Player Matchup

Kumbhakarna
Kumbhakarna
Gold V
CouldNeva
Kumbhakarna
Gold V
Level 68
God Stats
2W - 0L
1,703 SR
Queue Stats
14W - 14L
1,478 MMR
Party 2
Chiron
Chiron
Silver II
DarkkArtist
Chiron
Silver II
Level 202
God Stats
4W - 1L
1,693 SR
Queue Stats
261W - 257L
1,448 MMR
Party 1
Janus
Janus
Gold IV
Esoks-
Janus
Gold IV
Level 158
God Stats
12W - 21L
1,573 SR
Queue Stats
229W - 224L
1,483 MMR
Solo
Bakasura
Bakasura
Gold IV
JustNeva
Bakasura
Gold IV
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,478 MMR
Party 2
Agni
Agni
Gold II
Rv23
Agni
Gold II
Level 183
God Stats
237W - 209L
1,642 SR
Queue Stats
447W - 451L
1,591 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,622 SR
1,496 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,575 SR
1,496 MMR
Sun Wukong
Sun Wukong
Gold II
 
Sun Wukong
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold III
SAMAVD
Merlin
Gold III
Level 116
God Stats
15W - 23L
1,459 SR
Queue Stats
376W - 384L
1,513 MMR
Solo
Cupid
Cupid
Bronze III
TjockSnorris
Cupid
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 MMR
Solo
Chang'e
Chang'e
Bronze III
cookies5684
Chang'e
Bronze III
Level 67
God Stats
2W - 4L
1,819 SR
Queue Stats
66W - 67L
1,452 MMR
Solo
Ne Zha
Ne Zha
Gold IV
retrasos456
Ne Zha
Gold IV
Level 129
God Stats
24W - 27L
1,598 SR
Queue Stats
163W - 162L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CouldNeva
Kumbhakarna
10
0 / 4 / 1
5,695
518
2,330
10,066
5,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
11
2 / 0 / 3
6,590
599
5,924
7,070
2,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Esoks-
Janus
12
2 / 0 / 2
6,505
591
3,174
4,927
1,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
JustNeva
Bakasura
12
1 / 4 / 0
6,722
611
7,754
13,287
5,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Rv23
Agni
12
4 / 1 / 2
6,976
634
4,720
4,542
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
VamanaMartichorasAo KuangMercury

VS

Bans
BacchusAphroditeSerqetFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
4 / 0 / 1
7,288
663
9,290
10,835
7,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
SAMAVD
Merlin
10
1 / 3 / 0
6,090
554
5,270
6,375
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 1 / 2
4,696
427
722
3,831
1,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
cookies5684
Chang'e
10
2 / 3 / 0
6,265
570
5,433
7,400
3,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
11
2 / 3 / 3
6,308
573
4,672
11,095
4,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
9
Kills
9
9
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
0
1
4.5
W
Kumbhakarna
CouldNeva
Kumbhakarna
0
4
1
0.13
W
Chiron
2
0
3
3.5
W
Janus
Esoks-
Janus
2
0
2
3
W
Bakasura
JustNeva
Bakasura
1
4
0
0.25
W
Agni
Rv23
Agni
4
1
2
5
L
Merlin
SAMAVD
Merlin
1
3
0
0.33
L
0
1
2
1
L
Chang'e
cookies5684
Chang'e
2
3
0
0.67
L
Ne Zha
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,902
Damage
25,387
39,892
Taken
39,536
16,550
Mitigated
18,352
13,817
Healing
11,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,290
2,631
0
5,390
10,835
7,255
0
417
8,873
0
56,864
W
Kumbhakarna
CouldNeva
Kumbhakarna
2,330
571
0
1,551
10,066
5,468
0
3,676
6,298
16,817
0
W
Chiron
5,924
3,164
101
3,807
7,070
2,724
0
4,402
2,668
0
46,152
W
Janus
Esoks-
Janus
3,174
186
0
2,805
4,927
1,679
92
1,343
3,584
47,357
0
W
Bakasura
JustNeva
Bakasura
7,754
5,003
0
4,832
13,287
5,185
0
0
12,425
0
50,732
W
Agni
Rv23
Agni
4,720
424
0
721
4,542
1,494
208
1,282
3,260
46,936
0
L
Merlin
SAMAVD
Merlin
5,270
223
0
750
6,375
2,283
0
4,307
2,068
40,674
0
L
722
510
112
1,466
3,831
1,027
0
852
2,979
0
14,155
L
Chang'e
cookies5684
Chang'e
5,433
666
360
2,224
7,400
3,437
92
1,157
6,243
33,228
0
L
Ne Zha
4,672
1,288
0
1,632
11,095
4,350
0
3,491
7,494
0
50,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,488
Gold Earned
30,647
395
Minions Killed
336
0
Camps Cleared
0
1,214,238
Distance Traveled
1,020,559
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,288
663
92
8
0
215,523
0
W
Kumbhakarna
5,695
518
30
3
0
222,320
0
W
Chiron
6,590
599
78
7
0
238,041
4
W
Janus
6,505
591
74
7
0
260,827
0
W
Bakasura
6,722
611
116
11
0
244,172
0
W
Agni
6,976
634
97
9
0
248,878
3
L
Merlin
6,090
554
88
8
0
228,160
1
L
Cupid
4,696
427
25
2
0
103,058
0
L
Chang'e
6,265
570
55
5
0
218,198
0
L
Ne Zha
6,308
573
76
7
0
255,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role