Player Matchup

Bacchus
Bacchus
FAT_SLAPZ1105
Bacchus
Level 85
God Stats
3W - 11L
1,321 SR
Queue Stats
14W - 41L
1,182 Elo+
Party 1
Horus
Horus
Royal_blue03
Horus
Level 63
God Stats
0W - 2L
1,205 SR
Queue Stats
10W - 22L
1,306 Elo+
Party 1
Vulcan
Vulcan
dissory
Vulcan
Level 17
God Stats
1W - 5L
1,255 SR
Queue Stats
15W - 40L
1,243 Elo+
Party 1
Xbalanque
Xbalanque
manlikeluke123
Xbalanque
Level 69
God Stats
0W - 2L
1,310 SR
Queue Stats
17W - 43L
1,232 Elo+
Party 1
Vamana
Vamana
yxxng_Tgaa12
Vamana
Level 83
God Stats
19W - 19L
1,546 SR
Queue Stats
30W - 42L
1,352 Elo+
Party 1
Team Averages
Level 63
1,327 SR
1,263 Elo+

VS

Team Averages
Level 39
1,479 SR
1,178 Elo+
Mercury
Mercury
JacVS-10
Mercury
Level 79
God Stats
5W - 2L
1,697 SR
Queue Stats
247W - 236L
1,419 Elo+
Solo
Cerberus
Cerberus
KoD__Aedan-o__O
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,148 Elo+
Party 2
Nu Wa
Nu Wa
Mimikyu125
Nu Wa
Level 48
God Stats
5W - 5L
1,689 SR
Queue Stats
349W - 328L
1,446 Elo+
Solo
Ishtar
Ishtar
TheyCallMeHosi
Ishtar
Level 28
God Stats
1W - 2L
1,213 SR
Queue Stats
153W - 167L
947 Elo+
Party 2
Vulcan
Vulcan
ethereal-fare6
Vulcan
Level 34
God Stats
1W - 1L
1,297 SR
Queue Stats
164W - 170L
932 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
1 / 0 / 10
6,394
492
5,905
7,625
7,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
4 / 2 / 9
6,917
532
6,956
13,300
10,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
dissory
Vulcan
10
0 / 5 / 4
6,166
474
3,128
6,477
2,452
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
manlikeluke123
Xbalanque
10
2 / 1 / 6
6,131
472
4,895
5,834
2,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vamana
13
8 / 3 / 5
8,197
631
9,027
10,659
5,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JacVS-10
Mercury
13
7 / 4 / 2
7,958
612
7,421
13,197
5,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
9
0 / 3 / 3
6,120
471
2,381
12,018
7,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
11
1 / 3 / 3
6,544
503
2,236
6,011
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 2 / 3
6,564
505
3,572
6,267
2,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 4 / 1
7,616
586
8,721
7,573
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
15
Kills
10
11
Deaths
16
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
0
10
6
W
Mercury
JacVS-10
Mercury
7
4
2
2
W
Cerberus
0
3
3
0.5
W
Nu Wa
1
3
3
0.83
L
4
2
9
4.25
W
0
2
3
0.75
L
Vulcan
dissory
Vulcan
0
5
4
0.4
W
2
4
1
0.63
L
Xbalanque
manlikeluke123
Xbalanque
2
1
6
5
L
Vamana
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,911
Damage
24,331
43,895
Taken
45,066
28,457
Mitigated
21,343
6,990
Healing
6,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
5,905
484
0
1,598
7,625
7,287
158
2,378
5,247
21,821
0
W
Mercury
JacVS-10
Mercury
7,421
3,977
0
1,120
13,197
5,168
0
2,219
10,597
0
64,167
W
Cerberus
2,381
264
1,274
2,142
12,018
7,885
68
2,447
9,078
15,784
0
W
Nu Wa
2,236
470
0
597
6,011
2,325
391
2,573
3,177
39,569
0
L
6,956
3,007
316
2,580
13,300
10,535
181
5,624
7,676
0
25,256
W
3,572
2,731
0
1,096
6,267
2,481
709
522
5,620
0
40,633
L
Vulcan
dissory
Vulcan
3,128
955
0
550
6,477
2,452
238
1,411
5,066
34,488
0
W
8,721
2,378
0
689
7,573
3,484
456
390
6,802
49,404
0
L
Xbalanque
manlikeluke123
Xbalanque
4,895
1,420
0
935
5,834
2,207
592
2,471
3,363
0
39,243
L
Vamana
9,027
5,156
0
1,011
10,659
5,976
876
1,454
9,205
0
41,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,805
Gold Earned
34,802
234
Minions Killed
330
0
Camps Cleared
0
1,355,225
Distance Traveled
1,241,567
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,394
492
29
2
0
262,478
4
W
Mercury
7,958
612
98
8
0
284,410
0
W
Cerberus
6,120
471
16
1
0
252,481
0
W
Nu Wa
6,544
503
65
5
0
223,723
0
L
Horus
6,917
532
23
2
0
264,688
0
W
Ishtar
6,564
505
70
5
0
234,520
0
L
Vulcan
6,166
474
56
4
0
256,538
0
W
Vulcan
7,616
586
81
6
0
246,433
0
L
Xbalanque
6,131
472
69
5
0
243,713
0
L
Vamana
8,197
631
57
4
0
327,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role