Player Matchup

Gilgamesh
Gilgamesh
BraydenM1
Gilgamesh
Level 27
God Stats
1W - 2L
1,318 SR
Queue Stats
88W - 103L
1,511 Elo+
Solo
Ra
Ra
Daysofblood7
Ra
Level 67
God Stats
1W - 1L
1,302 SR
Queue Stats
192W - 193L
1,501 Elo+
Solo
Fafnir
Fafnir
Demarrd
Fafnir
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 89L
1,563 Elo+
Party 2
Cernunnos
Cernunnos
ProfSef
Cernunnos
Level 99
God Stats
1W - 1L
1,333 SR
Queue Stats
123W - 124L
1,580 Elo+
Party 2
Chiron
Chiron
Rykos1
Chiron
Level 144
God Stats
2W - 2L
1,494 SR
Queue Stats
138W - 136L
1,567 Elo+
Party 2
Team Averages
Level 81
1,389 SR
1,544 Elo+

VS

Team Averages
Level 69
1,579 SR
1,525 Elo+
Kali
Kali
AFDTJr
Kali
Level 81
God Stats
1W - 4L
1,500 SR
Queue Stats
158W - 162L
1,606 Elo+
Party 3
Ares
Ares
Bandit Saps
Ares
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
188W - 191L
1,534 Elo+
Solo
Chang'e
Chang'e
EeveeDaBest
Chang'e
Level 41
God Stats
0W - 1L
1,674 SR
Queue Stats
4W - 8L
1,532 Elo+
Party 1
Danzaburou
Danzaburou
ItsDesolate
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,387 Elo+
Party 1
Raijin
Raijin
Wisch99
Raijin
Level 121
God Stats
1W - 1L
1,721 SR
Queue Stats
28W - 16L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BraydenM1
Gilgamesh
14
5 / 2 / 11
8,761
876
12,297
14,151
15,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 3 / 13
8,438
844
6,837
9,803
6,345
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Demarrd
Fafnir
16
4 / 3 / 14
9,486
949
4,793
15,688
21,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
ProfSef
Cernunnos
17
7 / 4 / 14
9,631
963
16,549
13,960
7,577
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Rykos1
Chiron
16
5 / 2 / 15
9,114
911
13,133
10,178
5,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
AFDTJr
Kali
15
8 / 6 / 4
9,737
974
10,533
14,147
8,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 7 / 11
7,448
745
6,639
17,664
23,623
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
EeveeDaBest
Chang'e
13
2 / 4 / 4
7,900
790
7,545
11,471
5,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ItsDesolate
Danzaburou
15
3 / 4 / 6
8,794
879
9,738
10,204
5,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Wisch99
Raijin
15
1 / 3 / 9
8,034
803
15,177
9,198
5,467
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
48
23
Kills
14
14
Deaths
24
67
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kali
AFDTJr
Kali
8
6
4
1.67
L
0
7
11
0.79
W
Gilgamesh
BraydenM1
Gilgamesh
5
2
11
5.25
W
2
3
13
2.83
W
Fafnir
Demarrd
Fafnir
4
3
14
3.67
L
Chang'e
EeveeDaBest
Chang'e
2
4
4
1
L
Danzaburou
ItsDesolate
Danzaburou
3
4
6
1.5
W
Cernunnos
ProfSef
Cernunnos
7
4
14
3.5
W
Chiron
Rykos1
Chiron
5
2
15
6.25
L
Raijin
Wisch99
Raijin
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,609
Damage
49,632
63,780
Taken
62,684
56,054
Mitigated
49,048
26,719
Healing
16,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
AFDTJr
Kali
10,533
3,721
403
2,991
14,147
8,647
28
2,163
11,702
0
15,022
L
6,639
338
361
731
17,664
23,623
372
2,766
14,447
7,271
0
W
Gilgamesh
BraydenM1
Gilgamesh
12,297
3,039
229
1,186
14,151
15,207
658
7,331
6,820
0
20,805
W
6,837
731
3,449
3,684
9,803
6,345
557
3,531
6,272
13,514
0
W
Fafnir
Demarrd
Fafnir
4,793
1,286
3,061
5,550
15,688
21,691
412
6,985
8,703
8,349
0
L
Chang'e
EeveeDaBest
Chang'e
7,545
85
4,869
4,092
11,471
5,456
40
2,278
8,973
13,718
0
L
Danzaburou
ItsDesolate
Danzaburou
9,738
2,933
0
857
10,204
5,855
489
2,137
7,950
0
18,252
W
Cernunnos
ProfSef
Cernunnos
16,549
10,866
1,376
3,886
13,960
7,577
4,246
7,053
6,202
0
33,814
W
Chiron
Rykos1
Chiron
13,133
5,215
2,622
1,676
10,178
5,234
1,955
4,461
5,717
0
27,499
L
Raijin
Wisch99
Raijin
15,177
1,663
1,085
998
9,198
5,467
578
1,863
7,133
31,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,430
Gold Earned
41,913
94
Minions Killed
82
0
Camps Cleared
0
851,454
Distance Traveled
816,250
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,737
974
7
1
0
154,539
0
L
Ares
7,448
745
1
0
0
152,252
0
W
Gilgamesh
8,761
876
16
2
0
201,635
0
W
Ra
8,438
844
14
1
0
120,589
0
W
Fafnir
9,486
949
3
0
0
196,433
0
L
Chang'e
7,900
790
10
1
0
172,765
0
L
Danzaburou
8,794
879
25
3
0
164,749
0
W
Cernunnos
9,631
963
39
4
0
166,937
0
W
Chiron
9,114
911
22
2
0
165,860
0
L
Raijin
8,034
803
39
4
0
171,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role