Player Matchup

Heimdallr
Heimdallr
MrChaylike
Heimdallr
Level 25
God Stats
3W - 1L
1,790 SR
Queue Stats
46W - 47L
1,446 Elo+
Party 1
King Arthur
King Arthur
iToxicYaatoo
King Arthur
Level 46
God Stats
0W - 4L
1,326 SR
Queue Stats
37W - 42L
1,340 Elo+
Solo
Nu Wa
Nu Wa
kiyanaewfc
Nu Wa
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 107L
1,461 Elo+
Party 1
Fenrir
Fenrir
sunny_flower7
Fenrir
Level 86
God Stats
3W - 7L
1,281 SR
Queue Stats
78W - 79L
1,435 Elo+
Solo
Aphrodite
Aphrodite
zXKAIXz
Aphrodite
Level 109
God Stats
2W - 5L
1,335 SR
Queue Stats
25W - 41L
1,398 Elo+
Party 1
Team Averages
Level 74
1,446 SR
1,416 Elo+

VS

Team Averages
Level 85
1,482 SR
1,427 Elo+
Chaac
Chaac
 
Chaac
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
BLACK-styleh
Hera
Level 81
God Stats
70W - 52L
1,585 SR
Queue Stats
493W - 479L
1,492 Elo+
Solo
Danzaburou
Danzaburou
ELCHILAS
Danzaburou
Level 126
God Stats
10W - 6L
1,322 SR
Queue Stats
304W - 301L
1,440 Elo+
Solo
Cthulhu
Cthulhu
i-am-on
Cthulhu
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 87L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MrChaylike
Heimdallr
10
0 / 0 / 0
6,064
433
9,726
9,147
4,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
iToxicYaatoo
King Arthur
12
2 / 5 / 0
7,097
507
4,180
12,243
5,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
12
0 / 5 / 1
6,589
471
3,320
8,433
3,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 0
6,343
453
5,382
15,713
9,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
zXKAIXz
Aphrodite
10
0 / 0 / 0
6,544
467
7,403
9,364
6,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
5 / 1 / 2
8,211
587
8,882
10,634
7,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arachne
 
Arachne
13
4 / 1 / 4
8,024
573
8,765
10,976
4,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 1 / 4
8,720
623
10,339
7,453
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
ELCHILAS
Danzaburou
10
1 / 0 / 0
6,044
432
6,039
9,585
3,679
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cthulhu
i-am-on
Cthulhu
10
0 / 0 / 0
6,491
464
5,579
13,427
11,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
15
15
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
2
6
W
Arachne
 
Arachne
4
1
4
6
W
5
1
4
7
W
Danzaburou
ELCHILAS
Danzaburou
1
0
0
1
L
Heimdallr
MrChaylike
Heimdallr
0
0
0
0
W
Cthulhu
i-am-on
Cthulhu
0
0
0
0
L
King Arthur
iToxicYaatoo
King Arthur
2
5
0
0.4
L
Nu Wa
0
5
1
0.1
L
1
5
0
0.2
L
Aphrodite
zXKAIXz
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,011
Damage
39,604
54,900
Taken
52,075
29,221
Mitigated
29,718
17,547
Healing
19,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,882
2,033
0
3,004
10,634
7,546
822
717
9,917
0
55,282
W
Arachne
 
Arachne
8,765
6,822
0
2,740
10,976
4,380
16
771
10,205
0
63,649
W
10,339
1,626
0
3,551
7,453
2,879
0
1,272
6,181
78,856
0
W
Danzaburou
ELCHILAS
Danzaburou
6,039
2,400
0
3,739
9,585
3,679
0
3,758
5,827
0
38,551
L
Heimdallr
MrChaylike
Heimdallr
9,726
6,166
0
2,733
9,147
4,020
566
3,299
5,848
0
49,380
W
Cthulhu
i-am-on
Cthulhu
5,579
60
1,655
5,108
13,427
11,234
0
4,205
9,222
26,047
0
L
King Arthur
iToxicYaatoo
King Arthur
4,180
646
0
2,244
12,243
5,724
0
1,411
10,832
0
26,892
L
Nu Wa
3,320
1,204
0
1,956
8,433
3,222
0
4,622
3,811
53,153
0
L
5,382
1,752
48
989
15,713
9,986
0
2,451
13,262
0
44,617
L
Aphrodite
zXKAIXz
Aphrodite
7,403
667
3,167
6,410
9,364
6,269
0
4,135
5,229
35,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,637
Gold Earned
37,490
301
Minions Killed
403
0
Camps Cleared
0
1,241,285
Distance Traveled
1,481,214
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,211
587
89
6
0
289,467
0
W
Arachne
8,024
573
88
6
0
337,266
0
W
Hera
8,720
623
122
9
0
313,317
2
W
Danzaburou
6,044
432
68
5
0
250,559
0
L
Heimdallr
6,064
433
72
5
0
243,872
0
W
Cthulhu
6,491
464
36
3
0
290,605
0
L
King Arthur
7,097
507
33
2
0
259,413
0
L
Nu Wa
6,589
471
85
6
0
222,933
0
L
Fenrir
6,343
453
67
5
0
269,761
0
L
Aphrodite
6,544
467
44
3
0
245,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role