Player Matchup

Morgan Le Fay
Morgan Le Fay
MixxyLS
Morgan Le Fay
Level 34
God Stats
6W - 12L
1,275 SR
Queue Stats
13W - 28L
1,310 Elo+
Party 1
Arachne
Arachne
RaptorVCF
Arachne
Level 8
God Stats
3W - 10L
1,328 SR
Queue Stats
4W - 15L
1,264 Elo+
Party 1
Nox
Nox
TheMoonFairy
Nox
Level 145
God Stats
8W - 5L
1,468 SR
Queue Stats
258W - 255L
1,471 Elo+
Solo
Skadi
Skadi
falcon120
Skadi
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,500 Elo+
Solo
Anubis
Anubis
ibnlwaleed
Anubis
Level 60
God Stats
101W - 87L
1,472 SR
Queue Stats
1,078W - 1,084L
1,390 Elo+
Solo
Team Averages
Level 71
1,409 SR
1,387 Elo+

VS

Team Averages
Level 92
1,414 SR
1,432 Elo+
Baron Samedi
Baron Samedi
InactiveHarpy9
Baron Samedi
Level 126
God Stats
22W - 11L
1,740 SR
Queue Stats
292W - 276L
1,420 Elo+
Solo
Neith
Neith
SenpaiKaru
Neith
Level 73
God Stats
6W - 1L
1,327 SR
Queue Stats
182W - 167L
1,402 Elo+
Party 2
Thor
Thor
ToxicSabre7885
Thor
Level 113
God Stats
3W - 3L
1,428 SR
Queue Stats
176W - 170L
1,498 Elo+
Party 3
Sun Wukong
Sun Wukong
ToxicWolf1794
Sun Wukong
Level 122
God Stats
8W - 4L
1,555 SR
Queue Stats
185W - 174L
1,438 Elo+
Party 3
Athena
Athena
timrowley11
Athena
Level 28
God Stats
7W - 3L
1,021 SR
Queue Stats
251W - 242L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MixxyLS
Morgan Le Fay
14
2 / 9 / 2
8,316
554
9,366
14,268
5,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
RaptorVCF
Arachne
12
1 / 5 / 2
8,003
534
4,774
16,713
6,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 0 / 1
7,359
491
3,077
6,713
4,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
falcon120
Skadi
12
1 / 3 / 0
7,303
487
8,262
9,634
3,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
ibnlwaleed
Anubis
12
1 / 9 / 2
8,049
537
9,770
16,595
7,133
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
InactiveHarpy9
Baron Samedi
14
5 / 2 / 9
8,794
586
10,922
11,066
6,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
14
2 / 0 / 2
8,262
551
5,608
6,703
2,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
8 / 1 / 5
9,217
614
12,949
12,410
5,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
ToxicWolf1794
Sun Wukong
16
9 / 2 / 4
10,280
685
14,802
16,466
14,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Athena
14
2 / 1 / 4
8,194
546
3,705
16,024
15,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
6
Kills
26
26
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
InactiveHarpy9
Baron Samedi
5
2
9
4.75
L
Morgan Le Fay
MixxyLS
Morgan Le Fay
2
9
2
0.33
L
Arachne
RaptorVCF
Arachne
1
5
2
0.4
W
Neith
2
0
2
3
L
1
0
1
1.5
W
8
1
5
10.5
W
Sun Wukong
ToxicWolf1794
Sun Wukong
9
2
4
5.5
L
Skadi
falcon120
Skadi
1
3
0
0.33
L
Anubis
ibnlwaleed
Anubis
1
9
2
0.22
W
Athena
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,249
Damage
47,986
63,923
Taken
62,669
27,032
Mitigated
45,358
9,645
Healing
15,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
InactiveHarpy9
Baron Samedi
10,922
615
907
2,558
11,066
6,689
341
4,931
6,135
53,442
0
L
Morgan Le Fay
MixxyLS
Morgan Le Fay
9,366
451
74
421
14,268
5,674
0
6,353
7,915
53,756
0
L
Arachne
RaptorVCF
Arachne
4,774
2,768
0
2,292
16,713
6,417
605
5,002
11,711
0
43,568
W
Neith
5,608
1,300
0
2,606
6,703
2,870
614
721
5,982
0
70,843
L
3,077
390
0
1,700
6,713
4,409
0
1,127
5,586
24,044
0
W
12,949
2,974
0
183
12,410
5,441
0
2,240
10,170
0
71,744
W
Sun Wukong
ToxicWolf1794
Sun Wukong
14,802
2,803
0
5,047
16,466
14,910
964
9,842
6,624
0
89,838
L
Skadi
falcon120
Skadi
8,262
3,701
0
3,065
9,634
3,399
0
1,343
8,291
0
45,188
L
Anubis
ibnlwaleed
Anubis
9,770
1,309
0
2,093
16,595
7,133
495
802
15,793
61,418
0
W
Athena
3,705
618
0
3,729
16,024
15,448
28
4,479
11,545
38,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,030
Gold Earned
44,747
353
Minions Killed
483
0
Camps Cleared
0
1,349,014
Distance Traveled
1,448,070
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,794
586
86
6
0
250,112
0
L
Morgan Le Fay
8,316
554
67
4
0
278,703
0
L
Arachne
8,003
534
70
5
0
308,677
0
W
Neith
8,262
551
116
8
0
254,273
0
L
Nox
7,359
491
44
3
0
275,533
5
W
Thor
9,217
614
91
6
0
322,254
0
W
Sun Wukong
10,280
685
140
9
0
299,343
0
L
Skadi
7,303
487
77
5
0
267,978
2
L
Anubis
8,049
537
95
6
0
218,123
0
W
Athena
8,194
546
50
3
0
322,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role