Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
felipemartini240
King Arthur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,499 Elo+
Party 2
Chernobog
Chernobog
fleck_family
Chernobog
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,546 Elo+
Party 2
Osiris
Osiris
prootaku7
Osiris
Level 108
God Stats
1W - 2L
1,695 SR
Queue Stats
16W - 20L
1,533 Elo+
Party 2
Team Averages
Level 116
1,539 SR
1,516 Elo+

VS

Team Averages
Level 128
1,524 SR
1,529 Elo+
Hun Batz
Hun Batz
AP0C4L1PSE
Hun Batz
Level 162
God Stats
10W - 2L
1,878 SR
Queue Stats
500W - 448L
1,502 Elo+
Solo
Discordia
Discordia
Luis_4andress
Discordia
Level 86
God Stats
4W - 0L
1,500 SR
Queue Stats
190W - 136L
1,598 Elo+
Solo
Mulan
Mulan
pardalzeraaa
Mulan
Level 119
God Stats
2W - 2L
1,204 SR
Queue Stats
169W - 183L
1,512 Elo+
Party 1
Shiva
Shiva
prysmax
Shiva
Level 114
God Stats
2W - 0L
1,594 SR
Queue Stats
58W - 46L
1,536 Elo+
Solo
Khepri
Khepri
vinidpaula
Khepri
Level 158
God Stats
4W - 2L
1,444 SR
Queue Stats
96W - 94L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
3 / 6 / 4
8,749
795
9,758
13,780
9,864
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
 
Cupid
13
2 / 5 / 3
7,680
698
11,015
13,130
5,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
felipemartini240
King Arthur
11
0 / 2 / 2
6,875
625
6,090
11,879
7,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
fleck_family
Chernobog
15
2 / 4 / 1
8,552
777
12,093
12,454
5,704
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
prootaku7
Osiris
15
1 / 3 / 5
7,793
708
8,339
19,015
15,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AP0C4L1PSE
Hun Batz
16
2 / 1 / 14
9,125
830
13,100
12,865
12,841
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Luis_4andress
Discordia
16
5 / 1 / 9
9,416
856
15,458
4,963
2,022
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 2 / 9
9,661
878
10,727
12,898
16,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shiva
prysmax
Shiva
16
7 / 2 / 11
9,803
891
20,536
14,202
21,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Khepri
vinidpaula
Khepri
14
0 / 3 / 15
8,627
784
6,093
17,599
17,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
78
8
Kills
20
20
Deaths
9
15
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
6
4
0.83
L
Cupid
 
Cupid
2
5
3
0.7
W
Hun Batz
AP0C4L1PSE
Hun Batz
2
1
14
9
W
Discordia
Luis_4andress
Discordia
5
1
9
9.5
L
King Arthur
felipemartini240
King Arthur
0
2
2
0.5
L
Chernobog
fleck_family
Chernobog
2
4
1
0.63
W
6
2
9
5.25
L
Osiris
prootaku7
Osiris
1
3
5
1.17
W
Shiva
prysmax
Shiva
7
2
11
6.25
W
Khepri
vinidpaula
Khepri
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,295
Damage
65,914
70,258
Taken
62,527
43,827
Mitigated
70,043
25,998
Healing
26,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
9,758
3,293
699
594
13,780
9,864
72
5,036
8,200
20,066
0
L
Cupid
 
Cupid
11,015
5,588
3,118
4,498
13,130
5,217
0
4,391
8,351
0
19,581
W
Hun Batz
AP0C4L1PSE
Hun Batz
13,100
3,002
2,731
3,104
12,865
12,841
2,151
2,114
9,969
0
21,043
W
Discordia
Luis_4andress
Discordia
15,458
884
1,299
901
4,963
2,022
1,100
964
3,916
31,466
0
L
King Arthur
felipemartini240
King Arthur
6,090
179
464
4,323
11,879
7,343
0
2,621
8,922
0
9,485
L
Chernobog
fleck_family
Chernobog
12,093
6,014
377
4,159
12,454
5,704
29
2,999
9,063
0
27,982
W
10,727
950
1,980
3,582
12,898
16,188
408
3,014
9,416
0
16,645
L
Osiris
prootaku7
Osiris
8,339
1,738
903
6,863
19,015
15,699
0
5,696
12,515
0
14,135
W
Shiva
prysmax
Shiva
20,536
1,829
3,105
4,130
14,202
21,949
1,552
2,033
11,749
624
35,982
W
Khepri
vinidpaula
Khepri
6,093
1,071
612
4,914
17,599
17,043
328
1,633
15,574
10,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,649
Gold Earned
46,632
105
Minions Killed
118
0
Camps Cleared
0
951,823
Distance Traveled
1,020,460
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,749
795
27
2
0
193,033
0
L
Cupid
7,680
698
20
2
0
209,145
0
W
Hun Batz
9,125
830
26
2
0
209,873
0
W
Discordia
9,416
856
37
3
0
198,289
0
L
King Arthur
6,875
625
7
1
0
141,052
0
L
Chernobog
8,552
777
44
4
0
174,037
0
W
Mulan
9,661
878
18
2
0
207,751
0
L
Osiris
7,793
708
7
1
0
234,556
0
W
Shiva
9,803
891
26
2
0
213,599
0
W
Khepri
8,627
784
11
1
0
190,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role