Player Matchup

Medusa
Medusa
RozOwO
Medusa
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,684 Elo+
Party 2
Ix Chel
Ix Chel
Trailmyxx
Ix Chel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,684 Elo+
Party 2
Athena
Athena
mioblob
Athena
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,684 Elo+
Party 2
Bakasura
Bakasura
nukfurry
Bakasura
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,684 Elo+
Party 2
Ao Kuang
Ao Kuang
xVeteranXwolfx
Ao Kuang
Level 78
God Stats
14W - 13L
1,564 SR
Queue Stats
213W - 204L
1,410 Elo+
Solo
Team Averages
Level 30
1,513 SR
1,629 Elo+

VS

Team Averages
Level 92
1,400 SR
1,517 Elo+
Hercules
Hercules
 
Hercules
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
HoratioLord
Atlas
Level 105
God Stats
1W - 2L
1,258 SR
Queue Stats
78W - 65L
1,476 Elo+
Solo
Martichoras
Martichoras
NestyuG
Martichoras
Level 145
God Stats
5W - 7L
1,488 SR
Queue Stats
161W - 216L
1,541 Elo+
Party 1
Chang'e
Chang'e
OGTriscuit
Chang'e
Level 107
God Stats
2W - 2L
1,255 SR
Queue Stats
117W - 106L
1,518 Elo+
Party 3
Loki
Loki
Waaspek
Loki
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 86L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
RozOwO
Medusa
16
6 / 5 / 2
9,867
617
17,441
14,890
6,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Trailmyxx
Ix Chel
13
1 / 7 / 0
8,356
522
6,154
13,172
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
mioblob
Athena
12
2 / 2 / 5
8,414
526
5,992
16,021
15,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
nukfurry
Bakasura
16
0 / 4 / 0
9,187
574
8,718
17,422
10,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
12
1 / 4 / 2
7,477
467
6,757
13,523
5,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
3 / 0 / 4
9,988
624
12,212
16,041
19,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 4 / 6
8,764
548
8,900
16,791
15,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Martichoras
NestyuG
Martichoras
14
4 / 4 / 1
9,293
581
9,983
14,274
7,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
OGTriscuit
Chang'e
17
10 / 2 / 1
10,425
652
10,804
14,348
6,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
Waaspek
Loki
15
2 / 0 / 4
8,920
558
6,250
12,892
5,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
10
Kills
22
22
Deaths
10
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
4
5
W
3
4
6
1.5
W
Martichoras
NestyuG
Martichoras
4
4
1
1.13
W
Chang'e
OGTriscuit
Chang'e
10
2
1
5.25
L
Medusa
RozOwO
Medusa
6
5
2
1.4
L
Ix Chel
Trailmyxx
Ix Chel
1
7
0
0.14
W
Loki
Waaspek
Loki
2
0
4
4
L
Athena
mioblob
Athena
2
2
5
2.25
L
Bakasura
nukfurry
Bakasura
0
4
0
0
L
Ao Kuang
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,062
Damage
48,149
75,028
Taken
74,346
42,868
Mitigated
54,017
19,100
Healing
26,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,212
4,413
0
5,612
16,041
19,788
101
1,803
11,859
20,259
63,695
W
8,900
4,061
1,906
2,452
16,791
15,013
0
3,516
13,275
29,749
0
W
Martichoras
NestyuG
Martichoras
9,983
5,715
0
4,346
14,274
7,488
460
2,822
11,452
0
75,155
W
Chang'e
OGTriscuit
Chang'e
10,804
383
320
7,558
14,348
6,359
202
7,185
7,163
78,451
0
L
Medusa
RozOwO
Medusa
17,441
11,441
0
5,664
14,890
6,920
581
5,354
9,536
0
85,610
L
Ix Chel
Trailmyxx
Ix Chel
6,154
864
50
2,040
13,172
5,002
316
6,831
6,341
63,968
0
W
Loki
Waaspek
Loki
6,250
1,230
0
3,872
12,892
5,369
0
3,577
9,315
0
69,667
L
Athena
mioblob
Athena
5,992
1,713
0
1,123
16,021
15,701
27
3,528
12,493
33,302
0
L
Bakasura
nukfurry
Bakasura
8,718
5,988
0
6,533
17,422
10,239
0
1,685
15,737
0
69,064
L
Ao Kuang
6,757
1,652
0
3,690
13,523
5,006
0
4,032
9,491
57,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,301
Gold Earned
47,390
507
Minions Killed
519
0
Camps Cleared
0
1,641,677
Distance Traveled
1,661,366
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,988
624
125
8
0
326,897
0
W
Atlas
8,764
548
27
2
0
316,750
2
W
Martichoras
9,293
581
130
8
0
274,514
0
W
Chang'e
10,425
652
140
9
0
338,972
7
L
Medusa
9,867
617
121
8
0
317,523
0
L
Ix Chel
8,356
522
106
7
0
314,349
0
W
Loki
8,920
558
97
6
0
404,233
1
L
Athena
8,414
526
45
3
0
324,402
1
L
Bakasura
9,187
574
162
10
0
363,213
0
L
Ao Kuang
7,477
467
73
5
0
322,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role