Player Matchup

Guan Yu
Guan Yu
BlueZeus16
Guan Yu
Level 60
God Stats
5W - 3L
1,700 SR
Queue Stats
85W - 88L
1,463 Elo+
Solo
Sol
Sol
DontGankImWhite
Sol
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 52L
1,767 Elo+
Party 2
Izanami
Izanami
EzPzPPSqueezy69
Izanami
Level 20
God Stats
7W - 2L
1,550 SR
Queue Stats
45W - 33L
1,612 Elo+
Party 1
Kali
Kali
GankForFeetPics
Kali
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 37L
1,635 Elo+
Party 2
Sylvanus
Sylvanus
Xingue
Sylvanus
Level 108
God Stats
15W - 12L
1,769 SR
Queue Stats
57W - 46L
1,629 Elo+
Party 1
Team Averages
Level 63
1,604 SR
1,621 Elo+

VS

Team Averages
Level 88
1,490 SR
1,563 Elo+
Khepri
Khepri
BattleAngel17
Khepri
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 133L
1,549 Elo+
Party 4
Thanatos
Thanatos
BxoIo
Thanatos
Level 74
God Stats
1W - 5L
1,625 SR
Queue Stats
87W - 64L
1,632 Elo+
Party 3
Cupid
Cupid
Pulso45
Cupid
Level 96
God Stats
0W - 3L
1,239 SR
Queue Stats
76W - 105L
1,422 Elo+
Solo
Hercules
Hercules
YáMamma
Hercules
Level 46
God Stats
1W - 2L
1,555 SR
Queue Stats
13W - 8L
1,677 Elo+
Party 3
Janus
Janus
lLuisDte21
Janus
Level 111
God Stats
9W - 10L
1,529 SR
Queue Stats
116W - 116L
1,532 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BlueZeus16
Guan Yu
10
1 / 1 / 3
6,084
608
4,297
8,447
8,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
6 / 1 / 2
7,024
702
6,085
5,584
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 5
5,911
591
5,098
4,757
1,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 0 / 6
7,296
730
4,033
8,278
3,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Xingue
Sylvanus
10
3 / 1 / 5
5,758
576
6,674
6,435
3,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,069
507
1,461
7,543
5,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
BxoIo
Thanatos
10
1 / 4 / 0
5,722
572
2,773
9,836
3,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
Pulso45
Cupid
8
1 / 1 / 0
4,445
445
1,740
4,753
1,636
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
YáMamma
Hercules
9
1 / 4 / 1
5,505
551
5,651
8,574
4,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
10
0 / 5 / 0
5,642
564
3,246
6,793
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
17
Kills
3
3
Deaths
17
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Guan Yu
BlueZeus16
Guan Yu
1
1
3
2.5
L
Thanatos
BxoIo
Thanatos
1
4
0
0.25
W
6
1
2
7
W
3
0
5
5.5
W
4
0
6
7
L
Cupid
Pulso45
Cupid
1
1
0
1
W
Sylvanus
Xingue
Sylvanus
3
1
5
5.5
L
Hercules
YáMamma
Hercules
1
4
1
0.38
L
Janus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,187
Damage
14,871
33,501
Taken
37,499
18,313
Mitigated
17,120
13,110
Healing
10,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,461
45
0
1,771
7,543
5,451
0
3,122
4,367
12,803
0
W
Guan Yu
BlueZeus16
Guan Yu
4,297
665
0
1,344
8,447
8,316
0
0
7,953
0
32,749
L
Thanatos
BxoIo
Thanatos
2,773
506
0
3,842
9,836
3,047
0
1,967
7,804
0
31,554
W
6,085
2,014
0
3,347
5,584
1,686
1,077
1,892
3,651
42,610
0
W
5,098
3,352
0
1,485
4,757
1,858
304
962
3,795
0
42,131
W
4,033
2,336
0
4,096
8,278
3,341
0
288
7,957
0
47,167
L
Cupid
Pulso45
Cupid
1,740
824
260
1,688
4,753
1,636
0
2,312
2,441
0
26,500
W
Sylvanus
Xingue
Sylvanus
6,674
1,941
897
1,941
6,435
3,112
431
1,565
4,870
18,434
4,240
L
Hercules
YáMamma
Hercules
5,651
2,083
0
1,807
8,574
4,738
0
1,198
7,312
0
34,087
L
Janus
3,246
124
0
750
6,793
2,248
0
3,383
3,236
42,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,073
Gold Earned
26,383
323
Minions Killed
266
0
Camps Cleared
0
1,021,220
Distance Traveled
964,337
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,069
507
19
2
0
206,991
0
W
Guan Yu
6,084
608
59
6
0
218,003
0
L
Thanatos
5,722
572
57
6
0
203,501
0
W
Sol
7,024
702
95
10
0
185,973
0
W
Izanami
5,911
591
66
7
0
168,899
0
W
Kali
7,296
730
77
8
0
248,319
0
L
Cupid
4,445
445
45
5
0
183,412
0
W
Sylvanus
5,758
576
26
3
0
200,026
2
L
Hercules
5,505
551
52
5
0
181,071
0
L
Janus
5,642
564
93
9
0
189,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role