Player Matchup

Anubis
Anubis
Hianparka
Anubis
Level 66
God Stats
18W - 9L
1,500 SR
Queue Stats
61W - 64L
1,531 Elo+
Party 4
Cerberus
Cerberus
Hudsn1
Cerberus
Level 89
God Stats
13W - 15L
1,191 SR
Queue Stats
225W - 229L
1,444 Elo+
Party 2
Hercules
Hercules
Josema101
Hercules
Level 98
God Stats
9W - 6L
1,488 SR
Queue Stats
59W - 61L
1,543 Elo+
Party 4
Serqet
Serqet
SenseiTao
Serqet
Level 155
God Stats
4W - 2L
1,386 SR
Queue Stats
192W - 198L
1,509 Elo+
Solo
Izanami
Izanami
psychxtic
Izanami
Level 108
God Stats
6W - 3L
1,238 SR
Queue Stats
184W - 190L
1,466 Elo+
Party 2
Team Averages
Level 103
1,361 SR
1,499 Elo+

VS

Team Averages
Level 60
1,551 SR
1,426 Elo+
Ares
Ares
Arlouro
Ares
Level 67
God Stats
1W - 1L
1,686 SR
Queue Stats
37W - 35L
1,402 Elo+
Party 3
Set
Set
Th3Cho5en0ne
Set
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 16L
1,176 Elo+
Solo
Hel
Hel
Yukishah
Hel
Level 126
God Stats
4W - 5L
1,367 SR
Queue Stats
665W - 671L
1,544 Elo+
Party 1
Bellona
Bellona
legioniv1
Bellona
Level 47
God Stats
45W - 34L
1,688 SR
Queue Stats
65W - 54L
1,598 Elo+
Party 1
Izanami
Izanami
xXBigAbilioXx
Izanami
Level 28
God Stats
1W - 3L
1,515 SR
Queue Stats
16W - 22L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hianparka
Anubis
16
6 / 3 / 7
10,251
603
16,596
12,463
6,825
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Hudsn1
Cerberus
12
2 / 4 / 11
9,066
533
8,900
16,439
15,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Josema101
Hercules
12
1 / 1 / 6
7,588
446
1,945
7,438
7,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
SenseiTao
Serqet
16
1 / 2 / 2
10,207
600
6,713
11,627
6,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
psychxtic
Izanami
17
10 / 1 / 5
10,947
644
15,066
10,659
5,062
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Arlouro
Ares
12
3 / 7 / 2
7,981
469
7,976
22,191
25,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

1
0 / 0 / 0
3,301
194
0
0
0
15
3 / 4 / 5
8,729
513
9,674
14,129
5,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
legioniv1
Bellona
15
4 / 2 / 1
9,010
530
7,970
15,167
12,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
12
1 / 7 / 1
7,503
441
4,818
12,436
4,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
20
Kills
11
11
Deaths
20
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
Arlouro
Ares
3
7
2
0.57
W
Anubis
Hianparka
Anubis
6
3
7
3.17
W
Cerberus
Hudsn1
Cerberus
2
4
11
1.88
W
Hercules
Josema101
Hercules
1
1
6
4
W
Serqet
SenseiTao
Serqet
1
2
2
1
L
0
0
0
0
L
3
4
5
1.38
L
Bellona
legioniv1
Bellona
4
2
1
2.25
W
Izanami
psychxtic
Izanami
10
1
5
12.5
L
Izanami
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,220
Damage
30,438
58,626
Taken
63,923
41,300
Mitigated
47,477
18,854
Healing
15,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Arlouro
Ares
7,976
860
0
2,629
22,191
25,198
0
9,719
12,472
24,972
0
W
Anubis
Hianparka
Anubis
16,596
1,285
0
6,401
12,463
6,825
992
7,856
4,607
73,361
0
W
Cerberus
Hudsn1
Cerberus
8,900
1,001
0
4,933
16,439
15,364
149
5,968
10,471
28,631
0
W
Hercules
Josema101
Hercules
1,945
163
0
790
7,438
7,921
0
235
7,203
0
28,221
W
Serqet
SenseiTao
Serqet
6,713
1,493
0
2,929
11,627
6,128
111
1,097
10,530
0
78,108
L
0
0
0
0
0
0
0
0
0
0
0
L
9,674
646
2,906
6,836
14,129
5,227
0
8,340
5,789
71,350
0
L
Bellona
legioniv1
Bellona
7,970
1,539
0
2,133
15,167
12,772
0
3,875
10,677
0
57,667
W
Izanami
psychxtic
Izanami
15,066
10,001
0
3,801
10,659
5,062
5,427
2,753
7,906
0
101,634
L
Izanami
4,818
3,394
0
1,251
12,436
4,280
434
3,562
8,472
0
47,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,059
Gold Earned
36,524
464
Minions Killed
322
0
Camps Cleared
0
1,521,569
Distance Traveled
1,368,542
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,981
469
20
1
0
317,471
7
W
Anubis
10,251
603
100
6
0
262,500
0
W
Cerberus
9,066
533
44
3
0
332,721
2
W
Hercules
7,588
446
35
2
0
232,483
0
W
Serqet
10,207
600
134
8
0
357,686
0
L
Set
3,301
194
0
0
0
0
0
L
Hel
8,729
513
122
7
0
354,093
0
L
Bellona
9,010
530
90
5
0
372,980
0
W
Izanami
10,947
644
151
9
0
336,179
6
L
Izanami
7,503
441
90
5
0
323,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role