Player Matchup

Charybdis
Charybdis
Finguhss
Charybdis
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,541 Elo+
Party 2
Sylvanus
Sylvanus
P1ZZO9425
Sylvanus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,478 Elo+
Party 2
He Bo
He Bo
Shojer
He Bo
Level 193
God Stats
0W - 2L
1,149 SR
Queue Stats
48W - 47L
1,538 Elo+
Party 2
Team Averages
Level 151
1,383 SR
1,519 Elo+

VS

Team Averages
Level 124
1,676 SR
1,573 Elo+
Tsukuyomi
Tsukuyomi
Instamadness
Tsukuyomi
Level 157
God Stats
3W - 0L
1,561 SR
Queue Stats
69W - 54L
1,667 Elo+
Party 1
Chang'e
Chang'e
spooki devil
Chang'e
Level 120
God Stats
27W - 23L
1,774 SR
Queue Stats
256W - 266L
1,517 Elo+
Party 1
Gilgamesh
Gilgamesh
tomaslab1254
Gilgamesh
Level 94
God Stats
141W - 109L
1,693 SR
Queue Stats
858W - 868L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Finguhss
Charybdis
16
3 / 2 / 3
10,096
721
18,245
14,271
6,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
P1ZZO9425
Sylvanus
15
1 / 1 / 5
10,226
730
7,268
14,530
19,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

He Bo
Shojer
He Bo
15
3 / 6 / 3
9,742
696
11,382
15,592
6,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Instamadness
Tsukuyomi
17
6 / 3 / 2
11,541
824
17,856
15,918
9,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
spooki devil
Chang'e
16
2 / 1 / 6
10,289
735
11,715
13,999
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
tomaslab1254
Gilgamesh
15
1 / 3 / 7
9,788
699
10,294
19,300
19,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
7
Kills
9
9
Deaths
7
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Finguhss
Charybdis
3
2
3
2.25
W
Tsukuyomi
Instamadness
Tsukuyomi
6
3
2
2.33
L
Sylvanus
P1ZZO9425
Sylvanus
1
1
5
3.5
L
He Bo
Shojer
He Bo
3
6
3
0.75
W
Chang'e
spooki devil
Chang'e
2
1
6
5
W
Gilgamesh
tomaslab1254
Gilgamesh
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,895
Damage
39,865
44,393
Taken
49,217
32,552
Mitigated
35,283
15,276
Healing
21,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Finguhss
Charybdis
18,245
11,866
0
3,753
14,271
6,843
0
2,518
11,563
0
70,620
W
Tsukuyomi
Instamadness
Tsukuyomi
17,856
5,529
0
3,681
15,918
9,543
1,032
5,016
10,902
0
59,114
L
Sylvanus
P1ZZO9425
Sylvanus
7,268
1,097
4,564
5,145
14,530
19,233
0
4,766
9,449
16,463
0
L
He Bo
Shojer
He Bo
11,382
301
0
1,814
15,592
6,476
0
4,463
10,634
40,973
0
W
Chang'e
spooki devil
Chang'e
11,715
229
6,831
7,624
13,999
5,856
1,282
5,053
8,946
46,520
0
W
Gilgamesh
tomaslab1254
Gilgamesh
10,294
1,708
0
3,617
19,300
19,884
483
8,635
10,665
0
22,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,064
Gold Earned
31,618
189
Minions Killed
196
0
Camps Cleared
0
733,111
Distance Traveled
842,469
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,096
721
103
7
0
249,849
0
W
Tsukuyomi
11,541
824
79
6
0
294,552
0
L
Sylvanus
10,226
730
19
1
0
228,807
2
L
He Bo
9,742
696
67
5
0
254,455
0
W
Chang'e
10,289
735
80
6
0
286,968
1
W
Gilgamesh
9,788
699
37
3
0
260,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role