Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Aderic
Hun Batz
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,603 Elo+
Party 1
The Morrigan
The Morrigan
SealedFrost
The Morrigan
Level 159
God Stats
35W - 27L
1,593 SR
Queue Stats
50W - 40L
1,613 Elo+
Solo
Medusa
Medusa
Sinkai
Medusa
Level 89
God Stats
7W - 5L
1,680 SR
Queue Stats
115W - 124L
1,480 Elo+
Solo
Ix Chel
Ix Chel
Sonaos
Ix Chel
Level 124
God Stats
4W - 0L
2,150 SR
Queue Stats
11W - 3L
1,705 Elo+
Party 1
Team Averages
Level 149
1,685 SR
1,580 Elo+

VS

Team Averages
Level 145
1,648 SR
1,581 Elo+
Baron Samedi
Baron Samedi
Neighbrewhood
Baron Samedi
Level 139
God Stats
11W - 9L
1,608 SR
Queue Stats
446W - 376L
1,552 Elo+
Solo
Martichoras
Martichoras
Tyson Ow
Martichoras
Level 157
God Stats
2W - 2L
1,793 SR
Queue Stats
113W - 123L
1,903 Elo+
Solo
Guan Yu
Guan Yu
flacko1224
Guan Yu
Level 138
God Stats
14W - 8L
1,846 SR
Queue Stats
157W - 130L
1,574 Elo+
Solo
Thanatos
Thanatos
mercer8920
Thanatos
Level 185
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,406 Elo+
Party 2
Ix Chel
Ix Chel
xFoxyTrashPanda
Ix Chel
Level 108
God Stats
3W - 4L
1,492 SR
Queue Stats
43W - 49L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
1 / 0 / 16
9,240
770
12,017
11,585
4,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Aderic
Hun Batz
15
1 / 3 / 12
8,783
732
11,360
13,396
9,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
SealedFrost
The Morrigan
17
6 / 3 / 8
9,801
817
9,478
7,504
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Sinkai
Medusa
17
7 / 1 / 11
10,046
837
11,834
10,511
4,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Sonaos
Ix Chel
18
7 / 0 / 11
10,230
853
17,695
10,851
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Neighbrewhood
Baron Samedi
15
1 / 3 / 3
8,324
694
8,276
14,654
16,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
Tyson Ow
Martichoras
15
0 / 5 / 3
8,434
703
5,181
15,076
6,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
flacko1224
Guan Yu
15
2 / 2 / 3
8,123
677
9,742
15,525
17,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
mercer8920
Thanatos
15
3 / 8 / 2
8,476
706
5,934
15,391
7,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 4 / 5
8,059
672
11,339
11,777
5,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
23
22
Kills
7
7
Deaths
22
58
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
16
9
W
Hun Batz
Aderic
Hun Batz
1
3
12
2.33
L
Baron Samedi
Neighbrewhood
Baron Samedi
1
3
3
0.83
W
The Morrigan
SealedFrost
The Morrigan
6
3
8
3.33
W
Medusa
Sinkai
Medusa
7
1
11
12.5
W
Ix Chel
Sonaos
Ix Chel
7
0
11
12.5
L
Martichoras
Tyson Ow
Martichoras
0
5
3
0.3
L
Guan Yu
flacko1224
Guan Yu
2
2
3
1.75
L
Thanatos
mercer8920
Thanatos
3
8
2
0.5
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,384
Damage
40,472
53,847
Taken
72,423
25,109
Mitigated
53,839
16,395
Healing
20,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,017
805
3,843
5,581
11,585
4,518
318
5,280
6,305
36,817
0
W
Hun Batz
Aderic
Hun Batz
11,360
1,558
0
999
13,396
9,134
0
4,948
8,448
0
22,584
L
Baron Samedi
Neighbrewhood
Baron Samedi
8,276
546
1,566
4,300
14,654
16,649
87
7,327
6,800
33,172
0
W
The Morrigan
SealedFrost
The Morrigan
9,478
1,115
0
1,909
7,504
2,811
158
1,074
6,405
29,454
4,401
W
Medusa
Sinkai
Medusa
11,834
3,860
0
1,470
10,511
4,256
3,003
4,927
5,584
0
36,573
W
Ix Chel
Sonaos
Ix Chel
17,695
1,790
636
1,957
10,851
4,390
632
4,589
6,262
46,673
0
L
Martichoras
Tyson Ow
Martichoras
5,181
1,131
0
2,141
15,076
6,878
582
10,037
4,839
0
35,376
L
Guan Yu
flacko1224
Guan Yu
9,742
378
1,639
3,933
15,525
17,564
0
6,351
8,837
2,047
18,923
L
Thanatos
mercer8920
Thanatos
5,934
1,134
0
4,279
15,391
7,039
0
5,847
9,434
0
20,750
L
11,339
104
1,360
1,030
11,777
5,709
0
5,736
5,774
36,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,100
Gold Earned
41,416
259
Minions Killed
222
0
Camps Cleared
0
1,339,576
Distance Traveled
1,214,295
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,240
770
68
6
0
277,381
9
W
Hun Batz
8,783
732
26
2
0
265,820
0
L
Baron Samedi
8,324
694
57
5
0
255,495
0
W
The Morrigan
9,801
817
46
4
0
231,110
0
W
Medusa
10,046
837
64
5
0
269,967
0
W
Ix Chel
10,230
853
55
5
0
295,298
0
L
Martichoras
8,434
703
58
5
0
240,368
0
L
Guan Yu
8,123
677
33
3
0
249,628
0
L
Thanatos
8,476
706
27
2
0
226,886
0
L
Ix Chel
8,059
672
47
4
0
241,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role