Player Matchup

Chiron
Chiron
Caler626
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,242 Elo+
Party 1
Anhur
Anhur
ChumSantos
Anhur
Level 48
God Stats
2W - 1L
1,715 SR
Queue Stats
50W - 55L
1,508 Elo+
Party 1
Neith
Neith
MistakenMishap
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,349 Elo+
Party 1
Nu Wa
Nu Wa
WickedDeath7
Nu Wa
Level 119
God Stats
10W - 9L
1,497 SR
Queue Stats
542W - 560L
1,495 Elo+
Solo
Tiamat
Tiamat
addi170
Tiamat
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 74L
1,420 Elo+
Solo
Team Averages
Level 51
1,542 SR
1,403 Elo+

VS

Team Averages
Level 51
1,437 SR
1,437 Elo+
Ganesha
Ganesha
GaryS25
Ganesha
Level 47
God Stats
9W - 5L
1,638 SR
Queue Stats
550W - 571L
1,468 Elo+
Solo
Cliodhna
Cliodhna
Moonwatcher99
Cliodhna
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 83L
1,483 Elo+
Solo
Mulan
Mulan
Polidius
Mulan
Level 86
God Stats
5W - 5L
1,184 SR
Queue Stats
278W - 285L
1,433 Elo+
Solo
Artemis
Artemis
PulpyNut666
Artemis
Level 35
God Stats
3W - 3L
1,588 SR
Queue Stats
100W - 97L
1,448 Elo+
Solo
Ymir
Ymir
UndeadMemories17
Ymir
Level 25
God Stats
2W - 4L
1,277 SR
Queue Stats
165W - 211L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Caler626
Chiron
13
0 / 8 / 5
8,111
579
9,697
16,911
6,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
15
2 / 8 / 3
8,639
617
11,012
14,917
8,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 4 / 4
9,325
666
8,327
12,772
6,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 3 / 3
9,132
652
19,534
10,187
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
addi170
Tiamat
19
3 / 5 / 6
10,729
766
8,121
16,816
23,161
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GaryS25
Ganesha
5
0 / 0 / 0
7,270
519
0
1,142
395
Cliodhna
Moonwatcher99
Cliodhna
20
8 / 3 / 17
12,208
872
20,216
19,499
11,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
Polidius
Mulan
19
10 / 4 / 11
11,565
826
18,483
20,418
31,189
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
PulpyNut666
Artemis
19
6 / 1 / 18
11,487
821
21,577
11,781
6,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 2 / 21
12,683
906
7,093
24,122
28,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
95
9
Kills
28
28
Deaths
10
21
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Chiron
Caler626
Chiron
0
8
5
0.31
L
Anhur
2
8
3
0.44
W
Ganesha
GaryS25
Ganesha
0
0
0
0
L
2
4
4
1
W
Cliodhna
Moonwatcher99
Cliodhna
8
3
17
5.5
W
Mulan
Polidius
Mulan
10
4
11
3.88
W
Artemis
PulpyNut666
Artemis
6
1
18
15
W
4
2
21
7.25
L
2
3
3
1.17
L
Tiamat
addi170
Tiamat
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,691
Damage
67,369
71,603
Taken
76,962
49,397
Mitigated
77,767
17,782
Healing
30,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Caler626
Chiron
9,697
3,729
1,260
2,243
16,911
6,794
0
2,100
14,811
0
18,813
L
Anhur
11,012
6,113
310
980
14,917
8,548
0
1,949
12,968
0
18,778
W
Ganesha
GaryS25
Ganesha
0
0
0
0
1,142
395
0
1,142
0
0
0
L
8,327
835
226
1,598
12,772
6,635
0
716
12,056
0
12,530
W
Cliodhna
Moonwatcher99
Cliodhna
20,216
796
3,108
5,646
19,499
11,241
2,883
6,747
12,752
0
59,002
W
Mulan
Polidius
Mulan
18,483
1,703
2,733
3,188
20,418
31,189
159
6,593
13,825
296
27,782
W
Artemis
PulpyNut666
Artemis
21,577
5,299
1,054
2,251
11,781
6,469
3,524
6,007
5,774
0
46,330
W
7,093
241
5,352
7,455
24,122
28,473
609
7,166
16,956
28,476
0
L
19,534
5,354
1,756
2,603
10,187
4,259
0
295
9,892
41,025
0
L
Tiamat
addi170
Tiamat
8,121
521
1,461
5,345
16,816
23,161
0
2,329
14,487
16,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,936
Gold Earned
55,213
107
Minions Killed
189
0
Camps Cleared
0
1,131,901
Distance Traveled
1,041,500
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,111
579
16
1
0
223,607
0
L
Anhur
8,639
617
24
2
0
198,021
0
W
Ganesha
7,270
519
0
0
0
0
0
L
Neith
9,325
666
17
1
0
254,602
0
W
Cliodhna
12,208
872
81
6
0
279,532
0
W
Mulan
11,565
826
19
1
0
266,371
0
W
Artemis
11,487
821
52
4
0
248,885
0
W
Ymir
12,683
906
37
3
0
246,712
0
L
Nu Wa
9,132
652
25
2
0
216,728
0
L
Tiamat
10,729
766
25
2
0
238,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role