Player Matchup

Ymir
Ymir
AlexTFG
Ymir
Level 138
God Stats
6W - 4L
1,648 SR
Queue Stats
302W - 266L
1,563 Elo+
Party 1
Agni
Agni
AnimeHasPurpose
Agni
Level 121
God Stats
6W - 6L
1,583 SR
Queue Stats
97W - 85L
1,540 Elo+
Party 1
Chiron
Chiron
JuanDgo264
Chiron
Level 125
God Stats
0W - 1L
1,801 SR
Queue Stats
22W - 21L
1,533 Elo+
Solo
Cu Chulainn
Cu Chulainn
TemplarTyrant
Cu Chulainn
Level 85
God Stats
165W - 135L
1,625 SR
Queue Stats
649W - 551L
1,586 Elo+
Party 3
Mercury
Mercury
WashierAlarm563
Mercury
Level 98
God Stats
4W - 3L
1,510 SR
Queue Stats
323W - 285L
1,457 Elo+
Party 3
Team Averages
Level 113
1,634 SR
1,536 Elo+

VS

Team Averages
Level 132
1,621 SR
1,509 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
America76
Loki
Level 124
God Stats
2W - 0L
1,739 SR
Queue Stats
84W - 62L
1,518 Elo+
Party 2
Merlin
Merlin
JustButters00
Merlin
Level 113
God Stats
2W - 1L
1,615 SR
Queue Stats
173W - 146L
1,548 Elo+
Party 2
Ymir
Ymir
Pardax
Ymir
Level 163
God Stats
28W - 25L
1,580 SR
Queue Stats
739W - 704L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
thelostgam3r
Sun Wukong
Level 144
God Stats
1W - 0L
1,672 SR
Queue Stats
59W - 74L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AlexTFG
Ymir
7
0 / 1 / 2
4,770
530
4,295
8,618
6,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 0 / 0
6,087
676
1,957
2,866
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
JuanDgo264
Chiron
8
1 / 3 / 1
4,836
537
4,601
8,460
2,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cu Chulainn
TemplarTyrant
Cu Chulainn
10
0 / 1 / 0
5,720
636
3,708
5,561
3,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

8
1 / 1 / 0
4,972
552
1,184
5,721
1,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 2 / 3
5,114
568
7,536
6,872
2,443
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
11
5 / 0 / 0
6,222
691
4,698
6,594
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 1
5,835
648
1,155
2,895
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
Pardax
Ymir
8
0 / 0 / 4
4,980
553
3,160
6,375
4,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
thelostgam3r
Sun Wukong
10
0 / 0 / 1
5,732
637
2,458
7,736
6,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
6
6
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
2
3
1.25
L
Ymir
AlexTFG
Ymir
0
1
2
1
W
Loki
5
0
0
5
L
0
0
0
0
L
Chiron
JuanDgo264
Chiron
1
3
1
0.5
W
0
0
1
0.5
W
Ymir
Pardax
Ymir
0
0
4
2
L
Cu Chulainn
TemplarTyrant
Cu Chulainn
0
1
0
0
L
1
1
0
1
W
Sun Wukong
thelostgam3r
Sun Wukong
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,745
Damage
19,007
31,226
Taken
30,472
15,035
Mitigated
16,616
9,516
Healing
9,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,536
3,255
0
2,143
6,872
2,443
0
2,023
4,849
0
41,699
L
Ymir
AlexTFG
Ymir
4,295
1,423
299
1,991
8,618
6,163
0
2,032
6,586
15,120
0
W
Loki
4,698
1,372
0
2,645
6,594
2,293
0
1,026
5,568
0
39,274
L
1,957
54
0
1,748
2,866
922
0
558
2,308
52,385
0
L
Chiron
JuanDgo264
Chiron
4,601
1,171
301
1,775
8,460
2,646
0
1,209
7,234
0
32,834
W
1,155
44
0
901
2,895
974
0
583
2,312
51,158
0
W
Ymir
Pardax
Ymir
3,160
392
0
2,114
6,375
4,741
0
2,620
3,755
8,169
0
L
Cu Chulainn
TemplarTyrant
Cu Chulainn
3,708
965
0
2,402
5,561
3,494
0
0
5,561
0
42,157
L
1,184
196
0
1,000
5,721
1,810
0
516
5,205
0
25,127
W
Sun Wukong
thelostgam3r
Sun Wukong
2,458
523
0
1,465
7,736
6,165
0
0
7,736
0
39,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,385
Gold Earned
27,883
304
Minions Killed
319
0
Camps Cleared
0
874,883
Distance Traveled
951,374
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,114
568
65
7
0
178,067
2
L
Ymir
4,770
530
14
2
0
152,726
0
W
Loki
6,222
691
63
7
0
240,382
0
L
Agni
6,087
676
109
12
0
186,009
0
L
Chiron
4,836
537
64
7
0
184,008
0
W
Merlin
5,835
648
96
11
0
185,734
0
W
Ymir
4,980
553
11
1
0
168,396
3
L
Cu Chulainn
5,720
636
72
8
0
167,838
1
L
Mercury
4,972
552
45
5
0
184,302
0
W
Sun Wukong
5,732
637
84
9
0
178,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role