Player Matchup

Geb
Geb
Hamburglar69420
Geb
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,660 Elo+
Party 2
Sun Wukong
Sun Wukong
Metalexxxx
Sun Wukong
Level 63
God Stats
2W - 0L
1,635 SR
Queue Stats
9W - 4L
1,298 Elo+
Solo
Izanami
Izanami
Staximus369
Izanami
Level 89
God Stats
10W - 7L
1,586 SR
Queue Stats
71W - 70L
1,489 Elo+
Solo
Hera
Hera
The7thDemigod
Hera
Level 8
God Stats
2W - 0L
1,897 SR
Queue Stats
5W - 3L
1,491 Elo+
Party 2
Ra
Ra
Tlayohualli
Ra
Level 120
God Stats
1W - 0L
1,485 SR
Queue Stats
71W - 57L
1,209 Elo+
Solo
Team Averages
Level 57
1,621 SR
1,429 Elo+

VS

Team Averages
Level 43
1,474 SR
1,437 Elo+
Nemesis
Nemesis
BtrMls
Nemesis
Level 18
God Stats
2W - 5L
1,785 SR
Queue Stats
37W - 54L
1,444 Elo+
Solo
Ymir
Ymir
Doug2672
Ymir
Level 4
God Stats
0W - 2L
1,329 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Anubis
Anubis
JONHY_SARMI
Anubis
Level 83
God Stats
9W - 12L
1,428 SR
Queue Stats
280W - 282L
1,474 Elo+
Party 1
Gilgamesh
Gilgamesh
copyninjamarco_
Gilgamesh
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,496 Elo+
Solo
Neith
Neith
toniieet
Neith
Level 7
God Stats
19W - 47L
1,330 SR
Queue Stats
30W - 60L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 9
8,079
808
5,638
6,109
4,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Metalexxxx
Sun Wukong
14
1 / 0 / 5
7,832
783
5,205
4,770
3,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Staximus369
Izanami
14
2 / 1 / 4
7,637
764
5,016
5,087
1,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 0 / 3
8,847
885
9,003
2,583
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 0 / 3
8,034
803
6,846
3,774
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BtrMls
Nemesis
13
0 / 3 / 1
6,969
697
2,356
8,411
3,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
11
0 / 4 / 0
6,620
662
3,333
10,598
9,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
13
1 / 0 / 0
6,991
699
2,882
2,860
1,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
copyninjamarco_
Gilgamesh
13
0 / 5 / 1
6,876
688
2,784
13,811
8,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
toniieet
Neith
13
0 / 1 / 1
6,548
655
3,599
7,508
3,152
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
13
Kills
1
1
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BtrMls
Nemesis
0
3
1
0.17
L
Ymir
0
4
0
0
W
1
0
9
5.5
L
Anubis
1
0
0
1
W
Sun Wukong
Metalexxxx
Sun Wukong
1
0
5
3.5
W
Izanami
Staximus369
Izanami
2
1
4
4
W
7
0
3
8.5
W
2
0
3
3.5
L
Gilgamesh
copyninjamarco_
Gilgamesh
0
5
1
0.1
L
Neith
toniieet
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,708
Damage
14,954
22,323
Taken
43,188
12,874
Mitigated
27,200
7,045
Healing
4,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BtrMls
Nemesis
2,356
359
0
1,225
8,411
3,975
0
3,024
5,387
0
24,461
L
Ymir
3,333
761
0
334
10,598
9,768
203
5,114
5,484
6,425
0
W
5,638
1,172
1,287
2,055
6,109
4,741
0
2,461
3,648
11,372
0
L
Anubis
2,882
38
0
561
2,860
1,392
0
2,422
382
23,118
0
W
Sun Wukong
Metalexxxx
Sun Wukong
5,205
855
0
484
4,770
3,526
524
1,066
3,704
0
19,022
W
Izanami
Staximus369
Izanami
5,016
3,195
0
1,485
5,087
1,991
2,647
1,311
3,776
0
22,893
W
9,003
3,554
0
0
2,583
1,173
554
118
2,465
31,171
0
W
6,846
138
800
934
3,774
1,443
611
1,259
2,515
33,698
0
L
Gilgamesh
copyninjamarco_
Gilgamesh
2,784
561
0
1,656
13,811
8,913
0
6,431
7,282
0
23,511
L
Neith
toniieet
Neith
3,599
1,478
0
597
7,508
3,152
138
4,271
3,166
0
14,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,429
Gold Earned
34,004
209
Minions Killed
159
0
Camps Cleared
0
1,112,034
Distance Traveled
978,358
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,969
697
39
4
0
220,291
0
L
Ymir
6,620
662
7
1
0
190,339
0
W
Geb
8,079
808
5
1
0
220,340
0
L
Anubis
6,991
699
47
5
0
197,726
0
W
Sun Wukong
7,832
783
35
4
0
224,454
1
W
Izanami
7,637
764
34
3
0
204,611
0
W
Hera
8,847
885
66
7
0
207,080
0
W
Ra
8,034
803
69
7
0
255,549
5
L
Gilgamesh
6,876
688
47
5
0
207,701
0
L
Neith
6,548
655
19
2
0
162,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role