Player Matchup

Surtr
Surtr
 
Surtr
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
 
Ix Chel
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Dmanmcswizzil
Cernunnos
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,641 Elo+
Party 1
Team Averages
Level 112
1,500 SR
1,528 Elo+

VS

Team Averages
Level 159
1,546 SR
1,542 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Cloroxchan00
Bacchus
Level 156
God Stats
17W - 18L
1,536 SR
Queue Stats
366W - 330L
1,537 Elo+
Party 2
Ullr
Ullr
MichaPlayG
Ullr
Level 198
God Stats
1W - 2L
1,506 SR
Queue Stats
20W - 36L
1,459 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SpongeBuck
Morgan Le Fay
Level 129
God Stats
4W - 5L
1,534 SR
Queue Stats
342W - 287L
1,560 Elo+
Party 2
Ravana
Ravana
Vampish
Ravana
Level 159
God Stats
1W - 1L
1,653 SR
Queue Stats
155W - 98L
1,655 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
6 / 1 / 1
7,028
703
8,498
8,900
4,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
 
Gilgamesh
12
5 / 1 / 3
6,681
668
6,048
9,933
4,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
 
Ix Chel
11
0 / 0 / 3
6,285
629
3,819
3,375
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
 
Sylvanus
10
1 / 2 / 1
5,891
589
2,849
9,336
7,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cernunnos
Dmanmcswizzil
Cernunnos
10
1 / 2 / 3
5,448
545
5,198
7,723
2,644
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
2 / 4 / 0
5,407
541
3,337
9,252
8,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Cloroxchan00
Bacchus
8
1 / 1 / 0
5,039
504
1,653
5,687
5,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 3
5,266
527
5,138
6,567
2,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
SpongeBuck
Morgan Le Fay
9
0 / 1 / 2
5,099
510
4,323
6,000
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Vampish
Ravana
11
2 / 5 / 3
6,109
611
7,396
8,908
3,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
13
Kills
6
6
Deaths
13
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
6
1
1
6.5
W
Gilgamesh
 
Gilgamesh
5
1
3
6.5
W
Ix Chel
 
Ix Chel
0
0
3
1.5
W
Sylvanus
 
Sylvanus
1
2
1
0.75
L
Cthulhu
 
Cthulhu
2
4
0
0.5
L
Bacchus
Cloroxchan00
Bacchus
1
1
0
1
W
Cernunnos
Dmanmcswizzil
Cernunnos
1
2
3
1.25
L
1
2
3
1.25
L
Morgan Le Fay
SpongeBuck
Morgan Le Fay
0
1
2
1
L
Ravana
Vampish
Ravana
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,412
Damage
21,847
39,267
Taken
36,414
19,864
Mitigated
21,664
13,681
Healing
5,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
8,498
3,887
0
3,609
8,900
4,028
161
2,695
6,205
888
50,583
W
Gilgamesh
 
Gilgamesh
6,048
3,119
0
1,108
9,933
4,649
0
1,946
7,987
0
47,360
W
Ix Chel
 
Ix Chel
3,819
714
468
1,697
3,375
1,132
0
1,396
1,979
46,065
0
W
Sylvanus
 
Sylvanus
2,849
815
604
3,634
9,336
7,411
0
1,846
7,490
23,061
0
L
Cthulhu
 
Cthulhu
3,337
288
0
802
9,252
8,865
0
529
8,723
28,142
351
L
Bacchus
Cloroxchan00
Bacchus
1,653
403
0
2,531
5,687
5,047
0
1,663
4,024
14,111
0
W
Cernunnos
Dmanmcswizzil
Cernunnos
5,198
2,515
0
2,561
7,723
2,644
22
1,079
6,644
0
41,177
L
5,138
2,430
0
500
6,567
2,010
0
1,265
5,302
0
26,432
L
Morgan Le Fay
SpongeBuck
Morgan Le Fay
4,323
183
0
708
6,000
2,070
0
2,538
3,462
35,957
0
L
Ravana
Vampish
Ravana
7,396
2,844
0
1,307
8,908
3,672
0
1,126
7,782
0
46,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,333
Gold Earned
26,920
369
Minions Killed
249
0
Camps Cleared
0
1,017,314
Distance Traveled
1,096,131
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,028
703
90
9
0
206,802
0
W
Gilgamesh
6,681
668
74
7
0
240,612
0
W
Ix Chel
6,285
629
98
10
0
204,658
0
W
Sylvanus
5,891
589
22
2
0
174,430
0
L
Cthulhu
5,407
541
46
5
0
198,830
0
L
Bacchus
5,039
504
26
3
0
218,365
2
W
Cernunnos
5,448
545
85
9
0
190,812
1
L
Ullr
5,266
527
42
4
0
218,632
1
L
Morgan Le Fay
5,099
510
72
7
0
229,145
0
L
Ravana
6,109
611
63
6
0
231,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role