Player Matchup

Apollo
Apollo
DoubtingThomas23
Apollo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
389W - 431L
1,442 Elo+
Solo
Atlas
Atlas
Gr8RiverL10N
Atlas
Level 138
God Stats
23W - 23L
1,508 SR
Queue Stats
434W - 404L
1,492 Elo+
Solo
Hades
Hades
Jus-Malicious
Hades
Level 126
God Stats
6W - 8L
1,588 SR
Queue Stats
143W - 140L
1,513 Elo+
Solo
Zeus
Zeus
MARCO GARCIA 99
Zeus
Level 77
God Stats
4W - 5L
1,648 SR
Queue Stats
78W - 82L
1,458 Elo+
Solo
Anubis
Anubis
Strobn
Anubis
Level 44
God Stats
26W - 11L
1,751 SR
Queue Stats
69W - 45L
1,554 Elo+
Solo
Team Averages
Level 89
1,599 SR
1,492 Elo+

VS

Team Averages
Level 123
1,458 SR
1,478 Elo+
Ishtar
Ishtar
 
Ishtar
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Akuser
Ix Chel
Level 106
God Stats
4W - 7L
1,300 SR
Queue Stats
208W - 237L
1,425 Elo+
Solo
Poseidon
Poseidon
Brainkillerkush
Poseidon
Level 124
God Stats
20W - 25L
1,425 SR
Queue Stats
227W - 224L
1,457 Elo+
Solo
Anubis
Anubis
SCOT_-WOLVESZ
Anubis
Level 103
God Stats
30W - 22L
1,594 SR
Queue Stats
285W - 269L
1,513 Elo+
Solo
Chaac
Chaac
SpArK_NoVa_777
Chaac
Level 128
God Stats
10W - 12L
1,471 SR
Queue Stats
241W - 221L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
7,777
486
2,121
10,269
3,678
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
3,494
218
0
0
0
15
5 / 3 / 5
9,176
574
12,072
16,416
8,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 4 / 4
8,336
521
9,921
11,414
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
Strobn
Anubis
15
4 / 8 / 3
9,069
567
11,990
12,945
5,227
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
1 / 0 / 1
9,430
589
1,591
4,072
1,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Akuser
Ix Chel
13
2 / 7 / 0
7,995
500
7,102
13,843
5,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
15
1 / 2 / 5
8,812
551
5,325
8,685
3,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
11 / 5 / 2
11,217
701
14,587
16,725
6,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 0 / 7
8,247
515
7,822
13,461
13,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
14
Kills
17
17
Deaths
14
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
0
1
1.5
W
Ix Chel
Akuser
Ix Chel
2
7
0
0.29
W
Poseidon
1
2
5
1.75
L
1
2
2
1
L
0
0
0
0
L
5
3
5
2.5
L
4
4
4
1.5
W
11
5
2
2.4
W
2
0
7
5.5
L
Anubis
Strobn
Anubis
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,104
Damage
36,427
51,044
Taken
56,786
21,768
Mitigated
30,517
13,087
Healing
21,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
1,591
817
0
2,642
4,072
1,769
2,864
792
3,280
0
75,912
W
Ix Chel
Akuser
Ix Chel
7,102
887
125
1,321
13,843
5,421
250
11,748
2,095
54,577
0
W
Poseidon
5,325
428
0
4,647
8,685
3,214
294
4,699
3,986
78,912
0
L
2,121
1,240
0
2,645
10,269
3,678
517
4,321
5,948
0
46,834
L
0
0
0
0
0
0
0
0
0
0
0
L
12,072
1,138
65
5,271
16,416
8,538
0
7,877
8,539
70,014
0
L
9,921
188
0
2,528
11,414
4,325
64
5,924
5,490
62,850
0
W
14,587
249
0
8,350
16,725
6,774
456
12,135
4,590
80,451
0
W
7,822
426
0
4,704
13,461
13,339
150
4,609
8,852
36
42,625
L
Anubis
Strobn
Anubis
11,990
204
0
2,578
12,945
5,227
82
8,928
4,017
56,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,852
Gold Earned
45,701
379
Minions Killed
542
0
Camps Cleared
0
1,259,997
Distance Traveled
1,557,435
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,430
589
143
9
0
308,058
0
W
Ix Chel
7,995
500
85
5
0
273,183
0
W
Poseidon
8,812
551
135
8
0
376,848
2
L
Apollo
7,777
486
84
5
0
318,886
0
L
Atlas
3,494
218
0
0
0
0
0
L
Hades
9,176
574
111
7
0
355,900
0
L
Zeus
8,336
521
104
7
0
296,325
0
W
Anubis
11,217
701
129
8
0
252,782
1
W
Chaac
8,247
515
50
3
0
346,564
0
L
Anubis
9,069
567
80
5
0
288,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role