Player Matchup

Achilles
Achilles
CSScorcher
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Charybdis
Charybdis
KINGofTHEjoose
Charybdis
Level 68
God Stats
3W - 16L
1,108 SR
Queue Stats
770W - 749L
1,562 Elo+
Party 2
Odin
Odin
TyneekHawk
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
dahruckus
Ne Zha
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
218W - 206L
1,586 Elo+
Party 2
Xbalanque
Xbalanque
jeMrSoloDolo_420
Xbalanque
Level 87
God Stats
4W - 1L
1,744 SR
Queue Stats
197W - 181L
1,478 Elo+
Solo
Team Averages
Level 48
1,470 SR
1,525 Elo+

VS

Team Averages
Level 99
1,406 SR
1,493 Elo+
Merlin
Merlin
 
Merlin
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
QuietFortune
Ares
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 96L
1,418 Elo+
Solo
Ishtar
Ishtar
SolusViator
Ishtar
Level 108
God Stats
5W - 3L
1,440 SR
Queue Stats
524W - 407L
1,549 Elo+
Party 3
Sun Wukong
Sun Wukong
humblebeast01
Sun Wukong
Level 115
God Stats
5W - 3L
1,468 SR
Queue Stats
139W - 136L
1,510 Elo+
Solo
Persephone
Persephone
wrmaximuz
Persephone
Level 128
God Stats
3W - 1L
1,124 SR
Queue Stats
86W - 108L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CSScorcher
Achilles
17
4 / 6 / 4
9,028
752
5,835
16,594
24,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
KINGofTHEjoose
Charybdis
14
1 / 5 / 3
7,790
649
6,223
11,210
5,206
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 5 / 4
8,343
695
4,550
16,855
16,271
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
dahruckus
Ne Zha
14
2 / 5 / 5
8,293
691
6,346
11,488
5,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
13
1 / 7 / 2
7,555
630
15,743
12,749
6,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 3 / 14
8,555
713
13,396
8,983
4,106
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 2 / 18
10,006
834
5,311
12,928
17,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
18
11 / 3 / 17
11,204
934
16,183
12,048
7,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
humblebeast01
Sun Wukong
17
12 / 3 / 12
10,775
898
14,894
17,792
22,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
wrmaximuz
Persephone
15
2 / 1 / 16
9,246
771
12,947
7,680
3,866
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
105
9
Kills
28
28
Deaths
12
18
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
3
14
3
L
Achilles
CSScorcher
Achilles
4
6
4
1
L
Charybdis
KINGofTHEjoose
Charybdis
1
5
3
0.5
W
1
2
18
5
W
Ishtar
11
3
17
6.5
L
1
5
4
0.6
L
Ne Zha
dahruckus
Ne Zha
2
5
5
0.9
W
Sun Wukong
humblebeast01
Sun Wukong
12
3
12
6
L
Xbalanque
1
7
2
0.29
W
Persephone
wrmaximuz
Persephone
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,697
Damage
62,731
68,896
Taken
59,431
58,036
Mitigated
55,796
11,946
Healing
18,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,396
635
1,554
1,395
8,983
4,106
1,553
17
8,571
22,337
0
L
Achilles
CSScorcher
Achilles
5,835
885
426
2,280
16,594
24,645
0
7,731
8,579
0
13,645
L
Charybdis
KINGofTHEjoose
Charybdis
6,223
3,638
622
1,849
11,210
5,206
0
3,782
7,279
0
15,743
W
5,311
241
619
2,947
12,928
17,770
371
165
12,412
7,646
0
W
Ishtar
16,183
4,958
1,241
1,122
12,048
7,589
2,294
64
11,866
0
34,710
L
4,550
976
701
3,349
16,855
16,271
0
10,470
5,969
658
11,912
L
Ne Zha
dahruckus
Ne Zha
6,346
772
0
1,428
11,488
5,703
0
4,148
7,152
0
13,506
W
Sun Wukong
humblebeast01
Sun Wukong
14,894
2,648
773
3,905
17,792
22,465
1,894
290
17,317
0
31,175
L
Xbalanque
15,743
2,533
339
952
12,749
6,211
0
4,338
8,263
0
30,668
W
Persephone
wrmaximuz
Persephone
12,947
646
2,056
2,852
7,680
3,866
1,908
17
7,459
22,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,009
Gold Earned
49,786
86
Minions Killed
140
0
Camps Cleared
0
1,002,009
Distance Traveled
1,022,569
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,555
713
25
2
0
187,964
2
L
Achilles
9,028
752
15
1
0
195,703
0
L
Charybdis
7,790
649
26
2
0
179,971
0
W
Ares
10,006
834
6
1
0
222,122
0
W
Ishtar
11,204
934
36
3
0
188,049
0
L
Odin
8,343
695
10
1
0
208,008
0
L
Ne Zha
8,293
691
9
1
0
212,272
0
W
Sun Wukong
10,775
898
42
4
0
225,549
0
L
Xbalanque
7,555
630
26
2
0
206,055
0
W
Persephone
9,246
771
31
3
0
198,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role