Player Matchup

Ares
Ares
 
Ares
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AscendedHazard
Bakasura
Level 159
God Stats
12W - 7L
1,454 SR
Queue Stats
219W - 294L
1,435 Elo+
Solo
Chang'e
Chang'e
SafeFromTheFire
Chang'e
Level 124
God Stats
9W - 8L
1,548 SR
Queue Stats
225W - 202L
1,535 Elo+
Solo
Martichoras
Martichoras
Stewieman
Martichoras
Level 136
God Stats
2W - 9L
1,358 SR
Queue Stats
182W - 153L
1,579 Elo+
Solo
Bellona
Bellona
brayanv24
Bellona
Level 114
God Stats
2W - 2L
1,663 SR
Queue Stats
63W - 56L
1,571 Elo+
Solo
Team Averages
Level 132
1,505 SR
1,524 Elo+

VS

Team Averages
Level 132
1,522 SR
1,502 Elo+
Sol
Sol
Candieee
Sol
Level 140
God Stats
42W - 31L
1,366 SR
Queue Stats
402W - 392L
1,473 Elo+
Solo
Horus
Horus
DragnessRider
Horus
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
207W - 199L
1,501 Elo+
Party 1
Chang'e
Chang'e
Hayssss
Chang'e
Level 157
God Stats
48W - 37L
1,565 SR
Queue Stats
365W - 336L
1,524 Elo+
Solo
Surtr
Surtr
McLovInWarlord
Surtr
Level 101
God Stats
7W - 4L
1,536 SR
Queue Stats
55W - 52L
1,515 Elo+
Party 1
Medusa
Medusa
rribarra
Medusa
Level 136
God Stats
3W - 1L
1,644 SR
Queue Stats
49W - 56L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 3 / 2
6,123
437
6,102
12,670
9,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
13
2 / 4 / 1
7,371
527
4,332
13,675
5,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 0
7,520
537
5,587
8,381
3,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Martichoras
Stewieman
Martichoras
11
1 / 2 / 1
6,906
493
8,870
9,885
4,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
brayanv24
Bellona
11
1 / 6 / 0
6,802
486
9,146
17,388
11,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
8,225
588
8,636
8,187
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 2 / 8
7,514
537
5,337
13,668
11,983
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Chang'e
Hayssss
Chang'e
15
5 / 1 / 3
8,987
642
6,648
11,338
4,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 1 / 4
9,208
658
12,344
14,976
10,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
rribarra
Medusa
13
2 / 1 / 7
7,980
570
9,544
9,533
4,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
17
17
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
2
0.33
L
Bakasura
2
4
1
0.63
W
3
0
3
4.5
W
3
2
8
3.5
W
Chang'e
Hayssss
Chang'e
5
1
3
6.5
W
4
1
4
6
L
1
2
0
0.5
L
Martichoras
Stewieman
Martichoras
1
2
1
0.75
L
Bellona
brayanv24
Bellona
1
6
0
0.17
W
Medusa
rribarra
Medusa
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,037
Damage
42,509
61,999
Taken
57,702
34,153
Mitigated
34,430
14,575
Healing
32,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,102
513
115
2,169
12,670
9,993
0
2,752
9,918
20,179
0
L
Bakasura
4,332
2,712
0
3,122
13,675
5,401
0
3,811
9,864
0
54,387
W
8,636
3,006
0
5,714
8,187
2,977
1,155
3,656
4,264
69,112
0
W
5,337
2,337
2,778
5,334
13,668
11,983
0
4,427
8,908
0
15,969
W
Chang'e
Hayssss
Chang'e
6,648
889
1,827
5,133
11,338
4,570
70
898
10,176
77,535
0
W
12,344
4,057
0
6,919
14,976
10,670
482
574
13,881
424
68,131
L
5,587
748
400
2,777
8,381
3,032
0
5,429
2,952
53,126
0
L
Martichoras
Stewieman
Martichoras
8,870
3,664
0
2,159
9,885
4,439
0
1,519
8,366
0
54,613
L
Bellona
brayanv24
Bellona
9,146
3,225
0
3,833
17,388
11,288
0
1,966
15,422
0
56,700
W
Medusa
rribarra
Medusa
9,544
4,949
0
4,567
9,533
4,230
780
2,287
7,246
0
65,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,722
Gold Earned
41,914
418
Minions Killed
435
0
Camps Cleared
0
1,447,565
Distance Traveled
1,459,434
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,123
437
14
1
0
300,341
2
L
Bakasura
7,371
527
94
7
0
308,661
2
W
Sol
8,225
588
108
8
0
257,462
11
W
Horus
7,514
537
13
1
0
301,674
0
W
Chang'e
8,987
642
114
8
0
318,017
1
W
Surtr
9,208
658
95
7
0
318,022
0
L
Chang'e
7,520
537
105
8
0
306,044
0
L
Martichoras
6,906
493
102
7
0
258,082
6
L
Bellona
6,802
486
103
7
0
274,437
0
W
Medusa
7,980
570
105
8
0
264,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role