Player Matchup

Achilles
Achilles
Silver I
Angeloyrs
Achilles
Silver I
Level 117
God Stats
13W - 7L
1,744 SR
Queue Stats
159W - 189L
1,328 MMR
Party 1
Chang'e
Chang'e
Silver IV
Ant_Heavy
Chang'e
Silver IV
Level 123
God Stats
9W - 11L
1,608 SR
Queue Stats
25W - 39L
1,272 MMR
Solo
Charybdis
Charybdis
Silver I
Romikoyrs
Charybdis
Silver I
Level 100
God Stats
32W - 32L
1,541 SR
Queue Stats
121W - 159L
1,270 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,631 SR
1,290 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,481 SR
1,152 MMR
Kukulkan
Kukulkan
Silver I
 
Kukulkan
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver V
Ahryman
Guan Yu
Silver V
Level 123
God Stats
0W - 1L
1,522 SR
Queue Stats
25W - 53L
812 MMR
Party 2
Izanami
Izanami
Silver III
rafa1095
Izanami
Silver III
Level 79
God Stats
3W - 6L
1,420 SR
Queue Stats
17W - 31L
1,144 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Angeloyrs
Achilles
15
6 / 2 / 4
9,549
796
14,117
16,622
23,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Chang'e
Ant_Heavy
Chang'e
15
5 / 2 / 5
9,590
799
11,764
13,136
5,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
Romikoyrs
Charybdis
14
1 / 2 / 7
8,608
717
6,342
7,863
2,836
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AphroditeThothNoxAtlasHercules

VS

Bans
Ne ZhaYmirMulanVamanaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
5 / 4 / 0
10,143
845
12,376
9,898
4,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Ahryman
Guan Yu
13
1 / 4 / 4
8,056
671
5,422
15,229
16,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
rafa1095
Izanami
12
0 / 4 / 1
7,710
643
7,143
11,365
5,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
6
6
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
5
4
0
1.25
L
Guan Yu
Ahryman
Guan Yu
1
4
4
0.75
W
Achilles
Angeloyrs
Achilles
6
2
4
4
W
Chang'e
Ant_Heavy
Chang'e
5
2
5
3.75
W
Charybdis
Romikoyrs
Charybdis
1
2
7
2.25
L
Izanami
rafa1095
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,223
Damage
24,941
37,621
Taken
36,492
31,213
Mitigated
26,561
14,538
Healing
5,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
12,376
305
0
460
9,898
4,985
0
3,219
6,247
41,956
0
L
Guan Yu
Ahryman
Guan Yu
5,422
758
781
3,157
15,229
16,435
0
4,648
9,551
0
12,663
W
Achilles
Angeloyrs
Achilles
14,117
2,696
296
3,619
16,622
23,075
27
4,307
12,315
0
26,997
W
Chang'e
Ant_Heavy
Chang'e
11,764
587
2,456
6,218
13,136
5,302
1,002
5,792
7,344
50,853
0
W
Charybdis
Romikoyrs
Charybdis
6,342
3,365
0
1,949
7,863
2,836
2,228
2,605
5,258
0
42,149
L
Izanami
rafa1095
Izanami
7,143
4,608
0
722
11,365
5,141
0
3,490
7,540
0
36,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,747
Gold Earned
25,909
172
Minions Killed
139
0
Camps Cleared
0
688,256
Distance Traveled
656,246
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,143
845
69
6
0
226,514
0
L
Guan Yu
8,056
671
15
1
0
227,209
2
W
Achilles
9,549
796
21
2
0
240,204
3
W
Chang'e
9,590
799
79
7
0
230,476
0
W
Charybdis
8,608
717
72
6
0
217,576
2
L
Izanami
7,710
643
55
5
0
202,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role