Player Matchup

Mercury
Mercury
Duesez
Mercury
Level 108
God Stats
4W - 2L
1,465 SR
Queue Stats
36W - 42L
1,376 Elo+
Party 1
Neith
Neith
JACKPOTJIMDAR
Neith
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,388 Elo+
Party 1
Sun Wukong
Sun Wukong
Ullrinic
Sun Wukong
Level 121
God Stats
15W - 10L
1,306 SR
Queue Stats
60W - 63L
1,351 Elo+
Party 1
Scylla
Scylla
VelvetLéon
Scylla
Level 109
God Stats
10W - 7L
1,348 SR
Queue Stats
134W - 113L
1,531 Elo+
Solo
Fafnir
Fafnir
xamax2020
Fafnir
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 20L
1,318 Elo+
Party 1
Team Averages
Level 89
1,424 SR
1,393 Elo+

VS

Team Averages
Level 68
1,516 SR
1,443 Elo+
Cerberus
Cerberus
Criticalsteve
Cerberus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
Nekobe
Baron Samedi
Level 68
God Stats
9W - 6L
1,669 SR
Queue Stats
84W - 77L
1,445 Elo+
Solo
Hun Batz
Hun Batz
Primakin
Hun Batz
Level 81
God Stats
1W - 2L
1,227 SR
Queue Stats
33W - 38L
1,399 Elo+
Solo
Discordia
Discordia
Tuppsy
Discordia
Level 100
God Stats
13W - 18L
1,516 SR
Queue Stats
336W - 312L
1,493 Elo+
Party 2
Chronos
Chronos
tonypajamas05
Chronos
Level 49
God Stats
1W - 2L
1,670 SR
Queue Stats
74W - 74L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Duesez
Mercury
11
5 / 1 / 1
6,700
609
5,892
9,402
3,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 0 / 2
5,239
476
3,302
5,060
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Ullrinic
Sun Wukong
12
6 / 2 / 0
7,386
671
7,256
12,234
6,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Scylla
10
2 / 2 / 0
6,009
546
4,151
7,384
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
xamax2020
Fafnir
8
0 / 5 / 1
5,287
481
1,576
9,044
9,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Criticalsteve
Cerberus
8
2 / 1 / 4
5,827
530
4,716
7,145
5,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
Nekobe
Baron Samedi
11
3 / 4 / 0
6,593
599
8,395
8,754
4,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Primakin
Hun Batz
7
0 / 3 / 2
5,100
464
2,168
7,695
2,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Tuppsy
Discordia
10
2 / 4 / 0
6,061
551
6,006
5,893
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
10
3 / 2 / 2
5,992
545
6,212
7,327
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
14
Kills
10
10
Deaths
14
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Criticalsteve
Cerberus
2
1
4
4
W
Mercury
Duesez
Mercury
5
1
1
5.5
W
1
0
2
2
L
Baron Samedi
Nekobe
Baron Samedi
3
4
0
0.75
L
Hun Batz
Primakin
Hun Batz
0
3
2
0.33
L
Discordia
Tuppsy
Discordia
2
4
0
0.5
W
Sun Wukong
Ullrinic
Sun Wukong
6
2
0
3
W
Scylla
2
2
0
1
L
Chronos
3
2
2
2
W
Fafnir
xamax2020
Fafnir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,177
Damage
27,497
43,124
Taken
36,814
22,632
Mitigated
17,341
11,788
Healing
9,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Criticalsteve
Cerberus
4,716
692
0
1,882
7,145
5,998
0
1,233
5,912
16,527
0
W
Mercury
Duesez
Mercury
5,892
3,542
0
1,000
9,402
3,061
0
2,779
6,623
0
50,027
W
3,302
936
97
2,148
5,060
1,666
0
3,834
1,226
0
32,830
L
Baron Samedi
Nekobe
Baron Samedi
8,395
591
0
2,184
8,754
4,433
0
0
8,754
35,823
0
L
Hun Batz
Primakin
Hun Batz
2,168
592
0
2,950
7,695
2,346
0
1,269
6,426
0
24,214
L
Discordia
Tuppsy
Discordia
6,006
0
0
384
5,893
1,947
0
2,298
3,595
39,067
0
W
Sun Wukong
Ullrinic
Sun Wukong
7,256
1,315
0
4,834
12,234
6,011
0
7,660
3,914
0
52,397
W
Scylla
4,151
567
0
1,780
7,384
2,527
0
5,007
2,377
35,998
0
L
Chronos
6,212
1,899
0
2,437
7,327
2,617
0
927
6,400
38,997
0
W
Fafnir
xamax2020
Fafnir
1,576
708
944
985
9,044
9,367
0
5,389
3,655
10,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,621
Gold Earned
29,573
271
Minions Killed
269
0
Camps Cleared
0
1,084,036
Distance Traveled
1,038,585
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,827
530
22
2
0
217,684
2
W
Mercury
6,700
609
69
6
0
263,386
0
W
Neith
5,239
476
37
3
0
201,657
0
L
Baron Samedi
6,593
599
59
5
0
210,334
0
L
Hun Batz
5,100
464
50
5
0
188,515
0
L
Discordia
6,061
551
64
6
0
237,789
0
W
Sun Wukong
7,386
671
87
8
0
207,420
1
W
Scylla
6,009
546
63
6
0
214,034
0
L
Chronos
5,992
545
74
7
0
184,263
3
W
Fafnir
5,287
481
15
1
0
197,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role