Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
HFTGWiTTyZNa
Tyr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 51L
1,520 Elo+
Party 1
Hachiman
Hachiman
HFTGbonnyZNa
Hachiman
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 56L
1,491 Elo+
Party 1
Chaac
Chaac
IKiNGJI
Chaac
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 110L
1,465 Elo+
Solo
Ullr
Ullr
arch_enemy45
Ullr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,389 Elo+
Solo
Team Averages
Level 76
1,500 SR
1,473 Elo+

VS

Team Averages
Level 106
1,460 SR
1,365 Elo+
Kali
Kali
EvLMusHroOoM
Kali
Level 188
God Stats
16W - 12L
1,650 SR
Queue Stats
786W - 793L
1,551 Elo+
Solo
Zeus
Zeus
GodxMerks
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,109 Elo+
Solo
Hel
Hel
Ktone777
Hel
Level 127
God Stats
12W - 8L
1,178 SR
Queue Stats
1,376W - 1,402L
1,433 Elo+
Solo
Artemis
Artemis
aredmarker
Artemis
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,374 Elo+
Solo
Atlas
Atlas
enzo_camargo20
Atlas
Level 103
God Stats
19W - 19L
1,472 SR
Queue Stats
406W - 421L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
19
3 / 4 / 3
10,542
703
13,190
16,638
10,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
2 / 4 / 5
8,967
598
4,235
11,458
6,440
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
HFTGbonnyZNa
Hachiman
14
2 / 4 / 3
8,371
558
12,951
11,272
4,869
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
IKiNGJI
Chaac
20
1 / 2 / 6
10,048
670
19,401
29,379
31,804
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 7 / 6
8,213
548
3,944
12,606
4,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 8
10,367
691
6,908
16,122
9,218
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
18
5 / 4 / 11
11,193
746
22,556
15,090
7,897
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 0 / 13
9,676
645
3,963
8,750
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
aredmarker
Artemis
17
2 / 1 / 9
10,277
685
16,687
11,010
5,759
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
9 / 2 / 7
11,914
794
22,164
20,367
18,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
8
Kills
21
21
Deaths
9
23
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
3
4
3
1.13
W
4
2
8
4
W
Zeus
5
4
11
2.63
L
2
4
5
1.13
L
Hachiman
HFTGbonnyZNa
Hachiman
2
4
3
0.88
L
Chaac
IKiNGJI
Chaac
1
2
6
2
W
1
0
13
7.5
L
0
7
6
0.43
W
Artemis
aredmarker
Artemis
2
1
9
6.5
W
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,721
Damage
72,278
81,353
Taken
71,339
57,817
Mitigated
46,383
36,992
Healing
43,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
13,190
298
10,972
10,156
16,638
10,004
0
10,844
5,794
38,757
0
W
6,908
3,665
2,742
4,949
16,122
9,218
282
2,074
14,048
0
12,267
W
Zeus
22,556
3,074
587
900
15,090
7,897
1,132
2,868
12,222
46,896
0
L
4,235
539
1,067
1,269
11,458
6,440
0
8,306
3,152
0
7,383
L
Hachiman
HFTGbonnyZNa
Hachiman
12,951
8,034
760
2,573
11,272
4,869
0
5,973
5,299
0
23,992
L
Chaac
IKiNGJI
Chaac
19,401
3,065
1,037
8,901
29,379
31,804
239
13,156
16,223
200
41,025
W
3,963
1,503
17,732
6,787
8,750
4,924
166
2,406
6,344
11,181
0
L
3,944
2,441
0
257
12,606
4,700
0
10,404
2,202
0
8,282
W
Artemis
aredmarker
Artemis
16,687
6,928
1,018
2,806
11,010
5,759
2,909
1,550
9,460
0
36,859
W
22,164
6,407
695
4,877
20,367
18,585
316
4,492
15,875
35,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,141
Gold Earned
53,427
141
Minions Killed
168
0
Camps Cleared
0
1,162,271
Distance Traveled
1,270,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,542
703
56
4
0
261,396
0
W
Kali
10,367
691
7
0
0
301,190
0
W
Zeus
11,193
746
69
5
0
205,590
0
L
Tyr
8,967
598
5
0
0
250,170
0
L
Hachiman
8,371
558
28
2
0
189,211
0
L
Chaac
10,048
670
44
3
0
301,108
0
W
Hel
9,676
645
12
1
0
278,243
0
L
Ullr
8,213
548
8
1
0
160,386
0
W
Artemis
10,277
685
58
4
0
228,397
0
W
Atlas
11,914
794
22
1
0
257,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role