Player Matchup

Anubis
Anubis
DÁRK
Anubis
Level 127
God Stats
2W - 5L
1,435 SR
Queue Stats
16W - 26L
1,267 Elo+
Party 1
Odin
Odin
M0STACHON
Odin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,384 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
wigglywalsher
Ah Muzen Cab
Level 136
God Stats
3W - 10L
1,512 SR
Queue Stats
102W - 108L
1,471 Elo+
Party 1
Team Averages
Level 116
1,482 SR
1,374 Elo+

VS

Team Averages
Level 132
1,609 SR
1,446 Elo+
Arachne
Arachne
DarkGa
Arachne
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,288 Elo+
Solo
Vamana
Vamana
MunchieSlayer
Vamana
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,542 Elo+
Party 2
Anubis
Anubis
ilikeblackgirls
Anubis
Level 108
God Stats
1W - 0L
1,826 SR
Queue Stats
19W - 17L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DÁRK
Anubis
16
5 / 3 / 6
11,230
749
12,044
9,026
4,611
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
15
1 / 3 / 10
9,942
663
3,918
15,724
12,245
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
wigglywalsher
Ah Muzen Cab
17
7 / 2 / 6
11,424
762
15,366
13,809
6,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DarkGa
Arachne
16
5 / 4 / 1
11,597
773
8,139
11,048
5,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 6 / 6
11,206
747
12,388
20,437
22,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
2 / 3 / 2
11,352
757
10,225
9,399
4,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
13
Kills
8
8
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
DarkGa
Arachne
5
4
1
1.38
L
Anubis
DÁRK
Anubis
5
3
6
2.67
L
Odin
1
3
10
2
W
1
6
6
0.67
W
2
3
2
1
L
Ah Muzen Cab
wigglywalsher
Ah Muzen Cab
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,328
Damage
30,752
38,559
Taken
40,884
22,959
Mitigated
32,073
4,462
Healing
10,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DarkGa
Arachne
8,139
4,298
0
1,704
11,048
5,262
1,035
4,435
6,613
0
38,226
L
Anubis
DÁRK
Anubis
12,044
162
0
1,073
9,026
4,611
0
3,803
5,223
38,982
0
L
Odin
3,918
1,356
208
1,734
15,724
12,245
305
3,384
12,340
0
25,945
W
12,388
8,675
1,201
4,776
20,437
22,262
0
4,577
15,860
0
32,653
W
10,225
435
0
3,231
9,399
4,549
1,695
3,143
6,256
62,601
0
L
Ah Muzen Cab
wigglywalsher
Ah Muzen Cab
15,366
9,784
0
1,447
13,809
6,103
1,141
3,273
10,536
0
45,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,596
Gold Earned
34,155
177
Minions Killed
201
0
Camps Cleared
0
731,113
Distance Traveled
797,896
3
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,597
773
48
3
0
295,058
0
L
Anubis
11,230
749
64
4
0
230,658
0
L
Odin
9,942
663
32
2
0
266,474
3
W
Vamana
11,206
747
37
2
0
285,430
22
W
Anubis
11,352
757
116
8
0
217,408
0
L
Ah Muzen Cab
11,424
762
81
5
0
233,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role