Player Matchup

Bacchus
Bacchus
JomppaPomppa69
Bacchus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,529 Elo+
Party 2
Chiron
Chiron
Karlicus
Chiron
Level 65
God Stats
2W - 1L
1,712 SR
Queue Stats
117W - 97L
1,489 Elo+
Party 1
Sun Wukong
Sun Wukong
Selvyn
Sun Wukong
Level 28
God Stats
2W - 1L
1,339 SR
Queue Stats
73W - 59L
1,481 Elo+
Party 1
Tsukuyomi
Tsukuyomi
alvibaboon22
Tsukuyomi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,576 Elo+
Party 2
Chaac
Chaac
mqttib
Chaac
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,647 Elo+
Party 2
Team Averages
Level 79
1,510 SR
1,545 Elo+

VS

Team Averages
Level 118
1,359 SR
1,468 Elo+
Raijin
Raijin
Anaftasiy
Raijin
Level 107
God Stats
0W - 4L
1,500 SR
Queue Stats
250W - 242L
1,461 Elo+
Party 3
Neith
Neith
BlitzCrab
Neith
Level 105
God Stats
9W - 13L
1,090 SR
Queue Stats
570W - 565L
1,508 Elo+
Solo
Awilix
Awilix
KettleAndCactus
Awilix
Level 108
God Stats
0W - 3L
1,267 SR
Queue Stats
238W - 231L
1,447 Elo+
Party 3
Amaterasu
Amaterasu
Pepperjack1986
Amaterasu
Level 158
God Stats
22W - 24L
1,644 SR
Queue Stats
1,744W - 1,736L
1,468 Elo+
Solo
Thanatos
Thanatos
guillereyes
Thanatos
Level 113
God Stats
1W - 5L
1,297 SR
Queue Stats
208W - 216L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 13
8,380
838
6,119
9,844
6,922
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Karlicus
Chiron
16
2 / 2 / 14
8,632
863
9,184
7,827
3,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Selvyn
Sun Wukong
16
7 / 2 / 9
9,180
918
8,119
8,191
4,635
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
alvibaboon22
Tsukuyomi
13
4 / 4 / 8
8,322
832
8,722
10,380
3,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chaac
mqttib
Chaac
15
5 / 2 / 15
9,625
963
12,284
12,072
16,986
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Anaftasiy
Raijin
16
2 / 3 / 5
8,686
869
10,137
7,501
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
BlitzCrab
Neith
11
0 / 4 / 5
6,816
682
8,584
7,627
3,106
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 4 / 7
7,331
733
5,881
10,791
6,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Pepperjack1986
Amaterasu
12
1 / 5 / 5
6,965
697
5,111
13,599
11,829
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
guillereyes
Thanatos
14
7 / 5 / 5
8,252
825
9,916
9,975
4,534
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
39
21
Kills
12
12
Deaths
21
59
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Raijin
Anaftasiy
Raijin
2
3
5
1.5
L
Neith
BlitzCrab
Neith
0
4
5
0.63
W
3
2
13
4.75
W
Chiron
Karlicus
Chiron
2
2
14
4.5
L
2
4
7
1.38
L
Amaterasu
Pepperjack1986
Amaterasu
1
5
5
0.7
W
Sun Wukong
Selvyn
Sun Wukong
7
2
9
5.75
W
Tsukuyomi
alvibaboon22
Tsukuyomi
4
4
8
2
L
Thanatos
guillereyes
Thanatos
7
5
5
1.9
W
Chaac
mqttib
Chaac
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,428
Damage
39,629
48,314
Taken
49,493
35,145
Mitigated
29,706
16,935
Healing
14,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Anaftasiy
Raijin
10,137
896
874
1,983
7,501
3,393
0
932
6,569
38,215
0
L
Neith
BlitzCrab
Neith
8,584
1,399
1,072
600
7,627
3,106
0
1,395
6,232
0
12,543
W
6,119
1,397
1,006
1,908
9,844
6,922
42
2,417
7,427
10,013
0
W
Chiron
Karlicus
Chiron
9,184
5,184
3,253
2,617
7,827
3,200
1,132
1,998
5,829
0
20,743
L
5,881
1,897
257
1,488
10,791
6,844
0
2,552
8,239
0
8,335
L
Amaterasu
Pepperjack1986
Amaterasu
5,111
462
362
2,639
13,599
11,829
0
2,133
11,466
0
6,649
W
Sun Wukong
Selvyn
Sun Wukong
8,119
1,549
603
713
8,191
4,635
962
2,198
5,993
0
18,315
W
Tsukuyomi
alvibaboon22
Tsukuyomi
8,722
3,036
675
1,266
10,380
3,402
391
830
9,550
0
19,669
L
Thanatos
guillereyes
Thanatos
9,916
1,326
692
4,440
9,975
4,534
0
1,648
8,327
0
11,013
W
Chaac
mqttib
Chaac
12,284
856
1,784
3,110
12,072
16,986
323
2,694
9,378
3,572
18,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,139
Gold Earned
38,050
108
Minions Killed
89
0
Camps Cleared
0
978,144
Distance Traveled
897,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,686
869
69
7
0
178,505
0
L
Neith
6,816
682
9
1
0
161,897
0
W
Bacchus
8,380
838
9
1
0
224,014
0
W
Chiron
8,632
863
43
4
0
188,007
0
L
Awilix
7,331
733
3
0
0
191,426
0
L
Amaterasu
6,965
697
4
0
0
191,166
0
W
Sun Wukong
9,180
918
33
3
0
210,193
0
W
Tsukuyomi
8,322
832
14
1
0
171,517
0
L
Thanatos
8,252
825
4
0
0
174,290
0
W
Chaac
9,625
963
9
1
0
184,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role