Player Matchup

Ao Kuang
Ao Kuang
JuanXD909
Ao Kuang
Level 97
God Stats
17W - 20L
1,905 SR
Queue Stats
239W - 230L
1,469 Elo+
Party 2
Hercules
Hercules
Jud2d
Hercules
Level 121
God Stats
15W - 17L
1,539 SR
Queue Stats
189W - 186L
1,498 Elo+
Party 2
Chang'e
Chang'e
R0B H1MSELF
Chang'e
Level 146
God Stats
40W - 36L
1,644 SR
Queue Stats
242W - 253L
1,476 Elo+
Party 1
Skadi
Skadi
jcwdozer66
Skadi
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
463W - 461L
1,452 Elo+
Party 1
Sol
Sol
whiteflash23
Sol
Level 86
God Stats
4W - 7L
1,281 SR
Queue Stats
299W - 292L
1,517 Elo+
Solo
Team Averages
Level 119
1,574 SR
1,482 Elo+

VS

Team Averages
Level 82
1,573 SR
1,502 Elo+
Thoth
Thoth
 
Thoth
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DMCHande
Ra
Level 29
God Stats
13W - 4L
1,697 SR
Queue Stats
76W - 69L
1,497 Elo+
Party 3
Pele
Pele
L0rdVaako
Pele
Level 107
God Stats
1W - 0L
1,848 SR
Queue Stats
10W - 10L
1,530 Elo+
Solo
Cabrakan
Cabrakan
ishhhhh
Cabrakan
Level 128
God Stats
1W - 5L
1,320 SR
Queue Stats
120W - 108L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JuanXD909
Ao Kuang
9
0 / 2 / 1
5,447
545
846
6,927
2,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Jud2d
Hercules
9
2 / 1 / 0
5,855
586
3,556
8,141
6,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
R0B H1MSELF
Chang'e
10
1 / 3 / 0
6,175
618
4,473
6,787
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
9
0 / 3 / 0
4,969
497
1,720
8,198
2,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 3 / 2
5,689
569
3,620
7,350
2,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
2 / 0 / 1
5,996
600
6,652
3,683
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
 
Nike
11
0 / 0 / 2
5,687
569
2,616
7,249
4,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

12
5 / 1 / 1
6,682
668
6,659
3,726
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Pele
11
3 / 1 / 2
6,146
615
4,130
7,005
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
ishhhhh
Cabrakan
10
2 / 1 / 6
6,289
629
3,595
9,023
8,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
12
12
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
0
1
2.5
W
Nike
 
Nike
0
0
2
1
W
5
1
1
5.5
L
Ao Kuang
JuanXD909
Ao Kuang
0
2
1
0.25
L
Hercules
Jud2d
Hercules
2
1
0
2
W
Pele
3
1
2
4
L
Chang'e
R0B H1MSELF
Chang'e
1
3
0
0.33
W
Cabrakan
ishhhhh
Cabrakan
2
1
6
5
L
Skadi
0
3
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,215
Damage
23,652
37,403
Taken
30,686
16,336
Mitigated
17,671
8,146
Healing
11,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
6,652
234
0
1,162
3,683
1,243
0
721
2,962
48,793
0
W
Nike
 
Nike
2,616
529
0
500
7,249
4,359
0
2,902
4,347
387
37,385
W
6,659
845
636
1,688
3,726
1,446
236
977
2,749
53,453
0
L
Ao Kuang
JuanXD909
Ao Kuang
846
377
0
1,008
6,927
2,278
0
1,273
5,654
33,561
0
L
Hercules
Jud2d
Hercules
3,556
873
0
2,470
8,141
6,235
0
5,846
2,295
0
13,718
W
Pele
4,130
1,004
0
4,198
7,005
2,480
0
1,696
5,309
0
42,316
L
Chang'e
R0B H1MSELF
Chang'e
4,473
281
40
1,920
6,787
1,932
486
255
6,532
41,935
0
W
Cabrakan
ishhhhh
Cabrakan
3,595
818
0
3,280
9,023
8,143
52
2,643
6,380
10,977
0
L
Skadi
1,720
643
0
1,302
8,198
2,944
0
4,643
3,555
0
36,572
L
3,620
1,910
0
1,406
7,350
2,947
0
4,889
2,461
35,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,135
Gold Earned
30,800
293
Minions Killed
307
0
Camps Cleared
0
1,032,470
Distance Traveled
1,093,722
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
5,996
600
74
7
0
217,231
1
W
Nike
5,687
569
62
6
0
200,788
1
W
Ra
6,682
668
84
8
0
215,141
0
L
Ao Kuang
5,447
545
69
7
0
218,953
0
L
Hercules
5,855
586
15
2
0
211,619
2
W
Pele
6,146
615
72
7
0
241,456
0
L
Chang'e
6,175
618
83
8
0
192,109
0
W
Cabrakan
6,289
629
15
2
0
219,106
3
L
Skadi
4,969
497
55
6
0
198,764
0
L
Sol
5,689
569
71
7
0
211,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role