Player Matchup

Serqet
Serqet
Coghiness
Serqet
Level 129
God Stats
2W - 5L
1,693 SR
Queue Stats
195W - 208L
1,484 Elo+
Solo
Yu Huang
Yu Huang
Labortamox
Yu Huang
Level 128
God Stats
5W - 4L
1,500 SR
Queue Stats
281W - 296L
1,440 Elo+
Solo
Martichoras
Martichoras
MaliguachiJr
Martichoras
Level 159
God Stats
17W - 6L
1,734 SR
Queue Stats
317W - 197L
1,649 Elo+
Party 1
Pele
Pele
Scar965
Pele
Level 163
God Stats
4W - 5L
1,500 SR
Queue Stats
239W - 150L
1,704 Elo+
Party 1
Yemoja
Yemoja
dotagps
Yemoja
Level 157
God Stats
16W - 14L
1,454 SR
Queue Stats
174W - 169L
1,448 Elo+
Solo
Team Averages
Level 147
1,576 SR
1,545 Elo+

VS

Team Averages
Level 138
1,769 SR
1,543 Elo+
Ne Zha
Ne Zha
Absolut Feisty
Ne Zha
Level 159
God Stats
2W - 2L
1,540 SR
Queue Stats
25W - 25L
1,631 Elo+
Solo
Ix Chel
Ix Chel
I FX ProPrei
Ix Chel
Level 122
God Stats
13W - 6L
1,727 SR
Queue Stats
94W - 91L
1,549 Elo+
Solo
Kali
Kali
JollyTinker
Kali
Level 157
God Stats
6W - 1L
2,013 SR
Queue Stats
148W - 127L
1,483 Elo+
Solo
Camazotz
Camazotz
XXmasacreX78
Camazotz
Level 109
God Stats
8W - 4L
1,919 SR
Queue Stats
373W - 360L
1,502 Elo+
Solo
Artemis
Artemis
silifer
Artemis
Level 141
God Stats
4W - 5L
1,646 SR
Queue Stats
207W - 198L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Coghiness
Serqet
10
2 / 1 / 2
5,689
632
2,564
6,396
2,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
Labortamox
Yu Huang
11
2 / 1 / 1
6,656
740
3,378
6,143
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
MaliguachiJr
Martichoras
9
3 / 1 / 0
5,582
620
3,979
5,781
2,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
Scar965
Pele
10
3 / 0 / 2
6,343
705
8,386
8,409
7,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
dotagps
Yemoja
10
1 / 0 / 3
5,246
583
2,694
4,305
1,655
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
4,186
465
1,701
4,360
2,917
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ix Chel
I FX ProPrei
Ix Chel
10
1 / 2 / 0
5,666
630
4,037
6,261
2,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 2 / 1
5,552
617
3,985
8,497
3,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Camazotz
XXmasacreX78
Camazotz
9
1 / 4 / 0
4,945
549
3,697
9,558
3,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
silifer
Artemis
8
0 / 1 / 0
4,801
533
3,537
5,220
1,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
11
Kills
3
3
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Serqet
Coghiness
Serqet
2
1
2
3
L
Ix Chel
I FX ProPrei
Ix Chel
1
2
0
0.5
L
1
2
1
0.75
W
Yu Huang
Labortamox
Yu Huang
2
1
1
2.5
W
Martichoras
MaliguachiJr
Martichoras
3
1
0
3
W
Pele
Scar965
Pele
3
0
2
4
L
Camazotz
XXmasacreX78
Camazotz
1
4
0
0.25
W
Yemoja
dotagps
Yemoja
1
0
3
2.5
L
Artemis
silifer
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,001
Damage
16,957
31,034
Taken
33,896
16,177
Mitigated
13,082
8,270
Healing
9,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,701
486
179
839
4,360
2,917
0
1,231
3,129
106
9,823
W
Serqet
Coghiness
Serqet
2,564
831
0
750
6,396
2,227
71
245
6,052
0
33,146
L
Ix Chel
I FX ProPrei
Ix Chel
4,037
713
255
2,411
6,261
2,188
0
3,235
2,998
43,863
0
L
3,985
1,681
0
1,745
8,497
3,038
0
583
7,783
0
35,599
W
Yu Huang
Labortamox
Yu Huang
3,378
241
0
850
6,143
2,349
0
3,398
2,745
52,187
0
W
Martichoras
MaliguachiJr
Martichoras
3,979
1,423
0
1,410
5,781
2,281
740
18
5,763
0
44,471
W
Pele
Scar965
Pele
8,386
2,259
0
2,443
8,409
7,665
0
0
7,974
0
42,598
L
Camazotz
XXmasacreX78
Camazotz
3,697
979
0
2,898
9,558
3,264
0
0
8,635
0
24,103
W
Yemoja
dotagps
Yemoja
2,694
218
1,097
1,720
4,305
1,655
161
482
3,823
20,200
0
L
Artemis
silifer
Artemis
3,537
1,174
0
1,148
5,220
1,675
0
1,023
4,197
0
29,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,516
Gold Earned
25,150
335
Minions Killed
262
0
Camps Cleared
0
910,052
Distance Traveled
840,727
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,186
465
13
1
0
113,285
2
W
Serqet
5,689
632
62
7
0
207,849
0
L
Ix Chel
5,666
630
74
8
0
184,961
0
L
Kali
5,552
617
66
7
0
177,783
0
W
Yu Huang
6,656
740
100
11
0
185,973
3
W
Martichoras
5,582
620
79
9
0
160,927
0
W
Pele
6,343
705
70
8
0
197,188
2
L
Camazotz
4,945
549
44
5
0
190,097
1
W
Yemoja
5,246
583
24
3
0
158,115
5
L
Artemis
4,801
533
65
7
0
174,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role