Player Matchup

Apollo
Apollo
Bxrti
Apollo
Level 160
God Stats
1W - 1L
1,750 SR
Queue Stats
14W - 7L
1,717 Elo+
Solo
Ix Chel
Ix Chel
GummySG
Ix Chel
Level 156
God Stats
13W - 17L
1,579 SR
Queue Stats
340W - 275L
1,581 Elo+
Party 1
Medusa
Medusa
LickyRedd
Medusa
Level 166
God Stats
1W - 4L
1,722 SR
Queue Stats
518W - 481L
1,545 Elo+
Party 1
Terra
Terra
Smurf728
Terra
Level 164
God Stats
10W - 11L
1,667 SR
Queue Stats
579W - 571L
1,549 Elo+
Party 1
Gilgamesh
Gilgamesh
rS Kioshima
Gilgamesh
Level 162
God Stats
13W - 17L
1,758 SR
Queue Stats
484W - 466L
1,515 Elo+
Solo
Team Averages
Level 162
1,695 SR
1,581 Elo+

VS

Team Averages
Level 152
1,601 SR
1,562 Elo+
Aphrodite
Aphrodite
Killatim99
Aphrodite
Level 129
God Stats
3W - 3L
1,601 SR
Queue Stats
176W - 173L
1,501 Elo+
Solo
Vamana
Vamana
KuroD4ni
Vamana
Level 173
God Stats
21W - 15L
1,650 SR
Queue Stats
334W - 347L
1,604 Elo+
Solo
The Morrigan
The Morrigan
Shadow_Sheepp
The Morrigan
Level 147
God Stats
3W - 6L
1,367 SR
Queue Stats
183W - 172L
1,524 Elo+
Solo
Camazotz
Camazotz
Whitedangler54
Camazotz
Level 155
God Stats
12W - 6L
1,791 SR
Queue Stats
352W - 316L
1,609 Elo+
Solo
Kali
Kali
parthesian
Kali
Level 154
God Stats
1W - 0L
1,597 SR
Queue Stats
78W - 94L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bxrti
Apollo
16
4 / 5 / 1
9,410
523
8,387
17,560
8,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
GummySG
Ix Chel
14
2 / 6 / 2
8,694
483
13,591
12,511
6,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
LickyRedd
Medusa
14
2 / 4 / 2
8,785
488
8,386
12,238
5,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Terra
Smurf728
Terra
13
1 / 3 / 4
8,688
483
6,354
18,246
17,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gilgamesh
rS Kioshima
Gilgamesh
13
4 / 6 / 2
8,607
478
10,502
17,492
8,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Killatim99
Aphrodite
14
2 / 0 / 10
9,307
517
6,136
10,224
10,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
KuroD4ni
Vamana
19
8 / 0 / 3
11,876
660
19,517
17,739
21,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

The Morrigan
Shadow_Sheepp
The Morrigan
14
2 / 7 / 4
8,312
462
5,898
15,630
7,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
17
9 / 3 / 9
10,740
597
17,610
19,775
8,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 5
9,934
552
10,522
18,575
9,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
13
Kills
24
24
Deaths
13
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Apollo
Bxrti
Apollo
4
5
1
0.9
L
Ix Chel
GummySG
Ix Chel
2
6
2
0.5
W
Aphrodite
Killatim99
Aphrodite
2
0
10
7
W
Vamana
KuroD4ni
Vamana
8
0
3
9.5
L
Medusa
LickyRedd
Medusa
2
4
2
0.75
W
The Morrigan
Shadow_Sheepp
The Morrigan
2
7
4
0.57
L
Terra
Smurf728
Terra
1
3
4
1
W
Camazotz
9
3
9
4.5
W
3
3
5
1.83
L
Gilgamesh
rS Kioshima
Gilgamesh
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,220
Damage
59,683
78,047
Taken
81,943
45,835
Mitigated
57,530
15,206
Healing
36,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Bxrti
Apollo
8,387
4,961
0
4,555
17,560
8,291
0
73
16,313
0
69,790
L
Ix Chel
GummySG
Ix Chel
13,591
1,545
382
1,327
12,511
6,083
0
3,602
8,809
76,487
0
W
Aphrodite
Killatim99
Aphrodite
6,136
666
6,681
7,217
10,224
10,631
136
5,409
4,815
32,241
0
W
Vamana
KuroD4ni
Vamana
19,517
8,619
0
5,576
17,739
21,531
0
2,572
15,167
0
128,959
L
Medusa
LickyRedd
Medusa
8,386
4,820
0
2,306
12,238
5,002
456
290
11,948
0
76,091
W
The Morrigan
Shadow_Sheepp
The Morrigan
5,898
1,241
0
1,900
15,630
7,212
0
7,496
8,134
60,694
382
L
Terra
Smurf728
Terra
6,354
1,312
2,363
3,233
18,246
17,941
0
5,041
13,050
29,611
0
W
Camazotz
17,610
3,948
0
9,225
19,775
8,892
0
3,400
16,375
0
95,407
W
10,522
5,316
0
6,157
18,575
9,264
0
1,068
17,507
0
85,413
L
Gilgamesh
rS Kioshima
Gilgamesh
10,502
3,860
0
1,040
17,492
8,518
0
2,671
14,578
0
62,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,184
Gold Earned
50,169
480
Minions Killed
582
0
Camps Cleared
0
1,763,772
Distance Traveled
1,829,186
29
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,410
523
110
6
0
318,703
3
L
Ix Chel
8,694
483
127
7
0
325,549
6
W
Aphrodite
9,307
517
49
3
0
358,314
1
W
Vamana
11,876
660
188
10
0
372,754
1
L
Medusa
8,785
488
101
6
0
367,149
5
W
The Morrigan
8,312
462
99
6
0
335,002
2
L
Terra
8,688
483
60
3
0
362,364
13
W
Camazotz
10,740
597
120
7
0
407,153
0
W
Kali
9,934
552
126
7
0
355,963
0
L
Gilgamesh
8,607
478
82
5
0
390,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role