Player Matchup

Da Ji
Da Ji
America76
Da Ji
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 62L
1,530 Elo+
Party 1
Chernobog
Chernobog
Baezs
Chernobog
Level 89
God Stats
2W - 2L
1,820 SR
Queue Stats
221W - 209L
1,622 Elo+
Party 2
King Arthur
King Arthur
ECLERHM
King Arthur
Level 123
God Stats
7W - 5L
1,502 SR
Queue Stats
241W - 222L
1,628 Elo+
Party 2
Sobek
Sobek
JustButters00
Sobek
Level 113
God Stats
0W - 2L
1,274 SR
Queue Stats
173W - 146L
1,559 Elo+
Party 1
Nu Wa
Nu Wa
Wakkawakka15
Nu Wa
Level 130
God Stats
4W - 6L
1,435 SR
Queue Stats
492W - 455L
1,542 Elo+
Solo
Team Averages
Level 116
1,506 SR
1,576 Elo+

VS

Team Averages
Level 112
1,601 SR
1,491 Elo+
Ravana
Ravana
 
Ravana
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Jwalk123
Danzaburou
Level 100
God Stats
10W - 12L
1,556 SR
Queue Stats
26W - 29L
1,553 Elo+
Party 3
Ix Chel
Ix Chel
MrFartDump
Ix Chel
Level 155
God Stats
4W - 2L
1,523 SR
Queue Stats
225W - 198L
1,523 Elo+
Party 3
Awilix
Awilix
emìxam42
Awilix
Level 65
God Stats
6W - 1L
1,928 SR
Queue Stats
37W - 15L
1,318 Elo+
Solo
Aphrodite
Aphrodite
juicejr
Aphrodite
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 111L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
America76
Da Ji
11
1 / 3 / 1
6,139
558
4,095
9,683
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Baezs
Chernobog
11
1 / 0 / 1
6,358
578
4,712
5,173
2,087
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

King Arthur
ECLERHM
King Arthur
11
1 / 2 / 1
6,428
584
6,054
12,426
9,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 2 / 0
5,313
483
4,204
10,140
8,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 5 / 0
5,627
512
6,192
8,310
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
6 / 0 / 5
7,063
642
8,386
6,823
2,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Jwalk123
Danzaburou
10
1 / 1 / 0
5,530
503
3,350
6,622
2,465
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
MrFartDump
Ix Chel
11
3 / 0 / 6
6,724
611
6,391
7,400
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
emìxam42
Awilix
12
1 / 2 / 1
6,216
565
8,684
11,546
5,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
juicejr
Aphrodite
9
1 / 1 / 5
5,895
536
3,168
8,418
5,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
12
12
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
0
5
8.5
L
Da Ji
America76
Da Ji
1
3
1
0.5
L
Chernobog
Baezs
Chernobog
1
0
1
1.5
L
King Arthur
ECLERHM
King Arthur
1
2
1
0.75
L
1
2
0
0.5
W
Danzaburou
Jwalk123
Danzaburou
1
1
0
1
W
Ix Chel
MrFartDump
Ix Chel
3
0
6
6
L
0
5
0
0
W
Awilix
emìxam42
Awilix
1
2
1
0.75
W
Aphrodite
juicejr
Aphrodite
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,257
Damage
29,979
45,732
Taken
40,809
25,886
Mitigated
19,830
11,959
Healing
17,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,386
2,169
0
1,063
6,823
2,922
0
2,379
4,444
0
43,699
L
Da Ji
America76
Da Ji
4,095
548
0
650
9,683
3,716
0
2,352
7,199
0
43,848
L
Chernobog
Baezs
Chernobog
4,712
2,572
0
2,678
5,173
2,087
0
441
4,732
0
51,710
L
King Arthur
ECLERHM
King Arthur
6,054
1,505
0
3,366
12,426
9,469
0
0
12,426
0
46,533
L
4,204
423
0
3,715
10,140
8,398
0
3,610
6,440
14,817
0
W
Danzaburou
Jwalk123
Danzaburou
3,350
1,535
0
2,302
6,622
2,465
0
1,661
4,961
0
39,168
W
Ix Chel
MrFartDump
Ix Chel
6,391
1,018
746
2,522
7,400
3,071
0
3,619
3,781
51,841
0
L
6,192
758
0
1,550
8,310
2,216
0
2,762
5,376
46,591
0
W
Awilix
emìxam42
Awilix
8,684
3,473
0
3,892
11,546
5,800
0
417
11,129
0
52,534
W
Aphrodite
juicejr
Aphrodite
3,168
843
3,140
4,123
8,418
5,572
0
2,320
6,098
20,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,865
Gold Earned
31,428
363
Minions Killed
330
0
Camps Cleared
0
1,129,626
Distance Traveled
1,240,286
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,063
642
58
5
0
253,273
5
L
Da Ji
6,139
558
84
8
0
245,646
0
L
Chernobog
6,358
578
104
9
0
235,356
1
L
King Arthur
6,428
584
82
7
0
231,542
3
L
Sobek
5,313
483
15
1
0
218,558
0
W
Danzaburou
5,530
503
70
6
0
234,766
0
W
Ix Chel
6,724
611
103
9
0
256,066
0
L
Nu Wa
5,627
512
78
7
0
198,524
0
W
Awilix
6,216
565
76
7
0
262,479
0
W
Aphrodite
5,895
536
23
2
0
233,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role