Player Matchup

Danzaburou
Danzaburou
BigBeardQc
Danzaburou
Level 22
God Stats
13W - 12L
1,541 SR
Queue Stats
34W - 43L
1,235 Elo+
Party 1
Vamana
Vamana
FlashStormQc
Vamana
Level 142
God Stats
5W - 8L
1,394 SR
Queue Stats
255W - 274L
1,487 Elo+
Party 1
Bakasura
Bakasura
Kaepz
Bakasura
Level 115
God Stats
0W - 1L
1,267 SR
Queue Stats
130W - 132L
1,453 Elo+
Party 1
Hades
Hades
MaitrePiment
Hades
Level 110
God Stats
11W - 9L
1,689 SR
Queue Stats
167W - 172L
1,485 Elo+
Party 1
Geb
Geb
dedpool4lif3
Geb
Level 63
God Stats
3W - 3L
1,821 SR
Queue Stats
211W - 222L
1,443 Elo+
Solo
Team Averages
Level 90
1,543 SR
1,421 Elo+

VS

Team Averages
Level 86
1,619 SR
1,417 Elo+
Sun Wukong
Sun Wukong
Chai Kai
Sun Wukong
Level 109
God Stats
8W - 10L
1,636 SR
Queue Stats
229W - 236L
1,446 Elo+
Solo
Xing Tian
Xing Tian
OG_Swerveyy
Xing Tian
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 146L
1,343 Elo+
Party 2
Mercury
Mercury
TH_FL4K
Mercury
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
273W - 299L
1,391 Elo+
Solo
Danzaburou
Danzaburou
UhhSquishy
Danzaburou
Level 102
God Stats
3W - 0L
1,869 SR
Queue Stats
133W - 120L
1,455 Elo+
Party 2
Agni
Agni
temp-833039
Agni
Level 88
God Stats
41W - 30L
1,592 SR
Queue Stats
137W - 119L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigBeardQc
Danzaburou
12
1 / 4 / 0
7,364
526
5,369
11,312
5,697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vamana
14
3 / 3 / 1
7,827
559
7,717
14,552
7,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Kaepz
Bakasura
13
0 / 2 / 1
7,664
547
6,236
9,916
8,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 4 / 2
7,252
518
5,168
13,182
6,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

2
0 / 1 / 0
4,411
315
481
2,057
1,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chai Kai
Sun Wukong
13
1 / 1 / 0
7,703
550
5,013
11,280
9,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
OG_Swerveyy
Xing Tian
12
1 / 1 / 3
7,519
537
1,233
7,586
6,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
TH_FL4K
Mercury
14
6 / 1 / 3
8,555
611
6,812
10,701
4,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
UhhSquishy
Danzaburou
13
3 / 0 / 2
7,775
555
9,295
8,940
3,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 2 / 4
9,202
657
10,005
8,288
3,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
14
14
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BigBeardQc
Danzaburou
1
4
0
0.25
W
Sun Wukong
Chai Kai
Sun Wukong
1
1
0
1
L
Vamana
3
3
1
1.17
L
Bakasura
Kaepz
Bakasura
0
2
1
0.25
L
1
4
2
0.5
W
Xing Tian
OG_Swerveyy
Xing Tian
1
1
3
2.5
W
Mercury
TH_FL4K
Mercury
6
1
3
7.5
W
Danzaburou
UhhSquishy
Danzaburou
3
0
2
4
L
0
1
0
0
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,971
Damage
32,358
51,019
Taken
46,795
29,095
Mitigated
26,705
12,490
Healing
12,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BigBeardQc
Danzaburou
5,369
3,085
0
3,477
11,312
5,697
0
859
10,453
0
52,786
W
Sun Wukong
Chai Kai
Sun Wukong
5,013
964
0
2,678
11,280
9,355
0
0
10,473
0
59,989
L
Vamana
7,717
3,847
0
1,269
14,552
7,057
568
2,608
11,784
0
69,196
L
Bakasura
Kaepz
Bakasura
6,236
4,117
0
3,699
9,916
8,433
112
0
9,916
0
40,644
L
5,168
274
166
3,145
13,182
6,757
0
7,034
5,733
46,546
0
W
Xing Tian
OG_Swerveyy
Xing Tian
1,233
150
331
2,944
7,586
6,195
356
237
7,349
16,062
0
W
Mercury
TH_FL4K
Mercury
6,812
3,081
0
250
10,701
4,154
673
1,477
9,224
0
39,913
W
Danzaburou
UhhSquishy
Danzaburou
9,295
5,474
0
4,782
8,940
3,724
2,712
244
8,696
0
67,531
L
481
78
0
734
2,057
1,151
0
162
1,895
3,139
0
W
10,005
1,018
0
1,951
8,288
3,277
618
3,691
4,597
63,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,518
Gold Earned
40,754
408
Minions Killed
422
0
Camps Cleared
0
1,086,219
Distance Traveled
1,364,453
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,364
526
91
7
0
230,696
0
W
Sun Wukong
7,703
550
94
7
0
257,832
0
L
Vamana
7,827
559
109
8
0
314,367
0
L
Bakasura
7,664
547
121
9
0
278,117
0
L
Hades
7,252
518
83
6
0
226,221
0
W
Xing Tian
7,519
537
21
2
0
260,732
7
W
Mercury
8,555
611
74
5
0
352,953
0
W
Danzaburou
7,775
555
117
8
0
229,727
0
L
Geb
4,411
315
4
0
0
36,818
0
W
Agni
9,202
657
116
8
0
263,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role