Player Matchup

Ymir
Ymir
MixxyLS
Ymir
Level 33
God Stats
1W - 8L
1,291 SR
Queue Stats
13W - 28L
1,359 Elo+
Party 3
Gilgamesh
Gilgamesh
RaptorVCF
Gilgamesh
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 15L
1,459 Elo+
Party 3
Rama
Rama
SpacePug5669
Rama
Level 109
God Stats
0W - 1L
1,301 SR
Queue Stats
83W - 93L
1,452 Elo+
Solo
Vamana
Vamana
Xulapooo
Vamana
Level 106
God Stats
4W - 2L
1,510 SR
Queue Stats
165W - 172L
1,440 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
niletee09
Morgan Le Fay
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 105L
1,420 Elo+
Party 2
Team Averages
Level 69
1,420 SR
1,426 Elo+

VS

Team Averages
Level 113
1,432 SR
1,458 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Adroitcub6913
Artemis
Level 117
God Stats
2W - 1L
1,260 SR
Queue Stats
118W - 109L
1,475 Elo+
Solo
Ares
Ares
Baderghanem86
Ares
Level 91
God Stats
7W - 10L
1,431 SR
Queue Stats
485W - 500L
1,438 Elo+
Solo
Zhong Kui
Zhong Kui
FrEsHmEaTbOy
Zhong Kui
Level 136
God Stats
7W - 4L
1,528 SR
Queue Stats
448W - 462L
1,419 Elo+
Party 1
Arachne
Arachne
smoczymen
Arachne
Level 114
God Stats
5W - 4L
1,441 SR
Queue Stats
91W - 89L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
MixxyLS
Ymir
6
0 / 4 / 1
4,711
471
1,961
10,994
7,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
RaptorVCF
Gilgamesh
5
0 / 4 / 0
4,446
445
1,057
9,179
5,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
2 / 6 / 0
5,317
532
2,468
8,927
2,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
Xulapooo
Vamana
12
1 / 1 / 0
6,230
623
4,686
8,517
3,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
niletee09
Morgan Le Fay
10
0 / 2 / 0
5,300
530
2,033
4,487
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 1 / 4
6,384
638
3,212
3,887
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
10
6 / 0 / 3
6,267
627
7,886
3,410
1,615
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

9
1 / 1 / 8
6,120
612
2,739
6,616
5,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
FrEsHmEaTbOy
Zhong Kui
9
4 / 1 / 2
6,288
629
7,442
6,417
3,721
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
smoczymen
Arachne
11
5 / 0 / 6
6,783
678
6,807
9,509
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
3
Kills
17
17
Deaths
3
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
4
3
W
Artemis
6
0
3
7.5
W
1
1
8
5
W
Zhong Kui
FrEsHmEaTbOy
Zhong Kui
4
1
2
5
L
Ymir
MixxyLS
Ymir
0
4
1
0.13
L
Gilgamesh
RaptorVCF
Gilgamesh
0
4
0
0
L
2
6
0
0.33
L
Vamana
Xulapooo
Vamana
1
1
0
1
L
Morgan Le Fay
niletee09
Morgan Le Fay
0
2
0
0
W
Arachne
smoczymen
Arachne
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,205
Damage
28,086
42,104
Taken
29,839
20,492
Mitigated
15,331
2,723
Healing
13,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,212
587
0
750
3,887
1,275
0
1,205
2,682
37,881
0
W
Artemis
7,886
4,721
0
1,290
3,410
1,615
437
130
3,280
0
38,628
W
2,739
187
0
1,957
6,616
5,049
37
623
5,993
20,004
0
W
Zhong Kui
FrEsHmEaTbOy
Zhong Kui
7,442
897
0
3,395
6,417
3,721
441
859
5,558
37,543
0
L
Ymir
MixxyLS
Ymir
1,961
444
136
851
10,994
7,344
0
2,964
8,030
12,701
0
L
Gilgamesh
RaptorVCF
Gilgamesh
1,057
393
62
109
9,179
5,008
0
4,378
4,801
0
12,200
L
2,468
2,278
0
505
8,927
2,741
0
2,057
6,870
0
21,048
L
Vamana
Xulapooo
Vamana
4,686
1,575
0
760
8,517
3,822
0
1,218
7,299
0
54,347
L
Morgan Le Fay
niletee09
Morgan Le Fay
2,033
154
0
300
4,487
1,577
0
2,776
1,711
35,667
0
W
Arachne
smoczymen
Arachne
6,807
5,000
0
6,199
9,509
3,671
0
1,177
8,332
0
49,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,004
Gold Earned
31,842
242
Minions Killed
269
0
Camps Cleared
0
1,051,755
Distance Traveled
1,037,408
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,384
638
61
6
0
205,199
5
W
Artemis
6,267
627
64
6
0
188,011
2
W
Ares
6,120
612
24
2
0
210,505
3
W
Zhong Kui
6,288
629
40
4
0
204,697
0
L
Ymir
4,711
471
24
2
0
199,407
0
L
Gilgamesh
4,446
445
18
2
0
176,458
0
L
Rama
5,317
532
38
4
0
188,150
2
L
Vamana
6,230
623
102
10
0
275,050
0
L
Morgan Le Fay
5,300
530
60
6
0
212,690
3
W
Arachne
6,783
678
80
8
0
228,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role