10,907
574
162
9
0
392,788
2
W
Pele
10,919
575
122
6
0
474,070
7
W
Izanami
11,277
594
189
10
0
349,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role