Player Matchup

Ishtar
Ishtar
ImYokubo
Ishtar
Level 129
God Stats
0W - 1L
1,259 SR
Queue Stats
31W - 21L
1,583 Elo+
Party 2
Horus
Horus
ItsMeJax21
Horus
Level 153
God Stats
3W - 2L
1,774 SR
Queue Stats
277W - 241L
1,555 Elo+
Party 1
He Bo
He Bo
MamaKetchupp
He Bo
Level 88
God Stats
3W - 2L
1,694 SR
Queue Stats
43W - 52L
1,394 Elo+
Party 1
Chang'e
Chang'e
PapaMustardd
Chang'e
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,380 Elo+
Party 1
Susano
Susano
ScarXScreams
Susano
Level 106
God Stats
0W - 1L
1,451 SR
Queue Stats
19W - 14L
1,527 Elo+
Party 2
Team Averages
Level 116
1,536 SR
1,488 Elo+

VS

Team Averages
Level 112
1,490 SR
1,479 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
ElLegendario
Cupid
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 88L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
GoneHeadUnc
Gilgamesh
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 89L
1,464 Elo+
Solo
Ganesha
Ganesha
Kill3rSte4lthy
Ganesha
Level 86
God Stats
12W - 13L
1,491 SR
Queue Stats
12W - 16L
1,463 Elo+
Solo
Baba Yaga
Baba Yaga
haybae
Baba Yaga
Level 116
God Stats
4W - 2L
1,459 SR
Queue Stats
42W - 36L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ImYokubo
Ishtar
13
3 / 4 / 1
8,260
459
9,026
13,112
4,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
11
0 / 4 / 4
8,055
448
4,955
20,621
19,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 5 / 0
8,260
459
5,119
13,125
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
PapaMustardd
Chang'e
13
0 / 2 / 0
8,052
447
6,946
11,238
8,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
12
1 / 6 / 1
8,177
454
6,405
15,472
5,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
13 / 0 / 2
11,510
639
16,836
16,121
8,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 2 / 2
9,361
520
8,975
10,035
4,636
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
GoneHeadUnc
Gilgamesh
16
0 / 0 / 2
10,003
556
4,936
13,072
9,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 2 / 9
8,210
456
5,672
13,024
14,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baba Yaga
haybae
Baba Yaga
16
3 / 0 / 8
10,209
567
10,815
9,243
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
21
21
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
13
0
2
14
W
3
2
2
2
W
Gilgamesh
GoneHeadUnc
Gilgamesh
0
0
2
1
L
Ishtar
ImYokubo
Ishtar
3
4
1
0.88
L
Horus
0
4
4
0.5
W
2
2
9
3.25
L
0
5
0
0
L
Chang'e
PapaMustardd
Chang'e
0
2
0
0
L
Susano
1
6
1
0.25
W
Baba Yaga
haybae
Baba Yaga
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,451
Damage
47,234
73,568
Taken
61,495
42,745
Mitigated
41,140
18,380
Healing
25,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
16,836
5,003
0
13,179
16,121
8,285
0
1,281
14,800
0
115,289
W
8,975
5,298
1,297
5,004
10,035
4,636
3,401
0
10,035
0
82,600
W
Gilgamesh
GoneHeadUnc
Gilgamesh
4,936
1,209
0
1,798
13,072
9,556
476
5,500
7,002
0
75,028
L
Ishtar
ImYokubo
Ishtar
9,026
6,305
0
4,345
13,112
4,987
441
1,628
11,484
0
57,420
L
Horus
4,955
2,269
1,367
6,972
20,621
19,482
239
5,106
15,515
0
29,353
W
5,672
397
0
1,250
13,024
14,622
112
470
12,548
22,755
0
L
5,119
58
0
2,230
13,125
4,372
0
6,345
6,780
63,422
0
L
Chang'e
PapaMustardd
Chang'e
6,946
602
160
2,580
11,238
8,136
0
368
10,870
44,790
0
L
Susano
6,405
1,204
0
726
15,472
5,768
617
3,040
12,432
0
53,146
W
Baba Yaga
haybae
Baba Yaga
10,815
650
0
3,069
9,243
4,041
686
4,192
5,045
75,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,804
Gold Earned
49,293
423
Minions Killed
559
0
Camps Cleared
0
1,595,849
Distance Traveled
1,761,306
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,510
639
161
9
0
402,507
0
W
Cupid
9,361
520
145
8
0
302,997
0
W
Gilgamesh
10,003
556
117
7
0
341,123
1
L
Ishtar
8,260
459
91
5
0
326,184
4
L
Horus
8,055
448
25
1
0
312,624
4
W
Ganesha
8,210
456
8
0
0
353,514
5
L
He Bo
8,260
459
134
7
0
339,013
0
L
Chang'e
8,052
447
97
5
0
273,099
0
L
Susano
8,177
454
76
4
0
344,929
0
W
Baba Yaga
10,209
567
128
7
0
361,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role