Player Matchup

Fafnir
Fafnir
AthenaBot
Fafnir
Level 29
God Stats
0W - 1L
1,727 SR
Queue Stats
20W - 19L
1,565 Elo+
Solo
Nemesis
Nemesis
CobaltDysprosium
Nemesis
Level 126
God Stats
2W - 4L
1,129 SR
Queue Stats
179W - 177L
1,525 Elo+
Party 2
Charybdis
Charybdis
DecentBrown
Charybdis
Level 82
God Stats
1W - 1L
1,731 SR
Queue Stats
105W - 101L
1,522 Elo+
Party 2
Sun Wukong
Sun Wukong
TibaBear4Life
Sun Wukong
Level 58
God Stats
1W - 4L
1,390 SR
Queue Stats
247W - 243L
1,506 Elo+
Party 2
Ymir
Ymir
robonite
Ymir
Level 68
God Stats
1W - 5L
1,351 SR
Queue Stats
293W - 292L
1,486 Elo+
Party 2
Team Averages
Level 73
1,466 SR
1,521 Elo+

VS

Team Averages
Level 98
1,497 SR
1,515 Elo+
Amaterasu
Amaterasu
BigBossProspect
Amaterasu
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 103L
1,517 Elo+
Party 1
Chaac
Chaac
BustinDemCheeks
Chaac
Level 125
God Stats
4W - 7L
1,170 SR
Queue Stats
350W - 351L
1,506 Elo+
Solo
Jing Wei
Jing Wei
JellyManX
Jing Wei
Level 66
God Stats
3W - 6L
1,796 SR
Queue Stats
477W - 447L
1,591 Elo+
Solo
Xbalanque
Xbalanque
PulpyNut666
Xbalanque
Level 35
God Stats
3W - 1L
1,578 SR
Queue Stats
100W - 97L
1,434 Elo+
Solo
Jormungandr
Jormungandr
Smitty xDAx
Jormungandr
Level 129
God Stats
3W - 1L
1,441 SR
Queue Stats
85W - 99L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AthenaBot
Fafnir
15
2 / 3 / 6
8,660
787
6,609
14,112
25,422
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
6 / 4 / 5
9,034
821
14,757
15,652
11,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
DecentBrown
Charybdis
14
2 / 4 / 8
7,870
715
14,133
16,187
10,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
TibaBear4Life
Sun Wukong
14
1 / 5 / 8
7,757
705
6,920
13,786
16,151
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
16
2 / 3 / 8
8,829
803
5,571
16,247
19,506
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigBossProspect
Amaterasu
14
0 / 3 / 13
8,375
761
5,706
14,128
17,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

15
1 / 2 / 16
8,827
802
14,993
14,197
16,592
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
JellyManX
Jing Wei
16
4 / 3 / 11
9,412
856
12,884
7,670
3,663
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
PulpyNut666
Xbalanque
16
5 / 3 / 11
9,521
866
19,328
7,898
4,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Smitty xDAx
Jormungandr
18
9 / 2 / 10
10,500
955
14,791
11,672
13,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
80
13
Kills
19
19
Deaths
13
35
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Fafnir
AthenaBot
Fafnir
2
3
6
1.67
W
Amaterasu
BigBossProspect
Amaterasu
0
3
13
2.17
W
1
2
16
4.5
L
6
4
5
2.13
L
Charybdis
DecentBrown
Charybdis
2
4
8
1.5
W
Jing Wei
JellyManX
Jing Wei
4
3
11
3.17
W
Xbalanque
PulpyNut666
Xbalanque
5
3
11
3.5
W
Jormungandr
Smitty xDAx
Jormungandr
9
2
10
7
L
Sun Wukong
TibaBear4Life
Sun Wukong
1
5
8
1
L
Ymir
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,990
Damage
67,702
75,984
Taken
55,565
83,911
Mitigated
55,203
28,871
Healing
16,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
AthenaBot
Fafnir
6,609
1,388
2,610
2,577
14,112
25,422
0
2,335
11,509
8,141
0
W
Amaterasu
BigBossProspect
Amaterasu
5,706
1,607
1,132
4,674
14,128
17,027
390
3,772
10,356
0
8,495
W
14,993
442
794
2,050
14,197
16,592
66
2,718
11,479
0
28,323
L
14,757
7,329
2,694
4,763
15,652
11,993
0
2,493
12,990
0
24,175
L
Charybdis
DecentBrown
Charybdis
14,133
6,304
1,334
6,336
16,187
10,839
51
3,365
12,771
0
30,889
W
Jing Wei
JellyManX
Jing Wei
12,884
9,171
632
833
7,670
3,663
2,130
1,744
5,926
0
25,797
W
Xbalanque
PulpyNut666
Xbalanque
19,328
5,843
698
1,169
7,898
4,037
1,323
1,732
6,166
0
32,174
W
Jormungandr
Smitty xDAx
Jormungandr
14,791
2,464
1,746
2,483
11,672
13,884
312
2,214
9,458
29,976
0
L
Sun Wukong
TibaBear4Life
Sun Wukong
6,920
2,164
1,003
1,045
13,786
16,151
228
3,457
10,165
0
18,081
L
Ymir
5,571
543
3,444
3,065
16,247
19,506
0
3,141
12,981
9,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,150
Gold Earned
46,635
90
Minions Killed
127
0
Camps Cleared
0
1,040,118
Distance Traveled
1,038,972
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,660
787
3
0
0
216,060
0
W
Amaterasu
8,375
761
7
1
0
203,851
0
W
Chaac
8,827
802
26
2
0
217,782
0
L
Nemesis
9,034
821
26
2
0
220,165
0
L
Charybdis
7,870
715
32
3
0
192,803
0
W
Jing Wei
9,412
856
32
3
0
190,503
0
W
Xbalanque
9,521
866
27
2
0
195,218
0
W
Jormungandr
10,500
955
35
3
0
231,618
0
L
Sun Wukong
7,757
705
21
2
0
209,020
0
L
Ymir
8,829
803
8
1
0
202,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role