Player Matchup

Izanami
Izanami
TH1SGUYJAM3S
Izanami
Level 62
God Stats
1W - 2L
1,453 SR
Queue Stats
6W - 3L
1,673 Elo+
Party 3
Anubis
Anubis
VEICY
Anubis
Level 27
God Stats
0W - 1L
1,735 SR
Queue Stats
20W - 26L
1,531 Elo+
Party 3
Ix Chel
Ix Chel
Xximway2rawxX
Ix Chel
Level 175
God Stats
16W - 6L
1,663 SR
Queue Stats
81W - 90L
1,549 Elo+
Party 3
Geb
Geb
bizuzi
Geb
Level 120
God Stats
1W - 3L
1,186 SR
Queue Stats
18W - 20L
1,422 Elo+
Party 3
Nemesis
Nemesis
xkanico
Nemesis
Level 90
God Stats
4W - 5L
1,732 SR
Queue Stats
126W - 114L
1,532 Elo+
Solo
Team Averages
Level 95
1,554 SR
1,541 Elo+

VS

Team Averages
Level 135
1,649 SR
1,516 Elo+
Janus
Janus
IDownloadCars
Janus
Level 136
God Stats
6W - 1L
1,805 SR
Queue Stats
123W - 92L
1,600 Elo+
Party 2
Bacchus
Bacchus
ImmortalJennTTV
Bacchus
Level 154
God Stats
121W - 85L
1,641 SR
Queue Stats
184W - 182L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
ItsAvarice
Danzaburou
Level 146
God Stats
30W - 18L
1,686 SR
Queue Stats
318W - 291L
1,499 Elo+
Party 1
He Bo
He Bo
ItsWizardLizard
He Bo
Level 111
God Stats
4W - 3L
1,616 SR
Queue Stats
45W - 31L
1,579 Elo+
Party 2
Hades
Hades
TheKiddMacMiller
Hades
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
132W - 125L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
TH1SGUYJAM3S
Izanami
5
0 / 2 / 1
3,594
513
2,228
5,138
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
VEICY
Anubis
4
0 / 2 / 0
3,323
475
303
2,413
936
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ix Chel
8
2 / 0 / 0
4,519
646
1,561
3,176
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Geb
bizuzi
Geb
5
0 / 1 / 2
3,550
507
2,819
6,117
3,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
xkanico
Nemesis
7
2 / 2 / 1
4,512
645
1,566
6,469
2,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,459
637
2,679
4,114
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 1 / 1
4,190
599
1,431
3,636
1,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
ItsAvarice
Danzaburou
8
3 / 1 / 0
4,715
674
3,723
4,864
1,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 0 / 1
4,783
683
2,735
2,469
617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
2 / 0 / 0
5,276
754
1,489
2,526
1,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
4
Kills
7
7
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
W
0
1
1
0.5
W
Danzaburou
ItsAvarice
Danzaburou
3
1
0
3
W
2
0
1
2.5
L
Izanami
TH1SGUYJAM3S
Izanami
0
2
1
0.25
W
2
0
0
2
L
Anubis
VEICY
Anubis
0
2
0
0
L
Ix Chel
2
0
0
2
L
Geb
bizuzi
Geb
0
1
2
1
L
Nemesis
xkanico
Nemesis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,477
Damage
12,057
23,313
Taken
17,609
8,538
Mitigated
6,392
3,358
Healing
6,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,679
182
0
1,000
4,114
1,311
0
1,363
2,751
32,121
0
W
1,431
152
0
568
3,636
1,728
0
657
2,839
9,379
0
W
Danzaburou
ItsAvarice
Danzaburou
3,723
2,187
0
1,650
4,864
1,468
0
1,427
3,086
0
31,082
W
2,735
330
0
1,396
2,469
617
0
407
2,027
25,121
0
L
Izanami
TH1SGUYJAM3S
Izanami
2,228
1,546
0
659
5,138
1,457
19
648
4,490
0
20,142
W
1,489
40
98
1,826
2,526
1,268
125
303
2,223
32,503
0
L
Anubis
VEICY
Anubis
303
40
0
246
2,413
936
0
1,592
821
8,848
0
L
Ix Chel
1,561
0
50
620
3,176
988
24
1,569
1,607
24,155
0
L
Geb
bizuzi
Geb
2,819
378
0
1,367
6,117
3,061
0
1,113
5,004
12,073
0
L
Nemesis
xkanico
Nemesis
1,566
652
0
416
6,469
2,096
0
3,412
3,057
0
22,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,498
Gold Earned
23,423
140
Minions Killed
215
0
Camps Cleared
0
725,208
Distance Traveled
698,328
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,459
637
49
7
0
151,424
2
W
Bacchus
4,190
599
11
2
0
149,765
5
W
Danzaburou
4,715
674
49
7
0
114,958
1
W
He Bo
4,783
683
52
7
0
155,241
0
L
Izanami
3,594
513
34
5
0
151,173
0
W
Hades
5,276
754
54
8
0
126,940
0
L
Anubis
3,323
475
12
2
0
73,648
0
L
Ix Chel
4,519
646
43
6
0
156,139
0
L
Geb
3,550
507
8
1
0
170,660
0
L
Nemesis
4,512
645
43
6
0
173,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role