Player Matchup

Cupid
Cupid
Aztekev
Cupid
Level 41
God Stats
6W - 6L
1,671 SR
Queue Stats
69W - 84L
1,442 Elo+
Party 2
Anubis
Anubis
Borreguino2372
Anubis
Level 110
God Stats
59W - 37L
1,648 SR
Queue Stats
111W - 106L
1,436 Elo+
Party 2
Kukulkan
Kukulkan
SoLo Midnight
Kukulkan
Level 44
God Stats
11W - 6L
1,597 SR
Queue Stats
16W - 16L
1,372 Elo+
Party 1
Artio
Artio
TheDreadWulfe
Artio
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 14L
1,324 Elo+
Party 1
Surtr
Surtr
ali-ghhg
Surtr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,318 Elo+
Solo
Team Averages
Level 73
1,583 SR
1,379 Elo+

VS

Team Averages
Level 92
1,453 SR
1,441 Elo+
Bakasura
Bakasura
 
Bakasura
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CashoutCarti1
Morgan Le Fay
Level 66
God Stats
14W - 15L
1,572 SR
Queue Stats
434W - 485L
1,482 Elo+
Solo
Charybdis
Charybdis
Mr_Ewww_We
Charybdis
Level 128
God Stats
20W - 27L
1,403 SR
Queue Stats
88W - 86L
1,348 Elo+
Solo
Geb
Geb
SmacklEmUp
Geb
Level 127
God Stats
5W - 3L
1,259 SR
Queue Stats
457W - 474L
1,461 Elo+
Solo
Janus
Janus
jonin90
Janus
Level 69
God Stats
18W - 16L
1,534 SR
Queue Stats
77W - 69L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aztekev
Cupid
10
0 / 1 / 2
5,618
1,124
2,174
4,167
1,503
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 4 / 1
6,221
1,244
5,689
4,862
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
SoLo Midnight
Kukulkan
10
0 / 1 / 2
5,679
1,136
5,228
3,179
1,374
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 2
6,592
1,318
3,742
8,238
7,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Surtr
ali-ghhg
Surtr
9
0 / 0 / 0
4,998
1,000
0
0
0
Team 1 Tickets

353

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
4 / 1 / 3
6,853
1,371
3,488
5,689
2,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
CashoutCarti1
Morgan Le Fay
11
1 / 2 / 5
6,122
1,224
6,694
5,133
1,731
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Mr_Ewww_We
Charybdis
11
2 / 0 / 4
6,346
1,269
4,355
3,452
1,225
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 0 / 4
5,628
1,126
2,693
2,998
2,242
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
jonin90
Janus
11
1 / 0 / 4
6,292
1,258
1,909
1,538
499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
3
Kills
8
8
Deaths
3
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
1
3
5.5
L
Cupid
Aztekev
Cupid
0
1
2
1
L
2
4
1
0.63
W
Morgan Le Fay
CashoutCarti1
Morgan Le Fay
1
2
5
1.75
W
Charybdis
Mr_Ewww_We
Charybdis
2
0
4
4
W
0
0
4
2
L
Kukulkan
SoLo Midnight
Kukulkan
0
1
2
1
L
1
2
2
1
L
Surtr
ali-ghhg
Surtr
0
0
0
0
W
Janus
jonin90
Janus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,833
Damage
19,139
20,446
Taken
18,810
12,667
Mitigated
8,449
3,133
Healing
1,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,488
2,399
0
735
5,689
2,752
0
4,089
1,600
0
9,186
L
Cupid
Aztekev
Cupid
2,174
1,312
0
476
4,167
1,503
0
1,722
2,211
0
7,535
L
5,689
394
27
55
4,862
2,591
0
2,670
1,873
21,206
0
W
Morgan Le Fay
CashoutCarti1
Morgan Le Fay
6,694
583
177
423
5,133
1,731
0
4,378
755
15,666
0
W
Charybdis
Mr_Ewww_We
Charybdis
4,355
2,817
0
198
3,452
1,225
0
2,475
977
0
9,565
W
2,693
157
0
0
2,998
2,242
0
2,305
693
4,858
0
L
Kukulkan
SoLo Midnight
Kukulkan
5,228
701
34
240
3,179
1,374
0
2,133
1,029
17,412
0
L
3,742
409
460
1,841
8,238
7,199
0
4,673
3,420
7,433
0
L
Surtr
ali-ghhg
Surtr
0
0
0
0
0
0
0
0
0
0
0
W
Janus
jonin90
Janus
1,909
461
0
0
1,538
499
0
1,412
126
22,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,108
Gold Earned
31,241
91
Minions Killed
98
2
Camps Cleared
7
367,761
Distance Traveled
518,543
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,853
1,371
14
3
5
101,426
0
L
Cupid
5,618
1,124
14
3
2
92,835
0
L
Anubis
6,221
1,244
29
6
0
83,582
0
W
Morgan Le Fay
6,122
1,224
16
3
0
100,512
0
W
Charybdis
6,346
1,269
7
1
1
95,506
0
W
Geb
5,628
1,126
6
1
1
118,943
0
L
Kukulkan
5,679
1,136
35
7
0
93,734
0
L
Artio
6,592
1,318
13
3
0
96,852
0
L
Surtr
4,998
1,000
0
0
0
758
0
W
Janus
6,292
1,258
55
11
0
102,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role