Player Matchup

Fenrir
Fenrir
LegendaryZoe-
Fenrir
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
407W - 399L
1,470 Elo+
Party 2
Ix Chel
Ix Chel
Vince3X_
Ix Chel
Level 103
God Stats
11W - 14L
1,421 SR
Queue Stats
174W - 166L
1,478 Elo+
Party 2
Surtr
Surtr
spine_ripper8
Surtr
Level 83
God Stats
15W - 11L
1,520 SR
Queue Stats
78W - 80L
1,385 Elo+
Party 2
Team Averages
Level 101
1,480 SR
1,445 Elo+

VS

Team Averages
Level 70
1,493 SR
1,479 Elo+
Yu Huang
Yu Huang
BoogaDad7540
Yu Huang
Level 84
God Stats
36W - 50L
1,458 SR
Queue Stats
531W - 551L
1,377 Elo+
Solo
Hou Yi
Hou Yi
Masterchiefpwnz
Hou Yi
Level 22
God Stats
6W - 4L
1,500 SR
Queue Stats
38W - 27L
1,551 Elo+
Party 1
Osiris
Osiris
MedicatedPeach
Osiris
Level 105
God Stats
6W - 11L
1,522 SR
Queue Stats
44W - 45L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
7,854
714
6,021
9,336
8,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
Vince3X_
Ix Chel
15
4 / 0 / 5
8,762
797
11,735
5,843
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 6
8,923
811
5,586
14,631
16,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BoogaDad7540
Yu Huang
11
0 / 3 / 1
6,999
636
3,893
6,449
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 2 / 0
7,442
677
7,644
7,638
3,259
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 1
6,942
631
3,547
12,408
6,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
BoogaDad7540
Yu Huang
0
3
1
0.17
W
2
0
5
4.5
L
1
2
0
0.5
L
0
4
1
0.13
W
Ix Chel
Vince3X_
Ix Chel
4
0
5
6.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,342
Damage
15,084
29,810
Taken
26,495
26,997
Mitigated
12,344
9,096
Healing
2,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
BoogaDad7540
Yu Huang
3,893
368
0
118
6,449
2,463
0
3,193
3,256
19,651
0
W
6,021
973
0
482
9,336
8,203
390
1,116
8,220
0
15,576
L
7,644
4,141
0
1,330
7,638
3,259
130
3,429
4,209
0
28,661
L
3,547
940
0
960
12,408
6,622
0
5,311
7,097
0
26,819
W
Ix Chel
Vince3X_
Ix Chel
11,735
969
2,860
1,469
5,843
2,586
829
1,130
4,713
50,916
0
W
5,586
1,293
1,743
2,542
14,631
16,208
502
1,800
12,831
315
16,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,539
Gold Earned
21,383
120
Minions Killed
152
0
Camps Cleared
0
612,786
Distance Traveled
580,663
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,999
636
44
4
0
167,611
2
W
Fenrir
7,854
714
20
2
0
210,007
0
L
Hou Yi
7,442
677
57
5
0
207,316
0
L
Osiris
6,942
631
51
5
0
205,736
0
W
Ix Chel
8,762
797
83
8
0
221,109
2
W
Surtr
8,923
811
17
2
0
181,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role