Player Matchup

Chaac
Chaac
 
Chaac
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
BLiND2FEAR
Janus
Level 175
God Stats
13W - 11L
1,527 SR
Queue Stats
393W - 385L
1,534 Elo+
Party 2
Agni
Agni
Hallow Bot
Agni
Level 180
God Stats
3W - 0L
1,709 SR
Queue Stats
49W - 41L
1,495 Elo+
Party 2
Cabrakan
Cabrakan
K N 0 W L I F E
Cabrakan
Level 128
God Stats
1W - 1L
1,400 SR
Queue Stats
139W - 142L
1,515 Elo+
Party 2
Chernobog
Chernobog
KING KLIPPY
Chernobog
Level 117
God Stats
2W - 2L
1,516 SR
Queue Stats
263W - 252L
1,469 Elo+
Solo
Team Averages
Level 136
1,530 SR
1,503 Elo+

VS

Team Averages
Level 99
1,544 SR
1,467 Elo+
Raijin
Raijin
 
Raijin
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Azrienov
Khepri
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,497 Elo+
Party 1
Ratatoskr
Ratatoskr
Cambrïa
Ratatoskr
Level 147
God Stats
1W - 1L
1,717 SR
Queue Stats
76W - 66L
1,606 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Rosakka
Kumbhakarna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,210 Elo+
Party 1
Skadi
Skadi
Trickster5657
Skadi
Level 78
God Stats
1W - 4L
1,504 SR
Queue Stats
182W - 172L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
4 / 3 / 23
10,345
862
11,735
16,442
17,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
19
12 / 2 / 14
12,003
1,000
23,777
9,184
4,884
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 4 / 12
9,340
778
18,093
8,244
3,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cabrakan
15
6 / 4 / 15
9,853
821
7,192
13,177
16,238
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
KING KLIPPY
Chernobog
16
3 / 2 / 18
9,617
801
8,563
9,234
4,651
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
7 / 7 / 4
9,183
765
16,019
13,092
6,812
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
Azrienov
Khepri
13
2 / 7 / 7
7,962
664
5,625
19,144
22,134
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
Cambrïa
Ratatoskr
15
3 / 7 / 5
8,922
744
6,788
18,673
9,053
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Rosakka
Kumbhakarna
13
0 / 5 / 7
8,081
673
2,467
15,926
17,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 4 / 9
8,644
720
13,705
10,027
6,041
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
47
30
Kills
15
15
Deaths
30
82
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
3
23
5.17
L
Raijin
 
Raijin
7
7
4
1.29
L
Khepri
Azrienov
Khepri
2
7
7
0.79
W
Janus
12
2
14
9.5
L
Ratatoskr
Cambrïa
Ratatoskr
3
7
5
0.79
W
5
4
12
2.75
W
Cabrakan
6
4
15
3.38
W
Chernobog
KING KLIPPY
Chernobog
3
2
18
6
L
Kumbhakarna
Rosakka
Kumbhakarna
0
5
7
0.7
L
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,360
Damage
44,604
56,281
Taken
76,862
47,287
Mitigated
61,695
19,672
Healing
11,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,735
1,901
783
5,374
16,442
17,880
746
6,876
9,566
0
20,604
L
Raijin
 
Raijin
16,019
1,874
1,058
702
13,092
6,812
0
8,444
4,597
27,395
0
L
Khepri
Azrienov
Khepri
5,625
420
1,110
1,049
19,144
22,134
0
10,094
8,828
9,109
0
W
Janus
23,777
3,948
2,051
2,493
9,184
4,884
2,020
4,539
4,645
51,984
0
L
Ratatoskr
Cambrïa
Ratatoskr
6,788
760
54
3,008
18,673
9,053
0
12,884
5,695
0
16,204
W
18,093
1,180
671
1,502
8,244
3,634
975
3,593
4,651
23,043
0
W
Cabrakan
7,192
1,734
1,498
2,460
13,177
16,238
794
6,171
7,006
10,811
0
W
Chernobog
KING KLIPPY
Chernobog
8,563
4,422
625
2,215
9,234
4,651
2,597
2,932
6,302
0
22,456
L
Kumbhakarna
Rosakka
Kumbhakarna
2,467
272
1,655
1,411
15,926
17,655
0
10,243
5,475
8,907
0
L
13,705
3,828
673
827
10,027
6,041
0
6,636
3,205
0
31,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,158
Gold Earned
42,792
117
Minions Killed
98
0
Camps Cleared
0
1,252,389
Distance Traveled
1,008,527
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,345
862
21
2
0
274,997
0
L
Raijin
9,183
765
19
2
0
169,970
0
L
Khepri
7,962
664
5
0
0
195,729
0
W
Janus
12,003
1,000
60
5
0
285,406
0
L
Ratatoskr
8,922
744
28
2
0
213,468
0
W
Agni
9,340
778
15
1
0
224,889
0
W
Cabrakan
9,853
821
4
0
0
219,592
0
W
Chernobog
9,617
801
17
1
0
247,505
0
L
Kumbhakarna
8,081
673
16
1
0
222,133
0
L
Skadi
8,644
720
30
3
0
207,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role